Mais guias de Kharazim
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Introdução
This guide covers Kharazim's matchups and how to adapt to them. Blizzard publishes no matchup statistics, so the matchups below come from each hero's role, range and kit: crowd control, mobility and sustain. They describe an advantage on paper, not a measured result.
Pontos fortes
- Heals itself, which keeps it in lane longer.
- Heals allies: keeps the team in fights.
- Has escape tools, according to Blizzard's own hero tags.
Pontos fracos
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
- First target for the enemy dive.
- Melee range: ranged heroes can poke it freely.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
Builds
Against dive
Quando usar
When the enemy has several heroes who jump on you: the survival picks at every level.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarPrioridade 2Rotates between lanes to create kills and pressure.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
TranscendenceEvery 3rd Basic Attack heals the lowest nearby allied Hero for 104 (+4% per level) and gives 25% increased Move Speed for 2.5 seconds.Traço
Iron FistsEvery 3rd Basic Attack deals 110% bonus damage and gives 25% increased Move Speed for 2.5 seconds.Traço
InsightQuest: Every 3rd Basic Attack restores 14 (+4% per level) Mana, grants a stack of Insight, and gives 25% increased Movement Speed for 2.5 seconds. Reward: Upon getting 100 stacks of Insight, every 3rd attack also reduces Basic Ability cooldowns by 1.75 seconds.TraçoMissão
- 1The most survivability-focused option at level 1.
- 4Upgrades Radiant Dash for more survivability.
- 7Upgrades Radiant Dash for more survivability.
- 10Heroic ability focused on survivability.
- 13The most survivability-focused option at level 13.
- 16Upgrades Breath of Heaven for more survivability.
- 20Adds an active ability for survivability.
Against mobile heroes
Quando usar
Slows, roots and stuns first, to pin down heroes who would otherwise escape.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarPrioridade 2Rotates between lanes to create kills and pressure.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
TranscendenceEvery 3rd Basic Attack heals the lowest nearby allied Hero for 104 (+4% per level) and gives 25% increased Move Speed for 2.5 seconds.Traço
Iron FistsEvery 3rd Basic Attack deals 110% bonus damage and gives 25% increased Move Speed for 2.5 seconds.Traço
InsightQuest: Every 3rd Basic Attack restores 14 (+4% per level) Mana, grants a stack of Insight, and gives 25% increased Movement Speed for 2.5 seconds. Reward: Upon getting 100 stacks of Insight, every 3rd attack also reduces Basic Ability cooldowns by 1.75 seconds.TraçoMissão
- 1Quest talent: it only pays off if you complete it early, so commit to it.
- 4Upgrades Radiant Dash for more utility.
- 7Upgrades Radiant Dash for more utility.
- 10Heroic ability focused on damage.
- 13The most utility-focused option at level 13.
- 16Upgrades Radiant Dash for more survivability.
- 20Upgrades Radiant Dash for more utility.
Habilidades
QRadiant Dash12s25 mpJump to an allied or enemy unit. Enemies are immediately hit with a Basic Attack. Stores up to 2 charges.
WBreath of Heaven10s65 mpHeal nearby Heroes for 285 (+4% per level) and give them 15% Movement Speed for 3 seconds.
EDeadly Reach10s45 mpKharazim's next Basic Attack increases his Attack Speed and Attack Range by 100% for 2 seconds.
RSeven-Sided StrikeHeroica50s77 mpBecome Invulnerable and strike 7 times over 2 seconds. Each strike hits the highest Health nearby Hero for 7% of their maximum Health.
RDivine PalmHeroica50s50 mpProtect an allied Hero from death, causing them to be healed for 1200 (+4% per level) if they take fatal damage in the next 3 seconds.
Pick Your TraitTraçoChoose between Transcendence, Iron Fists, and Insight from the Talents panel.
Estratégia
1Good matchups
Kharazim does well against these:
- Valla: Blizzard classifies Valla as a Ranged Assassin: once Kharazim is on top of them, that distance stops mattering.
- Xal'atath: Blizzard classifies Xal'atath as a Ranged Assassin: once Kharazim is on top of them, that distance stops mattering.
- Zagara: Blizzard classifies Zagara as a Ranged Assassin: once Kharazim is on top of them, that distance stops mattering.
2Tough matchups
Kharazim struggles against these:
- Deckard: Scroll Of Sealing (root) lets Deckard pin Kharazim down before Radiant Dash gets them out.
- Brightwing: Soothing Mist (stun) lets Brightwing pin Kharazim down before Radiant Dash gets them out.
- Stukov: Massive Shove (stun) lets Stukov pin Kharazim down before Radiant Dash gets them out.
3Synergies
Kharazim works well alongside these, because their kits fit together:
4Adapting the build
The situational builds in this guide answer specific threats: Against dive and Against mobile heroes.
5Playing against Kharazim
If you're on the other side, this is what to exploit:
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
- First target for the enemy dive.
- Melee range: ranged heroes can poke it freely.
Confrontos
Forte contra
Blizzard classifies Valla as a Ranged Assassin: once Kharazim is on top of them, that distance stops mattering.
Blizzard classifies Xal'atath as a Ranged Assassin: once Kharazim is on top of them, that distance stops mattering.
Blizzard classifies Zagara as a Ranged Assassin: once Kharazim is on top of them, that distance stops mattering.
Fraco contra
Scroll Of Sealing (root) lets Deckard pin Kharazim down before Radiant Dash gets them out.
Soothing Mist (stun) lets Brightwing pin Kharazim down before Radiant Dash gets them out.
Massive Shove (stun) lets Stukov pin Kharazim down before Radiant Dash gets them out.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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