Junkrat · Ranged Assassin
Junkrat Talents, Level by Level
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Introdução
In Heroes of the Storm there are no items: Junkrat picks one talent at levels 1, 4, 7, 10, 13, 16 and 20. This guide goes through every tier. Your big moments are level 10, when you pick RIP-Tire or Rocket Ride, and level 20, when the heroic gets its upgrade.
Pontos fortes
- Crowd control: Steel Trap applies a root.
- Good wave clear, according to Blizzard's own hero tags.
- Puts pressure on structures.
Pontos fracos
- No escape tools: vulnerable when divers reach it.
- Fragile when divers reach it.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Balanced talentsEquilibradoRecomendadaAt each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
- Damage talentsOfensivoAvançadaAt each level, the talent most focused on damage. Choose it when your team has enough frontline and needs you to kill.
- Survival talentsDefensivoSituacionalAt each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.
Builds
Balanced talents
Quando usar
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
Tricky ShufflesWhile Frag Launcher has no charges left, Junkrat gains 10% Movement Speed and his Basic Attacks deal 15% bonus damage.Q
Extra-Wound TimersThe final grenade launched from Frag Launcher deals 100% bonus damage, and Frag Launcher grenades last an additional 2 seconds before automatically detonating.Q
Blow 'Em Up!Hitting an enemy Hero with Concussion Mine or Steel Trap causes Junkrat to deal 25% more damage with Basic Attacks and Basic Abilities for 6 seconds.Passivo
- 1Fits more than one plan at level 1: damage and utility.
- 4Upgrades Concussion Mine for more utility.
- 7Fits more than one plan at level 7: utility and damage.
- 10Fits more than one plan at level 10: damage and survivability.
- 13Upgrades Frag Launcher for more damage.
- 16Upgrades Frag Launcher for more utility.
- 20Upgrades Frag Launcher for more damage.
Damage talents
Quando usar
At each level, the talent most focused on damage. Choose it when your team has enough frontline and needs you to kill.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
Tricky ShufflesWhile Frag Launcher has no charges left, Junkrat gains 10% Movement Speed and his Basic Attacks deal 15% bonus damage.Q
Extra-Wound TimersThe final grenade launched from Frag Launcher deals 100% bonus damage, and Frag Launcher grenades last an additional 2 seconds before automatically detonating.Q
Blow 'Em Up!Hitting an enemy Hero with Concussion Mine or Steel Trap causes Junkrat to deal 25% more damage with Basic Attacks and Basic Abilities for 6 seconds.Passivo
- 1Upgrades Frag Launcher for more damage.
- 4Quest talent: it only pays off if you complete it early, so commit to it.
- 7Upgrades Total Mayhem for more damage.
- 10Heroic ability focused on damage.
- 13Upgrades Frag Launcher for more damage.
- 16Upgrades Frag Launcher for more utility.
- 20Upgrades Frag Launcher for more damage.
Survival talents
Quando usar
At each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
Tricky ShufflesWhile Frag Launcher has no charges left, Junkrat gains 10% Movement Speed and his Basic Attacks deal 15% bonus damage.Q
Extra-Wound TimersThe final grenade launched from Frag Launcher deals 100% bonus damage, and Frag Launcher grenades last an additional 2 seconds before automatically detonating.Q
Blow 'Em Up!Hitting an enemy Hero with Concussion Mine or Steel Trap causes Junkrat to deal 25% more damage with Basic Attacks and Basic Abilities for 6 seconds.Passivo
- 1Upgrades Concussion Mine for more damage.
- 4Upgrades Concussion Mine for more utility.
- 7Upgrades Total Mayhem for more survivability.
- 10Heroic ability focused on survivability.
- 13Upgrades Steel Trap for more survivability.
- 16Upgrades Frag Launcher for more utility.
- 20Upgrades Frag Launcher for more damage.
Habilidades
QFrag Launcher12sLaunch a grenade that explodes at the end of its path or upon hitting an enemy, dealing 124 (+4% per level) damage to nearby enemies. Grenades can ricochet off of terrain. Deals 50% less damage to Structures. Stores up to 4 charges. Frag Launcher's cooldown replenishes all charges at the same time.
