More Veigar guides
This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.
Overview
This guide covers Veigar's matchups and how to adapt to them. Riot publishes no matchup statistics, so the matchups below come from the champions' own stats and kits: attack range, starting durability, crowd control and mobility. They describe an advantage on paper, not a measured result.
Strengths
- Crowd control: Event Horizon applies a stun to set up kills.
- Long attack range (550) for safe trades in lane.
- High magic damage: Riot rates it 10/10 in magic.
Weaknesses
- Fragile: Riot rates it 2/10 in defense.
- No dash or blink in the kit: vulnerable to ganks without vision.
- Mana-hungry early: spamming abilities leaves you empty before the fight.
Build cheat sheet
Pick the build that fits what you want to do this game.
- Against physical damageDefensiveRecommendedFor a lane or a team that hits with attacks: armor boots and an armor item in the core.
- Against magic damageDefensiveSituationalFor a team that kills with abilities: magic resist boots and a magic resist item in the core.
- Against healingDefensiveSituationalFor games against healers, life steal or regeneration: the anti-heal item goes into the core instead of waiting.
Builds
Against physical damage
When to use it
For a lane or a team that hits with attacks: armor boots and an armor item in the core.
Where it's played
Picked before the game: the main lane first, then the alternatives.

2
1100%- MidMain100% of matches
- SupportPriority 2
Starting items
Core items
- 1Cryptbloom
- 2Archangel's Staff
- 3Zhonya's Hourglass
Boots
Situational
Runes
Primary· Sorcery












Secondary· Resolve









Shards
Summoner spells
Flash
Ignite
Against magic damage
When to use it
For a team that kills with abilities: magic resist boots and a magic resist item in the core.
Where it's played
Picked before the game: the main lane first, then the alternatives.

2
1100%- MidMain100% of matches
- SupportPriority 2
Starting items
Core items
- 1Cryptbloom
- 2Archangel's Staff
- 3Banshee's Veil
Boots
Situational
Runes
Primary· Sorcery












Secondary· Resolve









Shards
Summoner spells
Flash
Ignite
Against healing
When to use it
For games against healers, life steal or regeneration: the anti-heal item goes into the core instead of waiting.
Where it's played
Picked before the game: the main lane first, then the alternatives.

2
1100%- MidMain100% of matches
- SupportPriority 2
Starting items
Core items
- 1Cryptbloom
- 2Archangel's Staff
- 3Morellonomicon
Boots
Situational
Runes
Primary· Sorcery












Secondary· Resolve









Shards
Summoner spells
Flash
Ignite
Abilities
Phenomenal Evil PowerPassiveVeigar is the greatest Evil to ever strike at the hearts of Runeterra - and he's only getting bigger! Striking an enemy Champion with a spell or scoring a takedown grants Veigar permanently increased Ability Power.
QBaleful Strike6/5.5/5/4.5/4s30/35/40/45/50 mpVeigar unleashes a bolt of dark energy that deals magic damage to the first two enemies hit. Units killed by this bolt grant Veigar some ability power permanently.- Cooldown
- 6·5.5·5·4.5·4
- Cost
- 30·35·40·45·50
- Range
- 1000
WDark Matter60/65/70/75/80 mpVeigar calls a great mass of dark matter to fall from the sky to the target location, dealing magic damage when it lands. Stacks of Phenomenal Evil reduce Dark Matter's cooldown.- Cost
- 60·65·70·75·80
- Range
- 950
EEvent Horizon20/18.5/17/15.5/14s70/75/80/85/90 mpVeigar twists the edges of space, creating a cage that Stuns enemies that pass through.- Cooldown
- 20·18.5·17·15.5·14
- Cost
- 70·75·80·85·90
- Range
- 725
RPrimordial BurstUltimate120/90/60s100 mpBlasts target enemy champion, dealing a large amount of magic damage, increasing based on the target's missing health.- Cooldown
- 120·90·60
- Cost
- 100
- Range
- 650
Strategy
1Good matchups
Veigar does well against these:
- Akali: Veigar attacks from 550 units and Akali from 125: every trade in lane happens at a distance they cannot answer.
- Katarina: Veigar attacks from 550 units and Katarina from 125: every trade in lane happens at a distance they cannot answer.
- Locke: Veigar attacks from 550 units and Locke from 125: every trade in lane happens at a distance they cannot answer.
2Tough matchups
Veigar struggles against these:
3Synergies
Veigar works well alongside these, because their kits fit together:
4Adapting the build
The situational builds in this guide answer specific threats: Against physical damage, Against magic damage and Against healing.
5Playing against Veigar
If you're on the other side, this is what to exploit:
- Dark Matter deals very high damage, but it can be avoided. Pay attention to the sound and visual indicator to be aware of when and where the spell will land.
- Event Horizon only stuns units on the edge. If you're inside the spell, you can still move and attack.
- Veigar's ultimate deals increased damage based on your missing health.
Matchups
Strong against
Veigar attacks from 550 units and Akali from 125: every trade in lane happens at a distance they cannot answer.
Veigar attacks from 550 units and Katarina from 125: every trade in lane happens at a distance they cannot answer.
Veigar attacks from 550 units and Locke from 125: every trade in lane happens at a distance they cannot answer.
Weak against
Call of the Void silences Veigar, whose damage comes from abilities.
Distortion lets LeBlanc reach Veigar, who has no escape in the kit.
Realm Warp lets Ryze reach Veigar, who has no escape in the kit.
Changelog
- Guide created for patch 16.19.1.
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