Mais guias de Milio
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Introdução
Milio belongs to Riot's Support and Mage classes and is played mainly as Support (100% of the public matches we measured). It attacks from range (525 units) and uses mana. In this guide you play it as Support: your job is to win the bottom lane with your marksman, control vision and enable your carries. The kit brings crowd control (knock-up) with Ultra Mega Fire Kick and sustain with Cozy Campfire. Its ultimate is Breath of Life. Riot rates it 2/10 in attack, 8/10 in magic, 4/10 in defense and 5/10 in difficulty.
Pontos fortes
- High magic damage: Riot rates it 8/10 in magic.
- Crowd control: Ultra Mega Fire Kick applies a knock-up to set up kills.
- Sustain from Cozy Campfire.
- Long attack range (525) for safe trades in lane.
Pontos fracos
- No dash or blink in the kit: vulnerable to ganks without vision.
- Mana-hungry early: spamming abilities leaves you empty before the fight.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Standard buildEquilibradoRecomendadaThe default path: Moonstone Renewer, Echoes of Helia and Imperial Mandate give the health, ability power and mana regeneration this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
- Burst buildOfensivoAvançadaAll-in on damage: Shadowflame, Void Staff and Bloodletter's Curse stack ability power, magic penetration and health. Choose it when you're ahead or the enemy team is fragile — it gives up safety for kill pressure.
- Defensive buildDefensivoSituacionalKeeps enough damage while adding health, magic resist and armor through Locket of the Iron Solari, Hollow Radiance and Knight's Vow. Choose it against dive, assassins or a lane you can't win.
- Utility buildUtilidadeSituacionalBuilt to protect your team: Mikael's Blessing, Shurelya's Battlesong and Moonstone Renewer. Choose it when your carries need peel more than they need your damage.
Builds
Standard build
Quando usar
The default path: Moonstone Renewer, Echoes of Helia and Imperial Mandate give the health, ability power and mana regeneration this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1100 %- SuportePrincipal100 % das partidas
Itens iniciais
Itens principais
- 1Regenerador de Pedra Lunar
- 2Ecos de Helia
- 3Mandato Imperial
Botas
Situacionais
Runas
Primária· Feitiçaria












Secundária· Determinação









Fragmentos
Feitiços de invocador
Flash
Exaustão
Burst build
Quando usar
All-in on damage: Shadowflame, Void Staff and Bloodletter's Curse stack ability power, magic penetration and health. Choose it when you're ahead or the enemy team is fragile — it gives up safety for kill pressure.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1100 %- SuportePrincipal100 % das partidas
Itens iniciais
Itens principais
- 1Chama Sombria
- 2Cajado do Vazio
- 3Maldição Sanguinária
Botas
Situacionais
Runas
Primária· Feitiçaria












Secundária· Inspiração









Fragmentos
Feitiços de invocador
Flash
Incendiar
Defensive build
Quando usar
Keeps enough damage while adding health, magic resist and armor through Locket of the Iron Solari, Hollow Radiance and Knight's Vow. Choose it against dive, assassins or a lane you can't win.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1100 %- SuportePrincipal100 % das partidas
Itens iniciais
Itens principais
- 1Medalhão dos Solari de Ferro
- 2Resplendor Vazio
- 3Juramento do Cavaleiro
Botas
Situacionais
Runas
Primária· Determinação












Secundária· Inspiração









Fragmentos
Feitiços de invocador
Flash
Exaustão
Utility build
Quando usar
Built to protect your team: Mikael's Blessing, Shurelya's Battlesong and Moonstone Renewer. Choose it when your carries need peel more than they need your damage.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1100 %- SuportePrincipal100 % das partidas
Itens iniciais
Itens principais
- 1Bênção de Mikael
- 2Hino Bélico de Shurelya
- 3Regenerador de Pedra Lunar
Botas
Situacionais
Runas
Primária· Determinação












