Mais guias de Rehgar
Este guia é montado pelo site com dados de partidas e do próprio jogo: ninguém o escreveu à mão. Se houver guias oficiais ou da comunidade, eles aparecem ao lado.
Introdução
In Heroes of the Storm there are no items: Rehgar picks one talent at levels 1, 4, 7, 10, 13, 16 and 20. This guide goes through every tier. Your big moments are level 10, when you pick Bloodlust or Ancestral Healing, and level 20, when the heroic gets its upgrade.
Pontos fortes
- Has escape tools, according to Blizzard's own hero tags.
- Heals itself, which keeps it in lane longer.
- Heals allies: keeps the team in fights.
Pontos fracos
- First target for the enemy dive.
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Balanced talentsEquilibradoRecomendadaAt each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
- Damage talentsOfensivoAvançadaAt each level, the talent most focused on damage. Choose it when your team has enough frontline and needs you to kill.
- Survival talentsDefensivoSituacionalAt each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.
Builds
Balanced talents
Quando usar
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
StormcallerIncrease the radius of Lightning Shield by 25%. Quest: Each time Lightning Shield damages an enemy Hero, permanently increase Rehgar's Health by 2 and Mana by 1, stacking up to 200 times.WMissão
Colossal TotemReactivate Earthbind Totem to move an existing totem to a new location. This can be used once per cast. Passive: Increase Earthbind Totem's area and duration by 50%, and Health by 25%.E
Feral HeartGhost Wolf's Movement Speed bonus is increased to 40% for the first second, then falls to 30%. Entering or exiting Ghost Wolf form grants 15 Armor for 1 second.Montaria
- 1Upgrades Earthbind Totem for more survivability.
- 4Fits more than one plan at level 4: survivability and damage.
- 7Fits more than one plan at level 7: utility and survivability.
- 10Fits more than one plan at level 10: damage and survivability.
- 13Fits more than one plan at level 13: survivability and damage.
- 16Fits more than one plan at level 16: damage and utility.
- 20Upgrades Purge for more damage.
Damage talents
Quando usar
At each level, the talent most focused on damage. Choose it when your team has enough frontline and needs you to kill.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
StormcallerIncrease the radius of Lightning Shield by 25%. Quest: Each time Lightning Shield damages an enemy Hero, permanently increase Rehgar's Health by 2 and Mana by 1, stacking up to 200 times.WMissão
Colossal TotemReactivate Earthbind Totem to move an existing totem to a new location. This can be used once per cast. Passive: Increase Earthbind Totem's area and duration by 50%, and Health by 25%.E
Feral HeartGhost Wolf's Movement Speed bonus is increased to 40% for the first second, then falls to 30%. Entering or exiting Ghost Wolf form grants 15 Armor for 1 second.Montaria
- 1Upgrades Earthbind Totem for more survivability.
- 4Upgrades Lightning Shield for more damage.
- 7Upgrades Earthbind Totem for more damage.
- 10Heroic ability focused on damage.
- 13Upgrades Lightning Shield for more damage.
- 16Upgrades Earthbind Totem for more damage.
- 20Upgrades Purge for more damage.
Survival talents
Quando usar
At each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
StormcallerIncrease the radius of Lightning Shield by 25%. Quest: Each time Lightning Shield damages an enemy Hero, permanently increase Rehgar's Health by 2 and Mana by 1, stacking up to 200 times.WMissão
Colossal TotemReactivate Earthbind Totem to move an existing totem to a new location. This can be used once per cast. Passive: Increase Earthbind Totem's area and duration by 50%, and Health by 25%.E
Feral HeartGhost Wolf's Movement Speed bonus is increased to 40% for the first second, then falls to 30%. Entering or exiting Ghost Wolf form grants 15 Armor for 1 second.Montaria
- 1Upgrades Lightning Shield for more survivability.
- 4Upgrades Chain Heal for more survivability.
- 7Upgrades Purge for more survivability.
- 10Heroic ability focused on survivability.
- 13Upgrades Lightning Shield for more survivability.
- 16Upgrades Ghost Wolf for more survivability.
- 20Upgrades Lightning Shield for more survivability.
