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Tychus · Ranged Assassin

Tychus Matchups and Counters

ConfrontosBaseado em dadosMédiaPatch 2.57.0.98304
180Atualizado

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Introdução

This guide covers Tychus's matchups and how to adapt to them. Blizzard publishes no matchup statistics, so the matchups below come from each hero's role, range and kit: crowd control, mobility and sustain. They describe an advantage on paper, not a measured result.

Pontos fortes

  • Good wave clear, according to Blizzard's own hero tags.
  • Strong gank potential around the map.
  • Mobility with Run and Gun.

Pontos fracos

  • Mana-hungry: Blizzard flags its energy as important, so manage it early.
  • Relies on basic attacks: blinds and armor hurt its damage.

Builds

Against dive

DefensivoRecomendada
Abrir build

Quando usar

When the enemy has several heroes who jump on you: the survival picks at every level.

Função no mapa

Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.

  • Rota soloSegura uma rota sozinho e vence nela.
  • Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.
  • RotacionarVai de uma rota a outra para emboscar e ajudar.
  • Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
  • Com o timeAcompanha o time nas lutas e nos objetivos.

Talentos por nível

  • QuarterbackIncreases Frag Grenade's damage by 10% and its range by 45%.W
  • DashIncrease the range of Run and Gun by 50%. When cast, increase Tychus's Movement Speed by 20% for 2.5 seconds.E
  • Press the AdvantageIncrease Tychus's Basic Attack range by 1.Passivo
  • 1Upgrades Run and Gun for more utility.
  • 4Upgrades Minigun for more survivability.
  • 7The most survivability-focused option at level 7.
  • 10Heroic ability focused on survivability.
  • 13Adds an active ability for survivability.
  • 16Upgrades Overkill for more survivability.
  • 20Upgrades Overkill for more survivability.

Habilidades

  • QOverkill12s60 mpDeal 552 (+4% per level) damage to the target and 276 (+4% per level) damage to nearby targets over 4 seconds. Reactivate to select a new target. Can move and use Abilities while Channeling.
  • WFrag Grenade10s50 mpLob a grenade that deals 256 (+4% per level) damage, knocking enemies away.
  • ERun and Gun10s50 mpDash a short distance.
  • RDrakken Laser DrillHeroica100s100 mpCall down a Laser Drill to attack nearby enemies, dealing 142 (+4% per level) damage every second. Reactivate to assign a new target. Lasts 22 seconds.
  • RCommandeer OdinHeroica100s100 mpCall down an Odin to pilot. The Odin deals increased Damage, has 100% increased Basic Attack range, and uses different Abilities. The Odin has 25 Armor and lasts 23 seconds.
  • DMinigunTraço12sActivate to have Basic Attacks against Heroes deal bonus damage equal to 2.5% of their maximum Health. Lasts 3 seconds.

Estratégia

1Good matchups

Tychus does well against these:

  • Valeera: Blizzard classifies Valeera as a Melee Assassin, and they have to close the gap before they can do anything to Tychus, who fights at range.
  • Zeratul: Blizzard classifies Zeratul as a Melee Assassin, and they have to close the gap before they can do anything to Tychus, who fights at range.
  • Alarak: Blizzard classifies Alarak as a Melee Assassin, and they have to close the gap before they can do anything to Tychus, who fights at range.

2Tough matchups

Tychus struggles against these:

  • Tassadar: Black Hole (stun) lets Tassadar pin Tychus down before Run and Gun gets them out.
  • Raynor: Penetrating Round (knock-up) lets Raynor pin Tychus down before Run and Gun gets them out.
  • Kel'Thuzad: Frost Nova (root) lets Kel'Thuzad pin Tychus down before Run and Gun gets them out.

3Synergies

Tychus works well alongside these, because their kits fit together:

  • Yrel: Righteous Hammer from Yrel holds enemies in place for Drakken Laser Drill from Tychus.
  • Tyrael: Judgment from Tyrael holds enemies in place for Drakken Laser Drill from Tychus.
  • Rehgar: Chain Heal from Rehgar keeps Tychus alive, and Tychus is the damage the team needs to protect.

4Adapting the build

The situational builds in this guide answer specific threats: Against dive and Against mobile heroes.

5Playing against Tychus

If you're on the other side, this is what to exploit:

  • Mana-hungry: Blizzard flags its energy as important, so manage it early.
  • Relies on basic attacks: blinds and armor hurt its damage.

Dicas

  • Look at the enemy team before choosing your build: the situational builds below answer the most common threats.
  • Good matchup: Valeera. Play forward when you face them.
  • Tough matchup: Tassadar. Play safer and wait for your team.
  • Against teams with a lot of dive, save Run and Gun for the first jump.

Confrontos

Forte contra

  • Blizzard classifies Valeera as a Melee Assassin, and they have to close the gap before they can do anything to Tychus, who fights at range.

  • Blizzard classifies Zeratul as a Melee Assassin, and they have to close the gap before they can do anything to Tychus, who fights at range.

  • Blizzard classifies Alarak as a Melee Assassin, and they have to close the gap before they can do anything to Tychus, who fights at range.

Fraco contra

  • Black Hole (stun) lets Tassadar pin Tychus down before Run and Gun gets them out.

  • Penetrating Round (knock-up) lets Raynor pin Tychus down before Run and Gun gets them out.

  • Frost Nova (root) lets Kel'Thuzad pin Tychus down before Run and Gun gets them out.

Combina bem com

  • Righteous Hammer from Yrel holds enemies in place for Drakken Laser Drill from Tychus.

  • Judgment from Tyrael holds enemies in place for Drakken Laser Drill from Tychus.

  • Chain Heal from Rehgar keeps Tychus alive, and Tychus is the damage the team needs to protect.

Mudanças

  1. Updated for patch 2.57.0.98304.
  2. Updated for patch 2.57.0.98297.
  3. Updated for patch 2.57.0.98285.
  4. Guide created for patch 2.55.17.98025.

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