Secundária· Inspiração









Fragmentos
Feitiços de invocador
Flash
Exaustão
Habilidades
A Todo Vapor!PassivaAs habilidades de Milio encantam aliados ao toque, fazendo com que o próximo ataque deles cause uma explosão de dano adicional e queime o alvo.
QUltramega Chute Flamejante10s50/55/60/65/70 mpMilio chuta uma bola que empurra um inimigo. A bola é lançada para cima ao contato e cai na direção do alvo, causando dano e Lentidão aos inimigos que estiverem na área atingida.- Tempo de recarga
- 10
- Custo
- 50·55·60·65·70
- Alcance
- 1200
WFogueira Aconchegante29/27/25/23/21s90/100/110/120/130 mpCria uma zona fortalecida que cura aliados e aumenta o Alcance de Ataque de quem estiver dentro dela. A zona acompanha o aliado mais próximo do local de conjuração.- Tempo de recarga
- 29·27·25·23·21
- Custo
- 90·100·110·120·130
- Alcance
- 350
EAbraços Quentinhos0.5s50/60/70/80/90 mpMilio concede um Escudo a um aliado, aumentando temporariamente a Velocidade de Movimento dele. Esta Habilidade tem 2 cargas.- Tempo de recarga
- 0.5
- Custo
- 50·60·70·80·90
- Alcance
- 650
RSopro de VidaSuprema160/145/130s100 mpMilio libera uma onda de chamas reconfortantes que cura os aliados ao alcance, além de remover efeitos de controle de grupo.- Tempo de recarga
- 160·145·130
- Custo
- 100
- Alcance
- 700
Estratégia
1Early game
Your lane is about your marksman: trade when the enemy walks up to last hit, and ward the river before dragon spawns. Complete your support quest to unlock wards. Trade when the enemy marksman goes for a last hit: they have to choose between the gold and the damage.
- Early items: Kindlegem and Bandleglass Mirror.
2Mid game
In the mid game, move with your jungler to ward and clear vision around dragons and towers. You're the one who decides where fights happen. Your spikes are level 6, when Breath of Life comes online, and each completed item: Moonstone Renewer first, then Echoes of Helia.
- Core items: Moonstone Renewer, Echoes of Helia and Imperial Mandate.
3Late game
Late, vision wins games: ward before Baron or Elder, never alone, and stay close to your carries.
- Late items: Zhonya's Hourglass and Banshee's Veil.
4Team fights
Protect whoever the enemy dives: Ultra Mega Fire Kick on the diver is worth more than any damage you could deal. Use Breath of Life where it hits the most enemies or catches the key target.
5Playing against Milio
Riot's own advice for facing this champion:
- Milio's movement abilities forecast their destination. Try to use this to your advantage.
- Champions with crowd control that can be applied quickly excel against Milio.
- Catching Milio with no allies around severely inhibits his mobility. Try to find him alone.
Dicas
- Milio requires allies near him to make the most out of his tools.
- Milio's dash speeds increase with his movement speed. Use the extra speed to surprise your enemies!
- Danger is as fun as you let it be.
- Save Ultra Mega Fire Kick to answer the enemy engage when you're behind, and to start fights when you're ahead.
- Buy a Control Ward every time you go back: it's the cheapest way to win vision.
- After the laning phase, move with your jungler — two players warding are much safer than one.
Confrontos
Forte contra
Milio attacks from 525 units and Alistar from 125: every trade in lane happens at a distance they cannot answer.
Milio attacks from 525 units and Blitzcrank from 125: every trade in lane happens at a distance they cannot answer.
Milio attacks from 525 units and Braum from 125: every trade in lane happens at a distance they cannot answer.
Fraco contra
Equinox silences Milio, whose damage comes from abilities.
Reap silences Milio, whose damage comes from abilities.
Feral Scream silences Milio, whose damage comes from abilities.
Combina bem com
Cozy Campfire from Milio keeps Caitlyn alive, and Caitlyn is the damage the team needs to protect.
Cozy Campfire from Milio keeps Draven alive, and Draven is the damage the team needs to protect.
Ultra Mega Fire Kick from Milio holds enemies in place for Arcane Storm from Viktor.
Mudanças
- Guide created for patch 16.19.1.
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