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Brightwing · Healer

Brightwing Early Game Guide

Early gameBaseado em dadosMédiaPatch 2.57.0.98304
3,8 milAtualizado

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Introdução

Early, soak experience in a lane, stay close to your team and don't waste mana healing chip damage. Early, help your team reach map objectives and mercenary camps with full health and mana.

Pontos fortes

  • Heals itself, which keeps it in lane longer.
  • Can hold a lane alone.
  • Has escape tools, according to Blizzard's own hero tags.

Pontos fracos

  • Mana-hungry: Blizzard flags its energy as important, so manage it early.
  • First target for the enemy dive.

Builds

Early game talents

EquilibradoRecomendada
Abrir build

Quando usar

Levels 1 to 7 lean on survivability to win the early soak and the first objective; from level 10 it follows the balanced plan.

Função no mapa

Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.

  • Rota soloPrioridade 2Holds a lane alone so the rest of the team can rotate.
  • Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
  • RotacionarVai de uma rota a outra para emboscar e ajudar.
  • Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
  • Com o timePrincipalStays with the team: it wins fights, not lanes.

Talentos por nível

  • Greater PolymorphPassive: Increase Polymorph's range by 30%. If Brightwing hits an enemy Hero with Arcane Flare's center within 2 seconds of being Polymorphed, then reduce Polymorph's cooldown by 7 seconds and gain 50 Mana.W
  • Hyper ShiftIncrease Phase Shift's healing by an additional 4% of the target's maximum Health. Nearby enemy Minion deaths reduce Phase Shift's cooldown by 0.5 second.Montaria
  • Pixie CharmActivate to consume 20 stacks of Bribe to instantly defeat an uncaptured non-Elite Mercenary. Passive: Gain 1 stack of Bribe when a nearby enemy Minion dies, and 5 stacks when hitting an enemy Hero with Arcane Flare's center. Maximum 80 stacks.Ativo
  • 1Upgrades Phase Shift for more survivability.
  • 4Upgrades Polymorph for more survivability.
  • 7Upgrades Soothing Mist for more survivability.
  • 10Heroic ability focused on survivability.
  • 13Upgrades Pixie Dust for more utility.
  • 16Fits more than one plan at level 16: damage and survivability.
  • 20Fits more than one plan at level 20: survivability and utility.

Habilidades

  • QArcane Flare6s35 mpShoot a flare dealing 75 (+4% per level) damage to enemies hit, and an additional 105 (+4% per level) damage to enemies in the center. If a Hero is hit by the center, Soothing Mist's passive healing instantly activates.
  • WPolymorph12s50 mpPolymorph a target for 1.5 seconds, Slowing their Movement Speed by 30% and Silencing them. Targets are not able to attack while Polymorphed.
  • EPixie Dust10s60 mpIncrease target Hero's Movement Speed by 20%, and grant them 30 Spell Armor for 3 seconds, reducing Spell damage taken by 30%.
  • RBlink HealHeroica9s40 mpTeleport to a nearby ally. When teleporting to a Hero, heal them for 200 (+4% per level). Stores up to 2 charges.Heroic — moves you and heals. Keep it to escape unless the kill is certain.
  • REmerald WindHeroica50s90 mpAfter 0.5 seconds, create an expanding nova of wind, dealing 225 (+4% per level) damage and pushing enemies away.Heroic. Plan your fights around its cooldown.
  • DSoothing MistTraço75sActivate to remove all Stun, Root, Slow, and Silence effects from nearby allied Heroes. Passive: Brightwing heals nearby allied Heroes for 110 (+4% per level) every 4 seconds
  • ZPhase Shift40sAfter 2 seconds, teleport to an allied Hero and heal them for 25% of their maximum Health.

Estratégia

1Early talents

The first three talent tiers (levels 1, 4 and 7) set up how you soak and trade. The early build below leans on survivability to win that phase.

  • Picks: Greater Polymorph and Unstable Anomaly.

2Trading

Let your laning partner trade and heal after, not during: a healer that runs out of mana early loses the objective. The kit brings crowd control (silence) with Polymorph, mobility with Phase Shift and sustain with Arcane Flare.

3Soaking and rotations

Soaking is the laning phase: stay in range of your minion waves, rotate between lanes so none is left empty and group before each objective spawns.

4Early objectives

Early, help your team reach map objectives and mercenary camps with full health and mana. Your big moments are level 10, when you pick Blink Heal or Emerald Wind, and level 20, when the heroic gets its upgrade.

Dicas

  • Let your laning partner trade and heal after, not during: a healer that runs out of mana early loses the objective.
  • Greater Polymorph is your first purchase that changes the lane: get it early.
  • Use Polymorph in lane only when your partner or jungler can follow.
  • Keep Phase Shift ready when the enemy's gankers are missing.
  • Early, help your team reach map objectives and mercenary camps with full health and mana.

Confrontos

Forte contra

  • Blizzard classifies Maiev as a Melee Assassin, and they have to close the gap before they can do anything to Brightwing, who fights at range.

  • Blizzard classifies Murky as a Melee Assassin, and they have to close the gap before they can do anything to Brightwing, who fights at range.

  • Blizzard classifies Qhira as a Melee Assassin, and they have to close the gap before they can do anything to Brightwing, who fights at range.

Fraco contra

  • Massive Shove (stun) lets Stukov pin Brightwing down before Phase Shift gets them out.

  • Sleep Dart (stun) lets Ana pin Brightwing down before Phase Shift gets them out.

  • Hammer of Justice (stun) lets Uther pin Brightwing down before Phase Shift gets them out.

Mudanças

  1. Updated for patch 2.57.0.98304.
  2. Updated for patch 2.57.0.98297.
  3. Updated for patch 2.57.0.98285.
  4. Guide created for patch 2.55.17.98025.

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