Pular para o conteúdo

Omniknight · Soft Support (pos. 4)

Omniknight Guide

Guia completoBaseado em dadosMédiaPatch 7.41
827Atualizado

Este guia é montado pelo site com dados de partidas e do próprio jogo: ninguém o escreveu à mão. Se houver guias oficiais ou da comunidade, eles aparecem ao lado.

Introdução

Omniknight is a melee Strength hero that Valve tags as Support, Nuker and Durable. It is played mainly as Soft Support (pos. 4): 38% of the public matches we measured, by starting lane and starting items. In this guide you play it as Soft Support (pos. 4): your job is to help your offlaner win the hard lane, rotate for kills and make space with your spells. The kit brings sustain with Purification. Its ultimate is Guardian Angel. This patch, Omniknight wins 50.8% of the 82,988 public matches we measured (B tier on our ladder).

Pontos fortes

  • Keeps allies alive with Purification.
  • Valve tags Omniknight as Durable: it stays in fights longer than most heroes.
  • Heavy magical burst: Valve lists it as a Nuker.

Pontos fracos

  • Melee: has to walk up to its target, which makes the lane harder against ranged heroes.
  • No escape in the kit: without good positioning and vision, Omniknight is easy to catch.
  • Plays on little gold: expensive items arrive late.

Builds

Most-played build

EquilibradoRecomendada
Abrir build

Quando usar

The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Omniknight players buy in the public matches we measured.

Por onde se joga

É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

Visto do lado RadiantRadiant · canto inferior esquerdoDire · canto superior direito
  1. Rota difícilPrincipal58 % das partidasOff lane next to your offlaner, as Soft Support (pos. 4).
  2. Rota seguraPrioridade 231 % das partidasSafe lane next to your carry, as Hard Support (pos. 5).
  3. MeioPrioridade 311 % das partidasMid lane, one against one (pos. 2).

Itens iniciais

Galho de FerroManoplas da ForçaTangoSentinelas Observadoras e ReveladorasFogo de FadaGraveto Mágico

Primeiros itens

BraçadeiraAnel da AlmaGarrafa

Itens principais

  1. 1Sabre Ecoante
  2. 2Arpão
  3. 3Adaga de Translocação
  4. 4Resplendor

Botas

Botas de Fase

Final de partida

Bastão Preto da RealezaCetro de AghanimNúcleo OctarinaCachimbo de Introspecção

Ordem de habilidades

Evoluir primeiro:Purification›Repel›Hammer of Pur…

Habilidade1234567891011121314151617
●··········●·●●··
·●●·●·●··········
···●···●●●·······
·····●······●···●

Talentos por nível

  1. +75% de dano base adicional para Martelo da Pureza
    +160 de dano/cura para Purificação
    25
  2. +150 ao raio da Aura Degenerativa
    -3s de intervalo entre usos para a Purificação
    20
  3. -0,5s de intervalo entre usos para Martelo da Pureza
    -20s de intervalo entre usos para Anjo da Guarda
    15
  4. +200 de alcance de uso para Repelir
    +30 de dano base
    10

Habilidades

  • Purificação15 / 14 / 13 / 12s90 / 105 / 120 / 135 mpCura uma unidade aliada instantaneamente e causa dano a unidades inimigas próximas.
    Cura por segundo
    90·160·230·300
    Raio
    260
    Basic ability — heals and hits an area. Time it for the enemy's burst, not for chip damage.
  • Repelir40 / 35 / 30 / 25s90 / 105 / 120 / 135 mpConcede imunidade a efeitos com 60% de resistência mágica, além de regeneração de vida adicional.
    Regen. de vida adicional
    8·12·16·20
    Duração do efeito
    5
    Resistência mágica adicional
    60%
  • Martelo da Pureza13 / 10 / 7 / 4sO Omniknight fortalece o seu martelo com poderes divinos, fazendo com que o seu ataque tenha alcance adicional, cause dano puro proporcional ao seu ataque base e retarde o alvo brevemente. O Omniknight se cura ao longo de 4s em 40% do dano causado.
    Dano base
    30%·50%·70%·90%
    Dano adicional
    25·45·65·85
    Alcance adicional
    75
    Duração do efeito
    0.2
    Retardo de mov.
    75%
  • Aura DegenerativaPassivaDegenera a movimentação de unidades inimigas que se aproximarem demais, causando retardo da velocidade de movimento.
    Retardo de mov.
    11%
    Raio
    325
    Máx. de acúmulos
    0%
  • Anjo da Guarda100 / 90 / 80s125 / 175 / 225 mpO Omniknight convoca um Anjo da Guarda que concede imunidade a dano físico a todas as unidades aliadas em torno do Omniknight.
    Duração do efeito
    4·4.75·5.5
    Raio
    700
    Restauração de vida adicional
    0%
    Ultimate. Plan your fights around its cooldown.

Ordem de habilidades mais jogada

A ordem mais jogada nas últimas 31 partidas profissionais com este herói. Os níveis destacados são os pontos gastos em talentos.

Evoluir primeiro:Purification›Repel›Hammer of Pur…

Habilidade1234567891011121314151617
●··········●·●●··
·●●·●·●··········
···●···●●●·······
·····●······●···●

Estratégia

1Early game

Position 4 starts in the off lane with your offlaner: harass the enemy carry, block or pull their camp when it helps and look for the first rotation to mid once the runes spawn. Harass when the enemy core walks up to last hit: every hit you land is gold your carry keeps.

  • Early items: Bracer and Soul Ring.

2Mid game

Rotate to the lanes where you can get kills, smoke with your cores to catch heroes out of position and keep vision around the next objective. Your spikes are level 6, when Guardian Angel comes online, and your core items: Echo Sabre and then Harpoon.

  • Core items: Echo Sabre, Harpoon and Blink Dagger.

3Late game

Late, your death costs little gold but your spells are worth a lot: stay behind the team, keep your save items ready and ward before the fight, not during it.

  • Late items: Black King Bar and Aghanim's Scepter.

4Team fights

Stay behind your cores, keep your mana for the key moment and protect whoever the enemy dives. Use Guardian Angel where it hits the most enemies or catches the key target.

Dicas

  • Keep Purification for the moment the enemy commits, not to top up health.
  • Buy and place wards every time they are available: vision is your first job.
  • Your key purchases are Echo Sabre and Harpoon: they give your team the saves it needs.
  • Plan fights around Guardian Angel: without it, Omniknight is far less threatening.

Confrontos

Forte contra

  • Shadow Fiend58,2%winrate no confronto

    Omniknight wins 58.2% of the 55 games measured against Shadow Fiend this patch.

    55 partidas

  • Mars51,0%winrate no confronto

    Omniknight wins 51.0% of the 51 games measured against Mars this patch.

    51 partidas

  • Juggernaut looks for fragile targets to jump on; Omniknight is built to take hits and makes that dive costly.

Fraco contra

  • Ember Spirit46,4%winrate no confronto

    Omniknight only wins 46.4% of the 56 games measured against Ember Spirit this patch.

    56 partidas

  • Pudge48,1%winrate no confronto

    Omniknight only wins 48.1% of the 54 games measured against Pudge this patch.

    54 partidas

  • Waning Rift silences Omniknight, whose damage comes from abilities.

Combina bem com

  • Omniknight holds the front line while Gyrocopter deals damage from behind.

  • Omniknight holds the front line while Troll Warlord deals damage from behind.

  • Omniknight holds the front line while Clinkz deals damage from behind.

Mudanças

  1. Guide created for patch 7.41.

Ele te ajudou?

Seu voto ajuda outros jogadores a encontrar os melhores guias.