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Junkrat · Ranged Assassin

Junkrat Talents, Level by Level

TalentosBaseado em dadosMédiaPatch 2.57.0.98304
7,3 milAtualizado

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Introdução

In Heroes of the Storm there are no items: Junkrat picks one talent at levels 1, 4, 7, 10, 13, 16 and 20. This guide goes through every tier. Your big moments are level 10, when you pick RIP-Tire or Rocket Ride, and level 20, when the heroic gets its upgrade.

Pontos fortes

  • Crowd control: Steel Trap applies a root.
  • Good wave clear, according to Blizzard's own hero tags.
  • Puts pressure on structures.

Pontos fracos

  • No escape tools: vulnerable when divers reach it.
  • Fragile when divers reach it.

Builds

Balanced talents

EquilibradoRecomendada
Abrir build

Quando usar

At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.

Função no mapa

Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.

  • Rota soloSegura uma rota sozinho e vence nela.
  • Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.
  • RotacionarVai de uma rota a outra para emboscar e ajudar.
  • Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
  • Com o timeAcompanha o time nas lutas e nos objetivos.

Talentos por nível

  • Tricky ShufflesWhile Frag Launcher has no charges left, Junkrat gains 10% Movement Speed and his Basic Attacks deal 15% bonus damage.Q
  • Extra-Wound TimersThe final grenade launched from Frag Launcher deals 100% bonus damage, and Frag Launcher grenades last an additional 2 seconds before automatically detonating.Q
  • Blow 'Em Up!Hitting an enemy Hero with Concussion Mine or Steel Trap causes Junkrat to deal 25% more damage with Basic Attacks and Basic Abilities for 6 seconds.Passivo
  • 1Fits more than one plan at level 1: damage and utility.
  • 4Upgrades Concussion Mine for more utility.
  • 7Fits more than one plan at level 7: utility and damage.
  • 10Fits more than one plan at level 10: damage and survivability.
  • 13Upgrades Frag Launcher for more damage.
  • 16Upgrades Frag Launcher for more utility.
  • 20Upgrades Frag Launcher for more damage.

Habilidades

  • QFrag Launcher12sLaunch a grenade that explodes at the end of its path or upon hitting an enemy, dealing 124 (+4% per level) damage to nearby enemies. Grenades can ricochet off of terrain. Deals 50% less damage to Structures. Stores up to 4 charges. Frag Launcher's cooldown replenishes all charges at the same time.
  • WConcussion Mine16sPlace a mine on the ground. Junkrat's Trait can be activated to detonate the mine, dealing 180 (+4% per level) damage to nearby enemies and knocking them back. Junkrat can also be affected by Concussion Mine, but takes no damage. Limit 1 active mine.
  • ESteel Trap12sPlace a trap on the ground that arms after 2 seconds. Deals 130 (+4% per level) damage to the first enemy that walks over it and Roots them for 2 seconds. Limit 1 active trap.
  • RRIP-TireHeroica75sCreate a motorized bomb with 530 (+4% per level) Health that lasts 15 seconds. While active, Junkrat is immobile but gains control of RIP-Tire's movement. RIP-Tire can be reactivated to detonate immediately, knocking nearby enemies back and dealing 720 (+4% per level) damage to enemies near the center gradually reduced to 445 (+4% per level) to enemies on the edge.
  • RRocket RideHeroica75sAfter 1.25 seconds, Junkrat launches into the air. While in the air, he can steer the landing location by moving. After 3.75 seconds, Junkrat lands, dealing 935 (+4% per level) damage to nearby enemies and activating Total Mayhem. 5 seconds after landing, Junkrat reappears at the Hall of Storms and gains 150% additional Movement Speed until dismounted.
  • Total MayhemTraçoUpon dying, drop 5 grenades that explode after 0.75 seconds, each dealing 250 (+4% per level) damage to nearby enemies. Deals 75% less damage to Structures. Detonate Mine Detonate an active Concussion Mine.

Estratégia

1Level 1

The options at level 1 and which build picks each one:

  • Tricky Shuffles — Upgrades Frag Launcher for more damage. Picked in the balanced, damage and utility builds.
  • Extra-Wound Timers — Upgrades Frag Launcher for more damage.
  • Blow 'Em Up! — Upgrades Concussion Mine for more damage. Picked in the survival build.

2Level 4

The options at level 4 and which build picks each one:

  • Taste For Explosions — Quest talent: it only pays off if you complete it early, so commit to it. Picked in the damage build.
  • BOOM POW — Upgrades Concussion Mine for more utility. Picked in the balanced, survival and utility builds.
  • Chattering Teeth — Upgrades Steel Trap for more utility.

3Level 7

The options at level 7 and which build picks each one:

  • Bogged Down — Upgrades Concussion Mine for more utility.
  • Sticky Wicket — Upgrades Steel Trap for more utility.
  • Dirty Trickster — Upgrades Total Mayhem for more utility. Picked in the balanced, damage, survival and utility builds.

4Level 10

Your heroic: the most important choice of the game. Pick it after seeing the enemy team.

  • RIP-Tire — Heroic ability focused on damage. Picked in the balanced, damage, survival and utility builds.
  • Rocket Ride — Heroic ability focused on damage.

5Level 13

The options at level 13 and which build picks each one:

  • Bombs Away — Upgrades Frag Launcher for more damage. Picked in the balanced and damage builds.
  • Ripper Air — Upgrades Concussion Mine for more utility. Picked in the utility build.
  • Gotta Trap 'Em All! — Upgrades Steel Trap for more utility.
  • Big As — Upgrades Steel Trap for more damage. Picked in the survival build.

6Level 16

The options at level 16 and which build picks each one:

  • Burst Fire — Upgrades Frag Launcher for more utility. Picked in the balanced, damage, survival and utility builds.
  • Endless Nades — Upgrades Frag Launcher for more utility.
  • Spread Volley — Upgrades Frag Launcher.

7Level 20

Level 20 upgrades your heroic or adds a late-game tool. It decides the final fights.

  • Extra Oomph — Upgrades RIP-Tire for more utility. Picked in the utility build.
  • Puckish Scamp — Upgrades RIP-Tire for more utility.
  • Cannonball! — Upgrades Frag Launcher for more damage. Picked in the balanced, damage and survival builds.
  • I Hate Waiting! — Upgrades Rocket Ride for more utility.

Dicas

  • Choose the level 10 heroic after seeing the enemy team: RIP-Tire or Rocket Ride.
  • Quest talents pay off only if you complete them early; skip them if you're not sure.
  • A talent that upgrades an ability you rarely use is worth less than it looks.
  • Talents unlock for the whole team at the same level: watch the enemy's level 10 too.

Mudanças

  1. Updated for patch 2.57.0.98304.
  2. Updated for patch 2.57.0.98297.
  3. Updated for patch 2.57.0.98285.
  4. Guide created for patch 2.55.17.98025.

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