Mais guias de Wukong
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Introdução
This guide covers Wukong's matchups and how to adapt to them. Riot publishes no matchup statistics, so the matchups below come from the champions' own stats and kits: attack range, starting durability, crowd control and mobility. They describe an advantage on paper, not a measured result.
Pontos fortes
- Crowd control: Cyclone applies a knock-up to set up kills.
- Sustain from Stone Skin.
- High physical damage: Riot rates it 8/10 in attack.
Pontos fracos
- Falls behind if the early ganks fail: every wasted trip is lost farm.
- Predictable if you always play it the same way: adapt your build to the enemy team.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Against physical damageDefensivoRecomendadaFor a lane or a team that hits with attacks: armor boots and an armor item in the core.
- Against magic damageDefensivoSituacionalFor a team that kills with abilities: magic resist boots and a magic resist item in the core.
- Against healingDefensivoSituacionalFor games against healers, life steal or regeneration: the anti-heal item goes into the core instead of waiting.
Builds
Against physical damage
Quando usar
For a lane or a team that hits with attacks: armor boots and an armor item in the core.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

2
1100 %- SelvaPrincipal100 % das partidas
- Rota SuperiorPrioridade 2
Prioridades na selva
Começa emBuff vermelho
Objetivos por prioridade
- 1Larvas do Vazio
- 2Gank no topo
- 3Arauto do Vale
- 4Caranguejo do rio
- 5Dragões
- 6Barão Nashor
- 7Atakhan
Guideline, not a measurement: an early skirmisher starting red side. Take the void grubs and look for ganks while your early damage is ahead, then Herald and dragons.
Itens iniciais
Itens principais
- 1Cutelo Negro
- 2Força da Trindade
- 3Dança da Morte
Botas
Situacionais
Runas
Primária· Determinação












Secundária· Precisão









Fragmentos
Feitiços de invocador
Flash
Golpear
Against magic damage
Quando usar
For a team that kills with abilities: magic resist boots and a magic resist item in the core.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

2
1100 %- SelvaPrincipal100 % das partidas
- Rota SuperiorPrioridade 2
Prioridades na selva
Começa emBuff vermelho
Objetivos por prioridade
- 1Larvas do Vazio
- 2Gank no topo
- 3Arauto do Vale
- 4Caranguejo do rio
- 5Dragões
- 6Barão Nashor
- 7Atakhan
Guideline, not a measurement: an early skirmisher starting red side. Take the void grubs and look for ganks while your early damage is ahead, then Herald and dragons.
Itens iniciais
Itens principais
- 1Cutelo Negro
- 2Força da Trindade
- 3Cimitarra Mercurial
Botas
Situacionais
Runas
Primária· Determinação












Secundária· Precisão









Fragmentos
Feitiços de invocador
Flash
Golpear
Against healing
Quando usar
For games against healers, life steal or regeneration: the anti-heal item goes into the core instead of waiting.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

2
1100 %- SelvaPrincipal100 % das partidas
- Rota SuperiorPrioridade 2
Prioridades na selva
Começa emBuff vermelho
Objetivos por prioridade
- 1Larvas do Vazio
- 2Gank no topo
- 3Arauto do Vale
- 4Caranguejo do rio
- 5Dragões
- 6Barão Nashor
- 7Atakhan
Guideline, not a measurement: an early skirmisher starting red side. Take the void grubs and look for ganks while your early damage is ahead, then Herald and dragons.
Itens iniciais
Itens principais
- 1Cutelo Negro
- 2Força da Trindade
- 3Serrespada Quimiopunk
Botas
Situacionais
Runas
Primária· Determinação












Secundária· Precisão









Fragmentos
Feitiços de invocador
Flash
Golpear
Habilidades
Pele de PedraPassivaWukong recebe Armadura e Regeneração de Vida máxima cumulativas quando luta contra Campeões e monstros.
QGolpe Destruidor8/7.5/7/6.5/6s20 mpO próximo ataque de Wukong recebe Alcance de Ataque, causa dano adicional e reduz a Armadura do alvo por alguns segundos.- Tempo de recarga
- 8·7.5·7·6.5·6
- Custo
- 20
- Alcance
- 250·275·300·325·350
WGuerreiro Trapaceiro22/21/20/19/18s60/55/50/45/40 mpWukong fica Invisível e avança em uma direção, deixando para trás um clone que atacará inimigos próximos.- Tempo de recarga
- 22·21·20·19·18
- Custo
- 60·55·50·45·40
- Alcance
- 275
EResplendor das Nuvens10/9.25/8.5/7.75/7s30/35/40/45/50 mpWukong avança em direção ao inimigo-alvo e conjura imagens de si próprio para atacar inimigos próximos, causando dano aos atingidos.- Tempo de recarga
- 10·9.25·8.5·7.75·7
- Custo
- 30·35·40·45·50
- Alcance
- 650
RCicloneSuprema130/110/90s100 mpWukong estende seu cajado e gira repetidamente, recebendo Velocidade de Movimento. Inimigos atingidos sofrem dano e são arremessados ao ar.- Tempo de recarga
- 130·110·90
- Custo
- 100
- Alcance
- 315
Estratégia
1Good matchups
Wukong does well against these:
- Master Yi: Master Yi looks for fragile targets to jump on; Wukong is built to take hits and makes that dive costly.
- Kayn: Kayn looks for fragile targets to jump on; Wukong is built to take hits and makes that dive costly.
- Gwen: Gwen looks for fragile targets to jump on; Wukong is built to take hits and makes that dive costly.
2Tough matchups
Wukong struggles against these:
- Fiddlesticks: Wukong has to walk up to start a fight, and Terrify (fear) stops that engage before it lands.
- Evelynn: Wukong has to walk up to start a fight, and Allure (charm) stops that engage before it lands.
- Amumu: Wukong has to walk up to start a fight, and Bandage Toss (stun) stops that engage before it lands.
3Synergies
Wukong works well alongside these, because their kits fit together:
4Adapting the build
The situational builds in this guide answer specific threats: Against physical damage, Against magic damage and Against healing.
5Playing against Wukong
If you're on the other side, this is what to exploit:
- Wukong will often use Decoy after Nimbus Strike. Try delaying your abilities by a short amount of time to ensure that you're hitting the real Wukong.
- Wukong becomes tougher to kill when surrounded by his enemies. Try to isolate him to gain an advantage.
Dicas
- Look at the enemy team before choosing your build: the situational builds below answer the most common threats.
- Good matchup: Master Yi. Play forward when you face them.
- Tough matchup: Fiddlesticks. Play safer and wait for your team.
- Against teams with a lot of dive, save Warrior Trickster for the first jump.
- Against slippery heroes, hold Cyclone until their escape is used.
Confrontos
Forte contra
Master Yi looks for fragile targets to jump on; Wukong is built to take hits and makes that dive costly.
Kayn looks for fragile targets to jump on; Wukong is built to take hits and makes that dive costly.
Gwen looks for fragile targets to jump on; Wukong is built to take hits and makes that dive costly.
Fraco contra
Wukong has to walk up to start a fight, and Terrify (fear) stops that engage before it lands.
Wukong has to walk up to start a fight, and Allure (charm) stops that engage before it lands.
Wukong has to walk up to start a fight, and Bandage Toss (stun) stops that engage before it lands.
Mudanças
- Guide created for patch 16.19.1.
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