WConcussion Mine16sPlace a mine on the ground. Junkrat's Trait can be activated to detonate the mine, dealing 180 (+4% per level) damage to nearby enemies and knocking them back. Junkrat can also be affected by Concussion Mine, but takes no damage. Limit 1 active mine.
ESteel Trap12sPlace a trap on the ground that arms after 2 seconds. Deals 130 (+4% per level) damage to the first enemy that walks over it and Roots them for 2 seconds. Limit 1 active trap.
RRIP-TireHeroica75sCreate a motorized bomb with 530 (+4% per level) Health that lasts 15 seconds. While active, Junkrat is immobile but gains control of RIP-Tire's movement. RIP-Tire can be reactivated to detonate immediately, knocking nearby enemies back and dealing 720 (+4% per level) damage to enemies near the center gradually reduced to 445 (+4% per level) to enemies on the edge.
RRocket RideHeroica75sAfter 1.25 seconds, Junkrat launches into the air. While in the air, he can steer the landing location by moving. After 3.75 seconds, Junkrat lands, dealing 935 (+4% per level) damage to nearby enemies and activating Total Mayhem. 5 seconds after landing, Junkrat reappears at the Hall of Storms and gains 150% additional Movement Speed until dismounted.
Total MayhemTraçoUpon dying, drop 5 grenades that explode after 0.75 seconds, each dealing 250 (+4% per level) damage to nearby enemies. Deals 75% less damage to Structures. Detonate Mine Detonate an active Concussion Mine.
Estratégia
1Level 1
The options at level 1 and which build picks each one:
- Tricky Shuffles — Upgrades Frag Launcher for more damage. Picked in the balanced, damage and utility builds.
- Extra-Wound Timers — Upgrades Frag Launcher for more damage.
- Blow 'Em Up! — Upgrades Concussion Mine for more damage. Picked in the survival build.
2Level 4
The options at level 4 and which build picks each one:
- Taste For Explosions — Quest talent: it only pays off if you complete it early, so commit to it. Picked in the damage build.
- BOOM POW — Upgrades Concussion Mine for more utility. Picked in the balanced, survival and utility builds.
- Chattering Teeth — Upgrades Steel Trap for more utility.
3Level 7
The options at level 7 and which build picks each one:
- Bogged Down — Upgrades Concussion Mine for more utility.
- Sticky Wicket — Upgrades Steel Trap for more utility.
- Dirty Trickster — Upgrades Total Mayhem for more utility. Picked in the balanced, damage, survival and utility builds.
4Level 10
Your heroic: the most important choice of the game. Pick it after seeing the enemy team.
- RIP-Tire — Heroic ability focused on damage. Picked in the balanced, damage, survival and utility builds.
- Rocket Ride — Heroic ability focused on damage.
5Level 13
The options at level 13 and which build picks each one:
- Bombs Away — Upgrades Frag Launcher for more damage. Picked in the balanced and damage builds.
- Ripper Air — Upgrades Concussion Mine for more utility. Picked in the utility build.
- Gotta Trap 'Em All! — Upgrades Steel Trap for more utility.
- Big As — Upgrades Steel Trap for more damage. Picked in the survival build.
6Level 16
The options at level 16 and which build picks each one:
- Burst Fire — Upgrades Frag Launcher for more utility. Picked in the balanced, damage, survival and utility builds.
- Endless Nades — Upgrades Frag Launcher for more utility.
- Spread Volley — Upgrades Frag Launcher.
7Level 20
Level 20 upgrades your heroic or adds a late-game tool. It decides the final fights.
- Extra Oomph — Upgrades RIP-Tire for more utility. Picked in the utility build.
- Puckish Scamp — Upgrades RIP-Tire for more utility.
- Cannonball! — Upgrades Frag Launcher for more damage. Picked in the balanced, damage and survival builds.
- I Hate Waiting! — Upgrades Rocket Ride for more utility.
Dicas
- Choose the level 10 heroic after seeing the enemy team: RIP-Tire or Rocket Ride.
- Quest talents pay off only if you complete them early; skip them if you're not sure.
- A talent that upgrades an ability you rarely use is worth less than it looks.
- Talents unlock for the whole team at the same level: watch the enemy's level 10 too.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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