Zagara · Ranged Assassin
Zagara Matchups and Counters
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Introdução
This guide covers Zagara's matchups and how to adapt to them. Blizzard publishes no matchup statistics, so the matchups below come from each hero's role, range and kit: crowd control, mobility and sustain. They describe an advantage on paper, not a measured result.
Pontos fortes
- Good wave clear, according to Blizzard's own hero tags.
- Can hold a lane alone.
- Puts pressure on structures.
Pontos fracos
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
- No escape tools: vulnerable when divers reach it.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
Builds
Against dive
Quando usar
When the enemy has several heroes who jump on you: the survival picks at every level.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloPrioridade 2Holds a lane alone so the rest of the team can rotate.
Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
Volatile AcidBanelings can travel 50% further before exploding.Q
Corpse FeedersReduces the cooldown of Infested Drop by 3 seconds and Roachlings have 30% more Health.E
InfestNearby Ranged Minions deal an additional 100% damage. Can be toggled on or off. Repeatable Quest: Every 1000 Siege damage dealt increases this bonus by 1%.Ativo
- 1Upgrades Infested Drop for more survivability.
- 4Adds an active ability for damage.
- 7The most utility-focused option at level 7.
- 10Heroic ability focused on survivability.
- 13The most survivability-focused option at level 13.
- 16Upgrades Hunter Killer for more survivability.
- 20The most damage-focused option at level 20.
Against mobile heroes
Quando usar
Slows, roots and stuns first, to pin down heroes who would otherwise escape.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloPrioridade 2Holds a lane alone so the rest of the team can rotate.
Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
Volatile AcidBanelings can travel 50% further before exploding.Q
Corpse FeedersReduces the cooldown of Infested Drop by 3 seconds and Roachlings have 30% more Health.E
InfestNearby Ranged Minions deal an additional 100% damage. Can be toggled on or off. Repeatable Quest: Every 1000 Siege damage dealt increases this bonus by 1%.Ativo
- 1Upgrades Infested Drop for more utility.
- 4Adds an active ability for damage.
- 7The most utility-focused option at level 7.
- 10Heroic ability focused on utility.
- 13Upgrades Hunter Killer for more damage.
- 16The most utility-focused option at level 16.
- 20Upgrades Creep Tumor for more utility.
Habilidades
QBaneling Barrage4s15 mpLaunch 2 Banelings that deal 80 (+4% per level) damage to enemies they hit. Stores up to 2 charges.
WHunter Killer16s75 mpSummon a Hydralisk to attack a single target, dealing 71 (+5% per level) damage per second. Lasts 8 seconds.
EInfested Drop12s50 mpBombard target area with a Zerg Drop Pod for 140 (+4% per level) damage. The pod spawns 2 Roachlings that deal 30 (+4% per level) damage per second and last for 8 seconds.
RNydus NetworkHeroica120s50 mpSummon a Nydus Worm on Creep anywhere that Zagara has vision. Zagara can enter a Nydus Worm and travel to any other Nydus Worm by right-clicking near it. While inside a Nydus Worm, Zagara regenerates 10% Health and Mana per second. Stores up to 2 charges. Maximum of 4 Nydus Worms at a time. Passive: Creep spreads 15% farther. Passive: While on Creep, each Basic Attack reduces all of Zagara's co
RDevouring MawHeroica80s70 mpSummon a Devouring Maw that devours enemies for 4 seconds. Devoured enemies cannot fight and take 94 (+4% per level) damage per second. Usable on Unstoppable enemies.
DCreep TumorTraço18sLay a Creep Tumor that generates Creep. While on Creep, Zagara moves 20% faster and her summons move 30% faster. Tumors last 240 seconds and reveal the surrounding area while active. Stores up to 3 charges.
Estratégia
1Good matchups
Zagara does well against these:
- Illidan: Blizzard classifies Illidan as a Melee Assassin, and they have to close the gap before they can do anything to Zagara, who fights at range.
- Kerrigan: Blizzard classifies Kerrigan as a Melee Assassin, and they have to close the gap before they can do anything to Zagara, who fights at range.
- Maiev: Blizzard classifies Maiev as a Melee Assassin, and they have to close the gap before they can do anything to Zagara, who fights at range.
2Tough matchups
Zagara struggles against these:
3Synergies
Zagara works well alongside these, because their kits fit together:
- Lt. Morales: Healing Beam from Lt. Morales keeps Zagara alive, and Zagara is the damage the team needs to protect.
- Zarya: Shield Ally from Zarya keeps Zagara alive, and Zagara is the damage the team needs to protect.
- Brightwing: Soothing Mist from Brightwing keeps Zagara alive, and Zagara is the damage the team needs to protect.
4Adapting the build
The situational builds in this guide answer specific threats: Against dive and Against mobile heroes.
5Playing against Zagara
If you're on the other side, this is what to exploit:
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
- No escape tools: vulnerable when divers reach it.
Confrontos
Forte contra
Blizzard classifies Illidan as a Melee Assassin, and they have to close the gap before they can do anything to Zagara, who fights at range.
Blizzard classifies Kerrigan as a Melee Assassin, and they have to close the gap before they can do anything to Zagara, who fights at range.
Blizzard classifies Maiev as a Melee Assassin, and they have to close the gap before they can do anything to Zagara, who fights at range.
Fraco contra
Temporal Loop lets Chromie reach Zagara, who has no escape in the kit.
Run and Gun lets Tychus reach Zagara, who has no escape in the kit.
Darkflight lets Greymane reach Zagara, who has no escape in the kit.
Combina bem com
Healing Beam from Lt. Morales keeps Zagara alive, and Zagara is the damage the team needs to protect.
Shield Ally from Zarya keeps Zagara alive, and Zagara is the damage the team needs to protect.
Soothing Mist from Brightwing keeps Zagara alive, and Zagara is the damage the team needs to protect.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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