Mais guias de Cho'Gath
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Introdução
Top is an island: few ganks, long trades and a lot of wave management. Freeze the wave near your tower when you're weaker and push it when you want to roam or recall. Early, fight for tower plates and help your jungler with Herald or grubs when your wave is pushed.
Pontos fortes
- Very durable: Riot rates it 7/10 in defense.
- Crowd control: Feral Scream applies a silence to set up kills.
- Clear job in the team: win a long one-on-one lane, pressure the side and matter in team fights.
Pontos fracos
- No dash or blink in the kit: vulnerable to ganks without vision.
- Isolated lane: vulnerable to ganks when you push.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Lane buildEquilibradoRecomendadaHow to open: starting items, then the components of Bandlepipes on your first backs, and boots when the lane allows.
- Standard buildEquilibradoAvançadaThe default path: Bandlepipes, Zeke's Convergence and Locket of the Iron Solari give the health, magic resist and armor this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
Builds
Lane build
Quando usar
How to open: starting items, then the components of Bandlepipes on your first backs, and boots when the lane allows.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1100 %- Rota SuperiorPrincipal100 % das partidas
Itens iniciais
Primeiros itens
Itens principais
- 1Bandocanos
Botas
Runas
Primária· Determinação












Secundária· Inspiração









Fragmentos
Feitiços de invocador
Flash
Teleporte
Standard build
Quando usar
The default path: Bandlepipes, Zeke's Convergence and Locket of the Iron Solari give the health, magic resist and armor this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1100 %- Rota SuperiorPrincipal100 % das partidas
Itens iniciais
Itens principais
- 1Bandocanos
- 2Convergência de Zeke
- 3Medalhão dos Solari de Ferro
Botas
Situacionais
Runas
Primária· Determinação












Secundária· Inspiração









Fragmentos
Feitiços de invocador
Flash
Teleporte
Habilidades
CarnívoroPassivaSempre que Cho'Gath abate uma unidade, ele recupera Vida e Mana. Os valores restaurados aumentam com o nível de Cho'Gath.
QRuptura6s50 mpRompe o chão num local-alvo, lançando unidades inimigas ao ar e causando dano e redução de velocidade.- Tempo de recarga
- 6
- Custo
- 50
- Alcance
- 950
WGrito Selvagem11/10.5/10/9.5/9s70/75/80/85/90 mpCho'Gath solta um terrível urro em inimigos em área de cone, causando Dano Mágico e Silenciamento a eles por alguns segundos.- Tempo de recarga
- 11·10.5·10·9.5·9
- Custo
- 70·75·80·85·90
- Alcance
- 300
EEspinhos Vorpais8/7/6/5/4s30 mpOs ataques de Cho'Gath lançam espinhos letais, causando dano e reduzindo a velocidade de unidades inimigas à sua frente.- Tempo de recarga
- 8·7·6·5·4
- Custo
- 30
- Alcance
- 40
RBanqueteSuprema80/70/60s100 mpDevora uma unidade inimiga, causando uma grande quantidade de Dano Verdadeiro. Se o alvo for abatido, Cho'Gath cresce, recebendo Vida máxima.- Tempo de recarga
- 80·70·60
- Custo
- 100
- Alcance
- 175
Estratégia
1Starting and early items
The first items decide how comfortable the lane is. The lane build below lists them with what each one gives you.
- Key early items: Kindlegem and Cloth Armor.
2Trading
Short trades win lanes: hit, use one ability and step back before the enemy's full combo comes back. The kit brings crowd control (silence) with Feral Scream.
3Wave management
Freeze the wave near your tower when you're weaker, slow push before a back and crash the wave when you want to roam or take a plate.
4Early objectives
Early, fight for tower plates and help your jungler with Herald or grubs when your wave is pushed. Your spikes are level 6, when Feast comes online, and each completed item: Bandlepipes first, then Zeke's Convergence.
Dicas
- Short trades win lanes: hit, use one ability and step back before the enemy's full combo comes back.
- Kindlegem is your first purchase that changes the lane: get it early.
- Use Feral Scream in lane only when your partner or jungler can follow.
- Try to line up your attacks with Vorpal Spikes so that they kill minions and harass enemy champions at the same time.
- Early, fight for tower plates and help your jungler with Herald or grubs when your wave is pushed.
Confrontos
Forte contra
Cho'Gath starts with 644 health and 38 armour against Gnar's 540 and 32: the early trades are already won on paper.
Cho'Gath starts with 644 health and 38 armour against Heimerdinger's 558 and 19: the early trades are already won on paper.
Feral Scream silences Teemo, whose damage comes from abilities.
Fraco contra
Decisive Strike silences Cho'Gath, whose damage comes from abilities.
Static Field silences Cho'Gath, whose damage comes from abilities.
Kennen attacks from 550 units and Cho'Gath from 125, with no dash in the kit to close the gap.
Mudanças
- Guide created for patch 16.19.1.
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