Habilidades
QChain Heal8s60 mpHeal an ally with a wave of healing for 260 (+4% per level) Health. The wave then bounces 2 times to nearby allies within 7 range, restoring 260 (+4% per level) Health to them.
WLightning Shield8s50 mpImbue an ally with lightning dealing 64 (+4% per level) damage a second to nearby enemies. Each enemy hit restores 2 Mana to Rehgar. Lasts 5 seconds.
EEarthbind Totem15s50 mpCreate a totem that Slows nearby enemies by 35%. The totem has 260 (+4% per level) Health and lasts for 6 seconds.
RBloodlustHeroica90s70 mpGrant nearby allied Heroes 40% Attack Speed and 35% Movement Speed and causes them to heal for 30% of the Basic Attack damage to their primary target. Lasts for 6 seconds.
RAncestral HealingHeroica100s80 mpAfter 1 second, heal an allied Hero for 1180 (+4% per level) Health.
DPurgeTraço60sWhen used on an allied Hero, make them Unstoppable for 0.5 seconds. When used on an enemy Hero, Slow them by 80%, decaying over 2 seconds. Cannot be cast on yourself.
ZGhost Wolf4sInstead of using a mount, Rehgar transforms into a Ghost Wolf with 20% increased Movement Speed. Basic Attacks in Ghost Wolf form cause him to lunge at his target and deal 75% bonus damage. Dealing damage, using Abilities, and channeling cancels Ghost Wolf form.
Estratégia
1Level 1
The options at level 1 and which build picks each one:
- Stormcaller — Upgrades Lightning Shield for more survivability. Picked in the survival build.
- Colossal Totem — Upgrades Earthbind Totem for more survivability. Picked in the balanced and damage builds.
- Feral Heart — Upgrades Ghost Wolf for more survivability. Picked in the utility build.
2Level 4
The options at level 4 and which build picks each one:
- Earthliving Enchant — Upgrades Chain Heal for more survivability. Picked in the survival build.
- Electric Charge — Upgrades Lightning Shield for more survivability. Picked in the balanced, damage and utility builds.
- Healing Totem — Adds an active ability for survivability.
3Level 7
The options at level 7 and which build picks each one:
- Grounded Totem — Upgrades Earthbind Totem for more damage. Picked in the damage build.
- Purification — Upgrades Purge for more utility. Picked in the balanced, survival and utility builds.
- Blood and Thunder — Upgrades Ghost Wolf for more utility.
4Level 10
Your heroic: the most important choice of the game. Pick it after seeing the enemy team.
- Ancestral Healing — Heroic ability focused on survivability. Picked in the survival build.
- Bloodlust — Heroic ability focused on damage. Picked in the balanced, damage and utility builds.
5Level 13
The options at level 13 and which build picks each one:
- Tidal Waves — Upgrades Chain Heal for more survivability. Picked in the utility build.
- Earth Shield — Upgrades Lightning Shield for more survivability. Picked in the balanced, damage and survival builds.
- Wellspring — Upgrades Chain Heal for more survivability.
6Level 16
The options at level 16 and which build picks each one:
- Rising Storm — Upgrades Lightning Shield for more survivability.
- Earthgrasp Totem — Upgrades Earthbind Totem for more damage. Picked in the balanced, damage and utility builds.
- Hunger of the Wolf — Upgrades Ghost Wolf for more survivability. Picked in the survival build.
7Level 20
Level 20 upgrades your heroic or adds a late-game tool. It decides the final fights.
- Farseer's Blessing — Upgrades Ancestral Healing for more survivability.
- Gladiator's War Shout — Upgrades Bloodlust for more utility. Picked in the utility build.
- Elemental Conduit — Upgrades Lightning Shield for more survivability. Picked in the survival build.
- Pit Fighter — Upgrades Purge for more damage. Picked in the balanced and damage builds.
Dicas
- Choose the level 10 heroic after seeing the enemy team: Bloodlust or Ancestral Healing.
- Quest talents pay off only if you complete them early; skip them if you're not sure.
- A talent that upgrades an ability you rarely use is worth less than it looks.
- Talents unlock for the whole team at the same level: watch the enemy's level 10 too.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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