Mais guias de Sova
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Introdução
Sova is an initiator in Valorant. Born from the eternal winter of Russia's tundra, Sova tracks, finds, and eliminates enemies with ruthless efficiency and precision. His custom bow and incredible scouting abilities ensure that even if you run, you cannot hide. Every number below comes from the game's own weapon data: damage by body part and distance, fire rate, magazine and price.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Sova standard buysEquilibradoRecomendadaThe usual economy for an initiator: Classic on the pistol round, Marshal on an eco or bonus and Vandal with heavy armor on a full buy (3,900 credits before abilities). Buy Recon Bolt (E) first: it is the ability that covers what an initiator needs most.
- Sova: utility firstOfensivoAvançadaBuy every charge of your utility before your weapon: a cheaper gun with full utility wins more rounds for an initiator than a rifle with half of it. Full buy: 3,250 credits with heavy armor.
- Sova force buyDefensivoSituacionalWhen the team cannot afford a full buy but has to play the round: Stinger with light armor (1,500 credits) or Bulldog with a regen shield (2,700 credits), and your abilities before the gun.
Builds
Sova standard buys
Quando usar
The usual economy for an initiator: Classic on the pistol round, Marshal on an eco or bonus and Vandal with heavy armor on a full buy (3,900 credits before abilities). Buy Recon Bolt (E) first: it is the ability that covers what an initiator needs most.
Rodada de pistolas
Eco ou rodada bônus
Compra completa
- 1VandalHolds long angles after your utility has pushed the enemy off: one-tap at any distance. 2,900 credits. 160 head / 40 body up to 50 m; 9.75 shots/s, 25-round magazine, medium wall penetration.
- 2Armadura Pesada1,000 credits: absorbs 66% of the damage, up to 50.
Alternativas
Ordem de habilidades
Sova: utility first
Quando usar
Buy every charge of your utility before your weapon: a cheaper gun with full utility wins more rounds for an initiator than a rifle with half of it. Full buy: 3,250 credits with heavy armor.
Rodada de pistolas
Eco ou rodada bônus
Compra completa
- 1Guardian2,250 credits. 195 head / 65 body up to 50 m; 5.25 shots/s, 12-round magazine, high wall penetration.
- 2Armadura Pesada1,000 credits: absorbs 66% of the damage, up to 50.
Alternativas
Ordem de habilidades
Sova force buy
Quando usar
When the team cannot afford a full buy but has to play the round: Stinger with light armor (1,500 credits) or Bulldog with a regen shield (2,700 credits), and your abilities before the gun.
Eco ou rodada bônus
Compra completa
- 1Bulldog2,050 credits. 115.5 head / 35 body up to 50 m; 10 shots/s, 24-round magazine, medium wall penetration.
- 2Escudo Regenerativo650 credits: absorbs 100% of the damage, up to 50, and regenerates.
Alternativas
Ordem de habilidades
Habilidades
CDrone CorujaEQUIPE um drone coruja. DISPARE para acionar e pilotar o drone. Enquanto pilota o drone, DISPARE para atirar um dardo marcador. O dardo revelará a localização de qualquer jogador atingido. Inimigos podem destruir o Drone Coruja.
QFlecha de ChoqueEQUIPE um arco com uma flecha de choque. DISPARE para lançar a flecha, que explode ao impacto, causando dano aos jogadores próximos. SEGURE O DISPARO para estender o alcance do projétil. Use o DISPARO ALTERNATIVO para adicionar até dois ricochetes à flecha.
EFlecha RastreadoraEQUIPE um arco com uma flecha de reconhecimento. DISPARE para lançar a flecha, que é ativada mediante impacto e Revela a localização de quaisquer inimigos próximos da linha de visão. Inimigos podem destruí-la. SEGURE O DISPARO para estender o alcance do projétil. Use o DISPARO ALTERNATIVO para adicionar até dois ricochetes à flecha.
XFúria do CaçadorSupremaEQUIPE um arco com três disparos de longo alcance que perfuram paredes. DISPARE para atirar um raio de energia diante de Sova, causando dano e Revelando a localização dos inimigos que estiverem na linha. A habilidade pode ser REPETIDA até mais duas vezes enquanto o cronômetro de habilidade estiver ativo.Mira ExtraordináriaPassivaO arco personalizado de Sova pode disparar as flechas e ricocheteá-las em superfícies. Segurar o disparo aumenta o poder do arco, e a flecha é disparada ao soltar. Pressione o disparo alternativo para mudar o número de ricochetes. Suas flechas podem ricochetear no terreno. Segurar o clique esquerdo aumenta a trajetória do alcance do arco. O clique direito alterna o número de ricochetes desejados. A flecha é disparada ao soltar o clique esquerdo.
Estratégia
1Pistol round
the free pistol, so the credits go to your utility and a light shield.
- Classic: Free. 78 head / 26 body up to 30 m (66 / 22 beyond 30 m); 6.75 shots/s, 12-round magazine, low wall penetration.
- Frenzy: 450 credits. 78 head / 26 body up to 20 m (63 / 21 beyond 20 m); 10 shots/s, 15-round magazine, low wall penetration.
2Eco and bonus
cheap and deadly at range: keeps you useful on an eco while your utility does the work.
- Marshal: 950 credits. 202 head / 101 body up to 50 m; 1.5 shots/s, 5-round magazine, medium wall penetration.
- Stinger: 1,100 credits. 67.5 head / 27 body up to 15 m (57 / 23 beyond 15 m); 16 shots/s, 20-round magazine, low wall penetration.
- Stinger: 1,100 credits. 67.5 head / 27 body up to 15 m (57 / 23 beyond 15 m); 16 shots/s, 20-round magazine, low wall penetration.
3Full buy
holds long angles after your utility has pushed the enemy off: one-tap at any distance.
- Vandal: 2,900 credits. 160 head / 40 body up to 50 m; 9.75 shots/s, 25-round magazine, medium wall penetration.
- Phantom: 2,900 credits. 156 head / 39 body up to 20 m (140 / 35 beyond 20 m); 11 shots/s, 30-round magazine, medium wall penetration, silenced.
- Bulldog: 2,050 credits. 115.5 head / 35 body up to 50 m; 10 shots/s, 24-round magazine, medium wall penetration.
- Guardian: 2,250 credits. 195 head / 65 body up to 50 m; 5.25 shots/s, 12-round magazine, high wall penetration.
4Shields
Which shield to pair with each buy:
- Light Armor: 400 credits: absorbs 66% of the damage, up to 25.
- Regen Shield: 650 credits: absorbs 100% of the damage, up to 50, and regenerates.
- Heavy Armor: 1,000 credits: absorbs 66% of the damage, up to 50.
5Abilities
Buy order for Sova: E > C > Q.
- Recon Bolt (E)
- Owl Drone (C)
- Shock Bolt (Q)
Dicas
- Buy your abilities before the gun on an eco: they cost less and win more fights.
- Buy as a team: five half buys lose to five full buys.
Confrontos
Combina bem com
Brings vision-blocking smoke with Nebula / Dissipate (E), which Sova's kit does not have.
Brings blind with Storm Surge (C), which Sova's kit does not have.
Brings traps and set-ups with Trademark (C), which Sova's kit does not have.
Brings healing with M-pulse (C), which Sova's kit does not have.
Mudanças
- Guide created for patch 13.06.
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