Mais guias de Kharazim
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Introdução
This guide is about playing Kharazim aggressively. Aggressive healing means pushing forward with your team when the enemy is down a hero and adding your own damage between heals. Your big moments are level 10, when you pick Seven-Sided Strike or Divine Palm, and level 20, when the heroic gets its upgrade.
Pontos fortes
- Heals allies: keeps the team in fights.
- Strong gank potential around the map.
- Has escape tools, according to Blizzard's own hero tags.
- Heals itself, which keeps it in lane longer.
Pontos fracos
- First target for the enemy dive.
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
- Every death while playing aggressively hands the tempo back to the enemy.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
Builds
Damage talents
Quando usar
At each level, the talent most focused on damage. Choose it when your team has enough frontline and needs you to kill.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarPrioridade 2Rotates between lanes to create kills and pressure.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
TranscendenceEvery 3rd Basic Attack heals the lowest nearby allied Hero for 104 (+4% per level) and gives 25% increased Move Speed for 2.5 seconds.Traço
Iron FistsEvery 3rd Basic Attack deals 110% bonus damage and gives 25% increased Move Speed for 2.5 seconds.Traço
InsightQuest: Every 3rd Basic Attack restores 14 (+4% per level) Mana, grants a stack of Insight, and gives 25% increased Movement Speed for 2.5 seconds. Reward: Upon getting 100 stacks of Insight, every 3rd attack also reduces Basic Ability cooldowns by 1.75 seconds.TraçoMissão
- 1The most damage-focused option at level 1.
- 4Upgrades Radiant Dash for more damage.
- 7Upgrades Deadly Reach for more utility.
- 10Heroic ability focused on damage.
- 13The most damage-focused option at level 13.
- 16Upgrades Radiant Dash for more damage.
- 20Upgrades Radiant Dash for more utility.
Against dive
Quando usar
When the enemy has several heroes who jump on you: the survival picks at every level.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarPrioridade 2Rotates between lanes to create kills and pressure.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
TranscendenceEvery 3rd Basic Attack heals the lowest nearby allied Hero for 104 (+4% per level) and gives 25% increased Move Speed for 2.5 seconds.Traço
Iron FistsEvery 3rd Basic Attack deals 110% bonus damage and gives 25% increased Move Speed for 2.5 seconds.Traço
InsightQuest: Every 3rd Basic Attack restores 14 (+4% per level) Mana, grants a stack of Insight, and gives 25% increased Movement Speed for 2.5 seconds. Reward: Upon getting 100 stacks of Insight, every 3rd attack also reduces Basic Ability cooldowns by 1.75 seconds.TraçoMissão
- 1The most survivability-focused option at level 1.
- 4Upgrades Radiant Dash for more survivability.
- 7Upgrades Radiant Dash for more survivability.
- 10Heroic ability focused on survivability.
- 13The most survivability-focused option at level 13.
- 16Upgrades Breath of Heaven for more survivability.
- 20Adds an active ability for survivability.
Habilidades
QRadiant Dash12s25 mpJump to an allied or enemy unit. Enemies are immediately hit with a Basic Attack. Stores up to 2 charges.
WBreath of Heaven10s65 mpHeal nearby Heroes for 285 (+4% per level) and give them 15% Movement Speed for 3 seconds.
EDeadly Reach10s45 mpKharazim's next Basic Attack increases his Attack Speed and Attack Range by 100% for 2 seconds.
RSeven-Sided StrikeHeroica50s77 mpBecome Invulnerable and strike 7 times over 2 seconds. Each strike hits the highest Health nearby Hero for 7% of their maximum Health.Heroic. Plan your fights around its cooldown.
RDivine PalmHeroica50s50 mpProtect an allied Hero from death, causing them to be healed for 1200 (+4% per level) if they take fatal damage in the next 3 seconds.Heroic — heals. Time it for the enemy's burst, not for chip damage.
Pick Your TraitTraçoChoose between Transcendence, Iron Fists, and Insight from the Talents panel.
Estratégia
1When to fight
Your big moments are level 10, when you pick Seven-Sided Strike or Divine Palm, and level 20, when the heroic gets its upgrade. Aggressive healing means pushing forward with your team when the enemy is down a hero and adding your own damage between heals.
2Picking your targets
Heal the teammate under pressure, not the one with the lowest bar, and keep Breath of Heaven for burst moments. The best target is the one your team can reach and kill before the enemy answers, not always the most valuable one.
3Snowballing a lead
After a won fight, take map objectives and mercenary camps before anything else: that's what turns kills into a lead the enemy can't erase. Early, help your team reach map objectives and mercenary camps with full health and mana.
4When to back off
Safe healing means standing at the back, keeping mana for the fight and moving away as soon as a diver appears. If your key abilities are on cooldown or the enemy is missing from the map, the aggressive play is to wait.
Dicas
- At level 10, pick the heroic that ends fights fastest: Seven-Sided Strike or Divine Palm.
- Track the enemy's key cooldowns and attack right after they use them.
- Turn every kill into map objectives and mercenary camps: a kill without an objective is a wasted lead.
- Push your lane before you roam so the aggression doesn't cost you resources.
Confrontos
Forte contra
Blizzard classifies Valla as a Ranged Assassin: once Kharazim is on top of them, that distance stops mattering.
Blizzard classifies Xal'atath as a Ranged Assassin: once Kharazim is on top of them, that distance stops mattering.
Blizzard classifies Zagara as a Ranged Assassin: once Kharazim is on top of them, that distance stops mattering.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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