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Kharazim · Healer

Kharazim Safe Play Guide

DefensivoBaseado em dadosMédiaPatch 2.57.0.98304
4,8 milAtualizado

Este guia é montado pelo site com dados de partidas e do próprio jogo: ninguém o escreveu à mão. Se houver guias oficiais ou da comunidade, eles aparecem ao lado.

Introdução

This guide is about playing Kharazim safely and consistently. Safe healing means standing at the back, keeping mana for the fight and moving away as soon as a diver appears. The kit brings mobility with Radiant Dash and sustain with Breath of Heaven.

Pontos fortes

  • Has escape tools, according to Blizzard's own hero tags.
  • Heals itself, which keeps it in lane longer.
  • Heals allies: keeps the team in fights.

Pontos fracos

  • Mana-hungry: Blizzard flags its energy as important, so manage it early.
  • First target for the enemy dive.
  • Melee range: ranged heroes can poke it freely.

Builds

Survival talents

DefensivoRecomendada
Abrir build

Quando usar

At each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.

Função no mapa

Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.

  • Rota soloSegura uma rota sozinho e vence nela.
  • Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
  • RotacionarPrioridade 2Rotates between lanes to create kills and pressure.
  • Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
  • Com o timePrincipalStays with the team: it wins fights, not lanes.

Talentos por nível

  • TranscendenceEvery 3rd Basic Attack heals the lowest nearby allied Hero for 104 (+4% per level) and gives 25% increased Move Speed for 2.5 seconds.Traço
  • Iron FistsEvery 3rd Basic Attack deals 110% bonus damage and gives 25% increased Move Speed for 2.5 seconds.Traço
  • InsightQuest: Every 3rd Basic Attack restores 14 (+4% per level) Mana, grants a stack of Insight, and gives 25% increased Movement Speed for 2.5 seconds. Reward: Upon getting 100 stacks of Insight, every 3rd attack also reduces Basic Ability cooldowns by 1.75 seconds.TraçoMissão
  • 1The most survivability-focused option at level 1.
  • 4Upgrades Radiant Dash for more survivability.
  • 7Upgrades Radiant Dash for more survivability.
  • 10Heroic ability focused on survivability.
  • 13The most survivability-focused option at level 13.
  • 16Upgrades Breath of Heaven for more survivability.
  • 20Adds an active ability for survivability.

Habilidades

  • QRadiant Dash12s25 mpJump to an allied or enemy unit. Enemies are immediately hit with a Basic Attack. Stores up to 2 charges.
  • WBreath of Heaven10s65 mpHeal nearby Heroes for 285 (+4% per level) and give them 15% Movement Speed for 3 seconds.
  • EDeadly Reach10s45 mpKharazim's next Basic Attack increases his Attack Speed and Attack Range by 100% for 2 seconds.
  • RSeven-Sided StrikeHeroica50s77 mpBecome Invulnerable and strike 7 times over 2 seconds. Each strike hits the highest Health nearby Hero for 7% of their maximum Health.Heroic. Plan your fights around its cooldown.
  • RDivine PalmHeroica50s50 mpProtect an allied Hero from death, causing them to be healed for 1200 (+4% per level) if they take fatal damage in the next 3 seconds.Heroic — heals. Time it for the enemy's burst, not for chip damage.
  • Pick Your TraitTraçoChoose between Transcendence, Iron Fists, and Insight from the Talents panel.

Estratégia

1Safe laning

Safe healing means standing at the back, keeping mana for the fight and moving away as soon as a diver appears. Let your laning partner trade and heal after, not during: a healer that runs out of mana early loses the objective.

2Surviving fights

Heal the teammate under pressure, not the one with the lowest bar, and keep Breath of Heaven for burst moments. Your way out is Radiant Dash: if it's on cooldown, stay further back.

3Positioning and peel

Stand where the enemy has to go through your team to reach you, and protect whoever the enemy focuses.

4Playing from behind

When the game goes badly, farm what's safe, defend with your team and wait for the enemy to make a mistake: a single won fight can turn it around.

Dicas

  • Keep Radiant Dash for escaping, not for chasing.
  • Keep Breath of Heaven for the enemy's burst, not for chip damage.
  • Go back when your key abilities are down: a reset costs less than a death.
  • Never be the first to show on the map in the late game.
  • If enemies are missing from the map, back off before they appear.

Confrontos

Fraco contra

  • Scroll Of Sealing (root) lets Deckard pin Kharazim down before Radiant Dash gets them out.

  • Soothing Mist (stun) lets Brightwing pin Kharazim down before Radiant Dash gets them out.

  • Massive Shove (stun) lets Stukov pin Kharazim down before Radiant Dash gets them out.

Mudanças

  1. Updated for patch 2.57.0.98304.
  2. Updated for patch 2.57.0.98297.
  3. Updated for patch 2.57.0.98285.
  4. Guide created for patch 2.55.17.98025.

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