Mais guias de Gwen
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Introdução
Gwen belongs to Riot's Fighter class and is played mainly as Jungle (51% of the public matches we measured). It fights in melee range and uses mana. In this guide you play it as Jungle: your job is to clear camps efficiently, gank the lanes that can win and control dragons, grubs and Baron. The kit brings mobility with Skip 'n Slash and sustain with A Thousand Cuts. Its ultimate is Needlework. Riot rates it 7/10 in attack, 5/10 in magic, 4/10 in defense and 5/10 in difficulty.
Pontos fortes
- Mobility: Skip 'n Slash lets you reposition, engage or escape.
- Sustain from A Thousand Cuts.
- Clear job in the team: clear camps efficiently, gank the lanes that can win and control dragons, grubs and Baron.
Pontos fracos
- Falls behind if the early ganks fail: every wasted trip is lost farm.
- Predictable if you always play it the same way: adapt your build to the enemy team.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Standard buildEquilibradoRecomendadaThe default path: Black Cleaver, Trinity Force and Spear of Shojin give the health, attack damage and on-hit effects this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
- Lethality buildOfensivoAvançadaAll-in on damage: Terminus, Lord Dominik's Regards and Blade of The Ruined King stack attack damage, attack speed and on-hit effects. Choose it when you're ahead or the enemy team is fragile — it gives up safety for kill pressure.
- Defensive buildDefensivoSituacionalKeeps enough damage while adding health, magic resist and armor through Jak'Sho, The Protean, Bandlepipes and Zeke's Convergence. Choose it against dive, assassins or a lane you can't win.
Builds
Standard build
Quando usar
The default path: Black Cleaver, Trinity Force and Spear of Shojin give the health, attack damage and on-hit effects this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

249 %
151 %- SelvaPrincipal51 % das partidas
- Rota SuperiorPrioridade 249 % das partidas
Prioridades na selva
Começa emBuff vermelho
Objetivos por prioridade
- 1Larvas do Vazio
- 2Gank no topo
- 3Arauto do Vale
- 4Caranguejo do rio
- 5Dragões
- 6Barão Nashor
- 7Atakhan
Guideline, not a measurement: an early skirmisher starting red side. Take the void grubs and look for ganks while your early damage is ahead, then Herald and dragons.
Itens iniciais
Itens principais
- 1Cutelo Negro
- 2Força da Trindade
- 3Lança de Shojin
Botas
Situacionais
Runas
Primária· Precisão













Secundária· Determinação









Fragmentos
Feitiços de invocador
Flash
Golpear
Lethality build
Quando usar
All-in on damage: Terminus, Lord Dominik's Regards and Blade of The Ruined King stack attack damage, attack speed and on-hit effects. Choose it when you're ahead or the enemy team is fragile — it gives up safety for kill pressure.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

249 %
151 %- SelvaPrincipal51 % das partidas
- Rota SuperiorPrioridade 249 % das partidas
Prioridades na selva
Começa emBuff vermelho
Objetivos por prioridade
- 1Larvas do Vazio
- 2Gank no topo
- 3Arauto do Vale
- 4Caranguejo do rio
- 5Dragões
- 6Barão Nashor
- 7Atakhan
Guideline, not a measurement: an early skirmisher starting red side. Take the void grubs and look for ganks while your early damage is ahead, then Herald and dragons.
Itens iniciais
Itens principais
- 1Terminus
- 2Lembranças do Lorde Dominik
- 3Espada do Rei Destruído
Botas
Situacionais
Runas
Primária· Precisão













Secundária· Dominação









Fragmentos
Feitiços de invocador
Flash
Golpear
Defensive build
Quando usar
Keeps enough damage while adding health, magic resist and armor through Jak'Sho, The Protean, Bandlepipes and Zeke's Convergence. Choose it against dive, assassins or a lane you can't win.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

249 %
151 %- SelvaPrincipal51 % das partidas
- Rota SuperiorPrioridade 249 % das partidas
Prioridades na selva
Começa emBuff vermelho
Objetivos por prioridade
- 1Larvas do Vazio
- 2Gank no topo
- 3Arauto do Vale
- 4Caranguejo do rio
- 5Dragões
- 6Barão Nashor
- 7Atakhan
Guideline, not a measurement: an early skirmisher starting red side. Take the void grubs and look for ganks while your early damage is ahead, then Herald and dragons.
Itens iniciais
Itens principais
- 1Jak'Sho, o Inconstante
- 2Bandocanos
- 3Convergência de Zeke
Botas
Situacionais
Runas
Primária· Determinação












