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Brand · Support

Brand Guide

Guia completoBaseado em dadosMédiaPatch 16.19.1
176Atualizado

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Introdução

Brand belongs to Riot's Mage and Support classes and is played mainly as Support (100% of the public matches we measured). It attacks from range (550 units) and uses mana. In this guide you play it as Support: your job is to win the bottom lane with your marksman, control vision and enable your carries. The kit brings crowd control (stun) with Sear. Its ultimate is Pyroclasm. Riot rates it 2/10 in attack, 9/10 in magic, 2/10 in defense and 4/10 in difficulty.

Pontos fortes

  • High magic damage: Riot rates it 9/10 in magic.
  • Crowd control: Sear applies a stun to set up kills.
  • Pyroclasm hits several enemies: a strong team fight tool.
  • Long attack range (550) for safe trades in lane.

Pontos fracos

  • Fragile: Riot rates it 2/10 in defense.
  • No dash or blink in the kit: vulnerable to ganks without vision.
  • Mana-hungry early: spamming abilities leaves you empty before the fight.

Builds

Standard build

EquilibradoRecomendada
Abrir build

Quando usar

The default path: Moonstone Renewer, Echoes of Helia and Imperial Mandate give the health, ability power and mana regeneration this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.

Por onde se joga

É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

Summoner's RiftLado vermelho · canto inferior esquerdoLado azul · canto superior direito
  1. SuportePrincipal100 % das partidas
  2. MeioPrioridade 2
  3. SelvaPrioridade 3

Itens iniciais

Atlas MundialPoção de Vida

Itens principais

  1. 1Regenerador de Pedra Lunar
  2. 2Ecos de Helia
  3. 3Mandato Imperial

Botas

Botas Ionianas da Lucidez

Situacionais

Ampulheta de ZhonyaAgainst heavy physical damage.Véu da BansheeAgainst heavy magic damage.MorellonomiconCuts the enemy's healing.Cajado do VazioAgainst tanky teams.

Runas

Primária· Feitiçaria

PrecisãoDominaçãoFeitiçariaInspiraçãoDeterminação
Invocar AeryCometa ArcanoAvanço da TempestadeToque Ígneo
Arcanista do AxiomaFaixa de Fluxo de ManaManto de Nimbus
TranscendênciaCeleridadeFoco Absoluto
ChamuscarCaminhar Sobre as ÁguasTempestade Crescente

Secundária· Determinação

PrecisãoDominaçãoInspiraçãoDeterminação
DemolirFonte da VidaGolpe de Escudo
CondicionamentoVentos RevigorantesOsso Revestido
Crescimento ExcessivoRevitalizarInabalável

Fragmentos

Força adaptativaVelocidade de ataqueAceleração de habilidade
Força adaptativaVelocidade de movimentoVida escalável
VidaTenacidade e resistência a lentidãoVida escalável

