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Earthshaker · Mid (pos. 2)

Earthshaker Aggressive Guide

OfensivoBaseado em dadosMédiaPatch 7.41
180Atualizado

Este guia é montado pelo site com dados de partidas e do próprio jogo: ninguém o escreveu à mão. Se houver guias oficiais ou da comunidade, eles aparecem ao lado.

Introdução

This guide is about playing Earthshaker aggressively. Aggressive mid means using every useful rune to gank and turning your level lead into kills on the side lanes. Your spikes are level 6, when Echo Slam comes online, and your core items: Blink Dagger and then Aghanim's Shard. This patch, Earthshaker wins 50.7% of the 558,251 public matches we measured (A tier on our ladder).

Pontos fortes

  • Reliable stun: Fissure sets up kills and interrupts enemy channels.
  • Heavy magical burst: Valve lists it as a Nuker.
  • Clear job in the team: win the solo lane, control the runes and create pressure on the other lanes.

Pontos fracos

  • No escape in the kit: without good positioning and vision, Earthshaker is easy to catch.
  • Melee: has to walk up to its target, which makes the lane harder against ranged heroes.
  • Every death while playing aggressively hands the tempo back to the enemy.

Builds

Damage build

OfensivoRecomendada
Abrir build

Quando usar

Moves the popular items that add damage — Yasha and Kaya and Hand of Midas — to the front. Choose it when your lane went well and you can afford to be greedy. Built from what Earthshaker players buy in the public matches we measured.

Por onde se joga

É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

Visto do lado RadiantRadiant · canto inferior esquerdoDire · canto superior direito
  1. MeioPrincipal49 % das partidasMid lane, one against one (pos. 2).
  2. Rota difícilPrioridade 247 % das partidasOff lane as the space-making core (pos. 3).

Itens iniciais

Galho de FerroTangoFogo de FadaSentinelas Observadoras e ReveladorasGranada de SanguePoção de Clareza

Itens principais

  1. 1Yasha e Kaya+16 Agility, +16 Intelligence, +20 Attack Speed.
  2. 2Mão de Midas+40 Attack Speed. Active: Transmute.
  3. 3Cristális+32 Damage.
  4. 4Lâmina das Sombras+25 Damage, +35 Attack Speed. Active: Shadow Walk.

Botas

Coturnos do Poder

Final de partida

Lâmina de Prata+70 Damage, +35 Attack Speed. Active: Shadow Walk.Bastão Preto da Realeza+10 Strength, +24 Damage. Active: Avatar.Orbe Restaurador+14 Health Regeneration, +7.0 Mana Regeneration. Active: Reset Cooldowns.

Ordem de habilidades

Evoluir primeiro:Aftershock›Fissure›Enchant Totem

Habilidade1234567891011121314151617
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Talentos por nível

  1. -1,5s de intervalo entre usos para Encantar Totem
    -50% de intervalo entre usos para Batida Ecoante
    25
  2. +50 de dano para o eco
    +65% de dano para Encantar Totem
    20
  3. +50 de dano para Tremor Secundário
    +200 de alcance para Fissura
    15
  4. +25 de dano base
    +75 de dano para Fissura
    10

Habilidades

  • Fissura18 / 17 / 16 / 15s115 / 120 / 125 / 130 mpBate no chão com um totem poderoso, cria uma cordilheira de pedra intransitável ao mesmo tempo que atordoa e causa dano a unidades inimigas em uma linha.
    Duração da fissura
    6.5·7·7.5·8
    Duração do atordoamento (marca)
    1·1.2·1.4·1.6
    Dano
    100·160·220·280
    Basic ability — applies a stun. Save it for priority targets or to interrupt a channel.
  • Encantar Totem5s45 / 55 / 65 / 75 mpFortalece o totem do Earthshaker, fazendo com que cause dano adicional e tenha 100 de alcance adicional no próximo ataque.
    Extra
    100%·200%·300%·400%
    Duration
    14
  • Tremor SecundárioPassivaCausa um tremor de terra sob os seus pés, fazendo com que as habilidades lançadas pelo Earthshaker causem dano e atordoamento adicionais a unidades inimigas próximas.
    Raio
    350
    Dano
    65·90·115·140
    Duration
    1·1.1·1.2·1.3
  • Batida Ecoante130 / 120 / 110s150 / 200 / 250 mpOndas de choque viajam pelo chão, causando dano a unidades inimigas. Cada inimigo atingido gera um eco que causa dano a unidades inimigas próximas. Heróis verdadeiros geram dois ecos.
    Raio
    700
    Dano do eco
    70·90·110
    Dano inicial
    100·140·180
    Ultimate. Plan your fights around its cooldown.
  • ArremessadorPassivaInimigos mortos por Encantar Totem e demais habilidades do Earthshaker são arremessados, causando dano a inimigos atingidos.
    Velocidade
    1600
    Distância
    1200
    Dano (criaturas)
    27
    Dano (heróis)
    135
    Vida máxima do inimigo arremessado como dano
    7%

Ordem de habilidades mais jogada

A ordem mais jogada nas últimas 100 partidas profissionais com este herói. Os níveis destacados são os pontos gastos em talentos.

Evoluir primeiro:Aftershock›Fissure›Enchant Totem

Habilidade1234567891011121314151617
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Estratégia

1When to fight

Your spikes are level 6, when Echo Slam comes online, and your core items: Blink Dagger and then Aghanim's Shard. Aggressive mid means using every useful rune to gank and turning your level lead into kills on the side lanes.

2Picking your targets

Your damage decides the opening seconds: look for the enemy support or carry out of position, and use Echo Slam where it hits the most heroes. The best target is the one your team can reach and kill before the enemy answers, not always the most valuable one.

3Snowballing a lead

After a won fight, take towers and Roshan before anything else: that's what turns kills into a lead the enemy can't erase. Early, you fight for runes, for the enemy mid tower and for kills on the side lanes after a rune.

4When to back off

Safe mid means keeping the wave pushed, never walking to the river without vision and taking only the runes you can take safely. If your key abilities are on cooldown or the enemy is missing from the map, the aggressive play is to wait.

Dicas

  • Fight on your spikes: right after Blink Dagger, look for the next fight instead of farming.
  • Look for kills when Echo Slam is ready and the enemy's key ability is not.
  • Use Fissure to start the fight, then commit your damage.
  • Track the enemy's key cooldowns and attack right after they use them.
  • Turn every kill into towers and Roshan: a kill without an objective is a wasted lead.
  • Push your lane before you roam so the aggression doesn't cost you resources.

Confrontos

Forte contra

  • Sven62,0%winrate no confronto

    Earthshaker wins 62.0% of the 50 games measured against Sven this patch.

    50 partidas

  • Dragon Knight58,7%winrate no confronto

    Earthshaker wins 58.7% of the 75 games measured against Dragon Knight this patch.

    75 partidas

  • Kez57,4%winrate no confronto

    Earthshaker wins 57.4% of the 54 games measured against Kez this patch.

    54 partidas

  • Invoker56,3%winrate no confronto

    Earthshaker wins 56.3% of the 64 games measured against Invoker this patch.

    64 partidas

  • Axe55,6%winrate no confronto

    Earthshaker wins 55.6% of the 63 games measured against Axe this patch.

    63 partidas

Mudanças

  1. Guide created for patch 7.41.

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