Secundária· Precisão









Fragmentos
Feitiços de invocador
Flash
Golpear
Habilidades
Mil RetalhosPassivaOs Ataques de Gwen causam Dano Mágico adicional com base na Vida do alvo. Ela se cura em parte do dano causado a Campeões com esse efeito.Passive — heals. It works on its own: play around it.
QCorte e Recorte6.5/5.75/5/4.25/3.5s40 mpGwen corta uma área em cone até seis vezes com a tesoura, causando Dano Mágico. Ela causa Dano Verdadeiro às unidades atingidas no centro e aplica a Passiva a cada corte.- Tempo de recarga
- 6.5·5.75·5·4.25·3.5
- Custo
- 40
- Alcance
- 450
WNévoa Sagrada22/21/20/19/18s60 mpGwen invoca uma Névoa que a protege dos inimigos que estiverem do lado de fora. Ela só pode ser alvejada por inimigos que entrarem na área da Névoa.- Tempo de recarga
- 22·21·20·19·18
- Custo
- 60
EAvanço Afiado13/12.5/12/11.5/11s35 mpGwen avança por uma curta distância e ganha Velocidade de Ataque, Alcance de Ataque e Dano Mágico ao contato por alguns segundos. Se ela atingir um inimigo durante esse período, o Tempo de Recarga da Habilidade será parcialmente restituído.- Tempo de recarga
- 13·12.5·12·11.5·11
- Custo
- 35
- Alcance
- 400
RPonto-CruzSuprema120/100/80s100 mpGwen arremessa uma agulha que causa Dano Mágico e Lentidão, aplicando Mil Retalhos aos Campeões atingidos. A Habilidade pode ser conjurada mais duas vezes, e cada conjuração arremessa agulhas adicionais e causa mais dano.- Tempo de recarga
- 120·100·80
- Custo
- 100
- Alcance
- 1200
Estratégia
1Early game
Start with your jungle pet and Smite, plan a full clear towards the lane you want to gank and show up when that lane has the enemy pushed and without Flash. A gank works when the lane is pushed towards the enemy tower and the enemy has used Flash or their escape: pick those moments instead of forcing a bad one.
- Early items: Phage and Kindlegem.
2Mid game
With Black Cleaver and Trinity Force, play around the next dragon or Baron: take vision with your laners first, then force the fight or trade the objective across the map. Your spikes are level 6, when Needlework comes online, and each completed item: Black Cleaver first, then Trinity Force.
- Core items: Black Cleaver, Trinity Force and Spear of Shojin.
3Late game
Late, Smite decides Baron and Elder: stay close to the pit when it's up and never get caught farming on the far side of the map before an objective spawns.
- Late items: Death's Dance and Mercurial Scimitar.
4Team fights
In fights, enter after the enemy uses their key crowd control and go for whoever your team can reach with you. Use Needlework where it hits the most enemies or catches the key target.
5Playing against Gwen
Riot's own advice for facing this champion:
- Gwen's Hallowed Mist shroud will only follow her once, after that it will dissipate when she leaves.
- Gwen must hit something to recast her Ultimate, try to evade her between casts.
- Gwen needs to attack a few times to set up her damage, so try to get the jump on her.
Dicas
- Always be Attacking - In addition to dealing bonus damage, Gwen's Attacks empower or reset many of her Abilities.
- Gwen can still damage enemies outside her Hallowed Mists, especially with her Ultimate's range.
- Some of Gwen's Abilities can apply her passive to multiple enemies, so aim them at groups to get maximum damage and healing.
- Rush Black Cleaver: it's the item that speeds up your clears and your ganks the most.
- Before an objective, reset and buy wards: fight it with full health and Smite ready.
- Gank the lane with crowd control: two stuns in a row are worth more than any damage.
Confrontos
Forte contra
Skip 'n Slash lets Gwen reach Karthus, who has no escape in the kit.
Skip 'n Slash lets Gwen reach Evelynn, who has no escape in the kit.
Skip 'n Slash lets Gwen reach Fiddlesticks, who has no escape in the kit.
Fraco contra
Burrow / Un-burrow (knock-up) lets Rek'Sai pin Gwen down before Skip 'n Slash gets them out.
Rootcaller (root) lets Ivern pin Gwen down before Skip 'n Slash gets them out.
Ixtal's Impact (stun) lets Skarner pin Gwen down before Skip 'n Slash gets them out.
Mudanças
- Guide created for patch 16.19.1.
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