Feitiços de invocador

  • Flash
  • Exaustão

Habilidades

  • LabaredaPassivaAs habilidades de Brand deixam seus alvos incandescentes, causando dano ao longo de 4s, acumulando até 3 vezes. Se Brand abate um inimigo que estiver incandescente, ele recupera Mana. Quando Labareda chegar ao máximo de acúmulos em um Campeão ou monstro grande, ela se torna instável. Detona depois de 2s, aplicando efeitos de habilidades e causando muito dano em uma área ao redor da vítima.
  • QCauterizar8/7.5/7/6.5/6s70 mpBrand lança uma bola de fogo que causa Dano Mágico. Se o alvo estiver incandescente, Cauterizar o atordoará.
    Tempo de recarga
    8·7.5·7·6.5·6
    Custo
    70
    Alcance
    1050
    Basic ability — applies a stun. Save it for priority targets or to interrupt a channel.
  • WPilar de Chamas10/9.5/9/8.5/8s60/70/80/90/100 mpApós um curto intervalo, Brand cria um Pilar de Chamas na área alvo, causando Dano Mágico a unidades inimigas na área. Unidades que estiverem incandescentes sofrem 25% de dano adicional.
    Tempo de recarga
    10·9.5·9·8.5·8
    Custo
    60·70·80·90·100
    Alcance
    900
  • EConflagração13/12/11/10/9s90 mpBrand conjura uma poderosa explosão no alvo que se espalha para inimigos próximos, causando Dano Mágico. Se o alvo estiver incandescente, o alcance de Conflagração será dobrado.
    Tempo de recarga
    13·12·11·10·9
    Custo
    90
    Alcance
    625
  • RPiroclasmaSuprema100/90/80s100 mpBrand desfere uma devastadora torrente de fogo que ressalta 5 vezes, indo de Brand aos inimigos próximos e causando Dano Mágico a cada vez que ressaltar. Os ressaltos priorizam acumular Labareda ao máximo em Campeões. Se o alvo estiver incandescente, Piroclasma causará breve Lentidão a ele.
    Tempo de recarga
    100·90·80
    Custo
    100
    Alcance
    750
    Ultimate — slows and hits an area. Plan your fights around its cooldown.

Estratégia

1Early game

Your lane is about your marksman: trade when the enemy walks up to last hit, and ward the river before dragon spawns. Complete your support quest to unlock wards. Trade when the enemy marksman goes for a last hit: they have to choose between the gold and the damage.

  • Early items: Kindlegem and Bandleglass Mirror.

2Mid game

In the mid game, move with your jungler to ward and clear vision around dragons and towers. You're the one who decides where fights happen. Your spikes are level 6, when Pyroclasm comes online, and each completed item: Moonstone Renewer first, then Echoes of Helia.

  • Core items: Moonstone Renewer, Echoes of Helia and Imperial Mandate.

3Late game

Late, vision wins games: ward before Baron or Elder, never alone, and stay close to your carries.

  • Late items: Zhonya's Hourglass and Banshee's Veil.

4Team fights

Protect whoever the enemy dives: Sear on the diver is worth more than any damage you could deal. Use Pyroclasm where it hits the most enemies or catches the key target.

5Playing against Brand

Riot's own advice for facing this champion:

  • Brand must land an ability before his combo is able to get started. Dodging his Sear or Pillar of Flame will disrupt his rhythm.
  • Try to move away from allies when you see Pyroclasm being cast. The initial missile speed is slow, which should give your team time to react.
  • Brand's passive allows him to excel against teams that cluster together. Be sure to split up against him.

Dicas

  • You can deter enemies from standing near their minions by setting them ablaze, due to Conflagration.
  • You can use Brand's abilities in a variety of combinations to maximize his damage in different situations.
  • Pyroclasm bounces randomly between enemies, so try to cast it on a small group of enemies if you want to hit the same target multiple times.
  • Save Sear to answer the enemy engage when you're behind, and to start fights when you're ahead.
  • Buy a Control Ward every time you go back: it's the cheapest way to win vision.
  • After the laning phase, move with your jungler — two players warding are much safer than one.

Confrontos

Forte contra

  • Brand attacks from 550 units and Alistar from 125: every trade in lane happens at a distance they cannot answer.

  • Brand attacks from 550 units and Blitzcrank from 125: every trade in lane happens at a distance they cannot answer.

  • Brand attacks from 550 units and Braum from 125: every trade in lane happens at a distance they cannot answer.

Fraco contra

  • Equinox silences Brand, whose damage comes from abilities.

  • Reap silences Brand, whose damage comes from abilities.

  • Call of the Void silences Brand, whose damage comes from abilities.

Combina bem com

  • Sear from Brand holds enemies in place for Destiny from Twisted Fate.

  • Shocking Orb from Xerath holds enemies in place for Pyroclasm from Brand.

  • Riposte from Fiora holds enemies in place for Pyroclasm from Brand.

Mudanças

  1. Guide created for patch 16.19.1.

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