Mais guias de Iso
Este guia é montado pelo site com dados de partidas e do próprio jogo: ninguém o escreveu à mão. Se houver guias oficiais ou da comunidade, eles aparecem ao lado.
Introdução
Iso is a duelist in Valorant. Chinese fixer for hire Iso falls into a flow state to dismantle the opposition. Reconfiguring ambient energy into bulletproof protection, he advances with focus towards his next duel to the death.
Pontos fortes
- Brings healing: Kill Contract (X).
- Brings damage: Double Tap (E).
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
Builds
Iso standard buys
Quando usar
The usual economy for a duelist: Ghost on the pistol round, Spectre on an eco or bonus and Vandal with heavy armor on a full buy (3,900 credits before abilities). Buy Double Tap (E) first: it is the ability that covers what a duelist needs most.
Rodada de pistolas
Eco ou rodada bônus
Compra completa
- 1VandalThe same head damage at every distance: a one-tap at any range rewards the duelist who peeks first. 2,900 credits. 160 head / 40 body up to 50 m; 9.75 shots/s, 25-round magazine, medium wall penetration.
- 2Heavy Armor1,000 credits: absorbs 66% of the damage, up to 50.
Alternativas
Ordem de habilidades
Habilidades
CContingênciaEQUIPE para reunir energia prismática. DISPARE para enviar à frente uma parede de energia indestrutível que bloqueia balas. Use o DISPARO ALTERNATIVO para enviar uma versão mais lenta da parede.Buy it second in the round. Block a path to split the enemy or to plant and defuse safely.
QCentelha DebilitanteEQUIPE um feixe molecular. DISPARE para lançá-lo à frente e aplicar Vulnerabilidade e Supressão por um curto período a todos os jogadores que tocar. O feixe pode atravessar objetos sólidos, inclusive paredes.Buy it third in the round. Suppress before the fight: enemies cannot use abilities to escape.
EFluxo ProtetorComece INSTANTANEAMENTE a canalizar seu foco. Com o foco ativado: receba um escudo que absorve uma instância de dano de qualquer fonte, recarregue mais rápido e entre em um estado de fluxo. Inimigos que você abate ou a quem causa dano durante esse tempo geram um orbe de energia. Atirar nesse orbe renova seu estado de fluxo e seu escudo existente ou concede outro.Buy it first in the round. Clear corners and stop the plant or the defuse.
XContrato de AbateSupremaEQUIPE uma arena interdimensional. DISPARE para lançar uma coluna de energia pelo campo de batalha que puxa você e o primeiro inimigo atingido por ela para a arena para duelarem até a morte após curar vocês dois.Ultimate (X): charged with ultimate points, not bought. Heal between fights, not during them: an ally at full health wins the next duel.
Estratégia
1What you do
Your job: take space first: be the one who enters the site or peeks the contested angle, win the opening duel or trade it, and create room for the rest of the team.
- Crosshair at head height, always: most of the duels are decided by the first bullet.
- Stop before you shoot: moving while firing makes rifles inaccurate.
2Learn these first
The abilities you buy first each round, in order:
- Double Tap (E): Clear corners and stop the plant or the defuse.
- Contingency (C): Block a path to split the enemy or to plant and defuse safely.
- Undercut (Q): Suppress before the fight: enemies cannot use abilities to escape.
3Mistakes to avoid
- Entering without anyone ready to trade you.
- Spending your movement ability to get into position and having nothing left to escape.
- Chasing kills on defence instead of holding your part of the map.
Dicas
- Crosshair at head height, always: most of the duels are decided by the first bullet.
- Stop before you shoot: moving while firing makes rifles inaccurate.
- Buy your mobility first every round: it is what lets you take a fight and survive it.
Confrontos
Forte contra
Undercut (Q) suppresses Jett: no Updraft (Q) to escape the fight.
Undercut (Q) suppresses Neon: no High Gear (E) to escape the fight.
Undercut (Q) suppresses Waylay: no Lightspeed (Q) to escape the fight.
Undercut (Q) suppresses Yoru: no GATECRASH (E) to escape the fight.
Combina bem com
Brings vision-blocking smoke with Nebula / Dissipate (E), which Iso's kit does not have.
Brings blind with Flashpoint (Q), which Iso's kit does not have.
Brings information (reveals enemies) with Trapwire (C), which Iso's kit does not have.
Brings traps and set-ups with Trademark (C), which Iso's kit does not have.
Mudanças
- Guide created for patch 13.06.
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