Mais guias de Brightwing
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Introdução
This guide is about playing Brightwing aggressively. Aggressive healing means pushing forward with your team when the enemy is down a hero and adding your own damage between heals. Your big moments are level 10, when you pick Blink Heal or Emerald Wind, and level 20, when the heroic gets its upgrade.
Pontos fortes
- Heals allies: keeps the team in fights.
- Brings utility that helps the whole team.
- Crowd control: Polymorph applies a silence.
- Has escape tools, according to Blizzard's own hero tags.
Pontos fracos
- First target for the enemy dive.
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
- Every death while playing aggressively hands the tempo back to the enemy.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
Builds
Damage talents
Quando usar
At each level, the talent most focused on damage. Choose it when your team has enough frontline and needs you to kill.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloPrioridade 2Holds a lane alone so the rest of the team can rotate.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Greater PolymorphPassive: Increase Polymorph's range by 30%. If Brightwing hits an enemy Hero with Arcane Flare's center within 2 seconds of being Polymorphed, then reduce Polymorph's cooldown by 7 seconds and gain 50 Mana.W
Hyper ShiftIncrease Phase Shift's healing by an additional 4% of the target's maximum Health. Nearby enemy Minion deaths reduce Phase Shift's cooldown by 0.5 second.Montaria
Pixie CharmActivate to consume 20 stacks of Bribe to instantly defeat an uncaptured non-Elite Mercenary. Passive: Gain 1 stack of Bribe when a nearby enemy Minion dies, and 5 stacks when hitting an enemy Hero with Arcane Flare's center. Maximum 80 stacks.Ativo
- 1Upgrades Arcane Flare for more utility.
- 4Upgrades Polymorph for more damage.
- 7Upgrades Soothing Mist for more damage.
- 10Heroic ability focused on damage.
- 13Upgrades Pixie Dust for more utility.
- 16Upgrades Polymorph for more damage.
- 20Upgrades Pixie Dust.
Against dive
Quando usar
When the enemy has several heroes who jump on you: the survival picks at every level.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloPrioridade 2Holds a lane alone so the rest of the team can rotate.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Greater PolymorphPassive: Increase Polymorph's range by 30%. If Brightwing hits an enemy Hero with Arcane Flare's center within 2 seconds of being Polymorphed, then reduce Polymorph's cooldown by 7 seconds and gain 50 Mana.W
Hyper ShiftIncrease Phase Shift's healing by an additional 4% of the target's maximum Health. Nearby enemy Minion deaths reduce Phase Shift's cooldown by 0.5 second.Montaria
Pixie CharmActivate to consume 20 stacks of Bribe to instantly defeat an uncaptured non-Elite Mercenary. Passive: Gain 1 stack of Bribe when a nearby enemy Minion dies, and 5 stacks when hitting an enemy Hero with Arcane Flare's center. Maximum 80 stacks.Ativo
- 1Upgrades Phase Shift for more survivability.
- 4Upgrades Polymorph for more survivability.
- 7Upgrades Soothing Mist for more survivability.
- 10Heroic ability focused on survivability.
- 13Upgrades Pixie Dust for more survivability.
- 16Upgrades Polymorph for more survivability.
- 20Upgrades Blink Heal for more survivability.
Habilidades
QArcane Flare6s35 mpShoot a flare dealing 75 (+4% per level) damage to enemies hit, and an additional 105 (+4% per level) damage to enemies in the center. If a Hero is hit by the center, Soothing Mist's passive healing instantly activates.
WPolymorph12s50 mpPolymorph a target for 1.5 seconds, Slowing their Movement Speed by 30% and Silencing them. Targets are not able to attack while Polymorphed.
EPixie Dust10s60 mpIncrease target Hero's Movement Speed by 20%, and grant them 30 Spell Armor for 3 seconds, reducing Spell damage taken by 30%.
RBlink HealHeroica9s40 mpTeleport to a nearby ally. When teleporting to a Hero, heal them for 200 (+4% per level). Stores up to 2 charges.Heroic — moves you and heals. Keep it to escape unless the kill is certain.
REmerald WindHeroica50s90 mpAfter 0.5 seconds, create an expanding nova of wind, dealing 225 (+4% per level) damage and pushing enemies away.Heroic. Plan your fights around its cooldown.
DSoothing MistTraço75sActivate to remove all Stun, Root, Slow, and Silence effects from nearby allied Heroes. Passive: Brightwing heals nearby allied Heroes for 110 (+4% per level) every 4 seconds
ZPhase Shift40sAfter 2 seconds, teleport to an allied Hero and heal them for 25% of their maximum Health.
Estratégia
1When to fight
Your big moments are level 10, when you pick Blink Heal or Emerald Wind, and level 20, when the heroic gets its upgrade. Aggressive healing means pushing forward with your team when the enemy is down a hero and adding your own damage between heals.
2Picking your targets
Heal the teammate under pressure, not the one with the lowest bar, and keep Arcane Flare for burst moments. The best target is the one your team can reach and kill before the enemy answers, not always the most valuable one.
3Snowballing a lead
After a won fight, take map objectives and mercenary camps before anything else: that's what turns kills into a lead the enemy can't erase. Early, help your team reach map objectives and mercenary camps with full health and mana.
4When to back off
Safe healing means standing at the back, keeping mana for the fight and moving away as soon as a diver appears. If your key abilities are on cooldown or the enemy is missing from the map, the aggressive play is to wait.
Dicas
- Use Polymorph to start the fight, then commit your damage.
- At level 10, pick the heroic that ends fights fastest: Blink Heal or Emerald Wind.
- Track the enemy's key cooldowns and attack right after they use them.
- Turn every kill into map objectives and mercenary camps: a kill without an objective is a wasted lead.
- Push your lane before you roam so the aggression doesn't cost you resources.
Confrontos
Forte contra
Blizzard classifies Maiev as a Melee Assassin, and they have to close the gap before they can do anything to Brightwing, who fights at range.
Blizzard classifies Murky as a Melee Assassin, and they have to close the gap before they can do anything to Brightwing, who fights at range.
Blizzard classifies Qhira as a Melee Assassin, and they have to close the gap before they can do anything to Brightwing, who fights at range.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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