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Maokai · Support

Maokai Guide

Guia completoBaseado em dadosFácilPatch 16.19.1
1,8 milAtualizado

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Introdução

Maokai belongs to Riot's Tank and Support classes and is played mainly as Support (100% of the public matches we measured). It fights in melee range and uses mana. In this guide you play it as Support: your job is to win the bottom lane with your marksman, control vision and enable your carries. The kit brings crowd control (knock-up) with Bramble Smash and sustain with Sap Magic. Its ultimate is Nature's Grasp. Riot rates it 3/10 in attack, 6/10 in magic, 8/10 in defense and 3/10 in difficulty.

Pontos fortes

  • Very durable: Riot rates it 8/10 in defense.
  • Crowd control: Bramble Smash applies a knock-up to set up kills.
  • Sustain from Sap Magic.
  • Easy to pick up: Riot rates its difficulty 3/10.

Pontos fracos

  • No dash or blink in the kit: vulnerable to ganks without vision.
  • Low priority on gold and experience.

Builds

Standard build

EquilibradoRecomendada
Abrir build

Quando usar

The default path: Locket of the Iron Solari, Knight's Vow and Sunfire Aegis give the health, magic resist and armor this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.

Por onde se joga

É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

Summoner's RiftLado vermelho · canto inferior esquerdoLado azul · canto superior direito
  1. SuportePrincipal100 % das partidas
  2. SelvaPrioridade 2

Itens iniciais

Atlas MundialPoção de Vida

Itens principais

  1. 1Medalhão dos Solari de Ferro
  2. 2Juramento do Cavaleiro
  3. 3Égide de Fogo Solar

Botas

Botas Galvanizadas de Aço

Situacionais

Couraça do DefuntoAgainst heavy physical damage.Rookern LamúricoAgainst heavy magic damage.Presságio de RanduinAgainst burst and assassins.Armadura de EspinhosCuts the enemy's healing.

Runas

Primária· Determinação

PrecisãoDominaçãoFeitiçariaInspiraçãoDeterminação
Aperto dos Mortos-VivosPós-choqueGuardião
DemolirFonte da VidaGolpe de Escudo
CondicionamentoVentos RevigorantesOsso Revestido
Crescimento ExcessivoRevitalizarInabalável

Secundária· Inspiração

PrecisãoDominaçãoFeitiçariaInspiração
Flashtração HextecCalçados MágicosReembolso
Tônico TriploTônico de Distorção no TempoEntrega de Biscoitos
Perspicácia CósmicaVelocidade de AproximaçãoQuebra-galho

Fragmentos

Força adaptativaVelocidade de ataqueAceleração de habilidade
Força adaptativaVelocidade de movimentoVida escalável
VidaTenacidade e resistência a lentidãoVida escalável

Feitiços de invocador

  • Flash
  • Incendiar

Habilidades

  • Seiva MágicaPassivaO ataque básico de Maokai também concede cura a ele e causa dano adicional com um Tempo de Recarga moderado. Sempre que ele conjurar uma habilidade ou for atingido por uma habilidade inimiga, o Tempo de Recarga da cura é reduzido.Passive — heals. It works on its own: play around it.
  • QEsmagamento Espinhoso7/6.5/6/5.5/5s40 mpMaokai empurra inimigos próximos para trás com uma onda de choque, causando Dano Mágico e redução de velocidade.
    Tempo de recarga
    7·6.5·6·5.5·5
    Custo
    40
    Alcance
    600
    Basic ability — applies a knock-up and hits an area. Use it on the target your team can kill.
  • WAvanço Retorcido14/13/12/11/10s60 mpMaokai se transforma em uma massa de raízes ambulante, ficando inalvejável e avançando até o alvo. Ao chegar, ele enraíza o alvo.
    Tempo de recarga
    14·13·12·11·10
    Custo
    60
    Alcance
    525
  • EAtirar Mudas18/17/16/15/14s60/65/70/75/80 mpMaokai arremessa uma muda na área-alvo para ficar de guarda, sendo mais eficiente em arbustos.
    Tempo de recarga
    18·17·16·15·14
    Custo
    60·65·70·75·80
    Alcance
    1100
  • RGarras da NaturezaSuprema130/110/90s100 mpMaokai invoca uma parede colossal de espinhos que avança lentamente, causando dano e enraizando inimigos no caminho.
    Tempo de recarga
    130·110·90
    Custo
    100
    Alcance
    3000
    Ultimate — applies a root and summons units. Use it on the target your team can kill.

Estratégia

1Early game

Your lane is about your marksman: trade when the enemy walks up to last hit, and ward the river before dragon spawns. Complete your support quest to unlock wards. Trade when the enemy marksman goes for a last hit: they have to choose between the gold and the damage.

  • Early items: Kindlegem and Cloth Armor.

2Mid game

In the mid game, move with your jungler to ward and clear vision around dragons and towers. You're the one who decides where fights happen. Your spikes are level 6, when Nature's Grasp comes online, and each completed item: Locket of the Iron Solari first, then Knight's Vow.

  • Core items: Locket of the Iron Solari, Knight's Vow and Sunfire Aegis.

3Late game

Late, vision wins games: ward before Baron or Elder, never alone, and stay close to your carries.

  • Late items: Dead Man's Plate and Kaenic Rookern.

4Team fights

Protect whoever the enemy dives: Bramble Smash on the diver is worth more than any damage you could deal. Use Nature's Grasp where it hits the most enemies or catches the key target.

5Playing against Maokai

Riot's own advice for facing this champion:

  • Saplings will chase the first enemy that gets too close, but detonate after a few seconds or if they collide with other enemies. Be especially careful around brush sapling, as they are much more dangerous.
  • The cooldown on Maokai's self healing is heavily gated on how many time you hit him with spells. Careful about wasting abilities on him.
  • Maokai will avoid taking damage while he's using Twisted Advance, so don't waste your spells.

Dicas

  • Saplings can be tossed into brush for empowered effect - but don't stack well.
  • Try looking for flanks or other situations where Nature's Grasp is unavoidable or takes enemies by surprise.
  • Maokai's passive makes him extremely durable against focus fire from spells - so long as he can still basic attack something.
  • Save Bramble Smash to answer the enemy engage when you're behind, and to start fights when you're ahead.
  • Buy a Control Ward every time you go back: it's the cheapest way to win vision.
  • After the laning phase, move with your jungler — two players warding are much safer than one.

Confrontos

Forte contra

  • Maokai starts with 665 health and 35 armour against Yuumi's 500 and 25: the early trades are already won on paper.

  • Maokai starts with 665 health and 35 armour against Senna's 530 and 25: the early trades are already won on paper.

  • Maokai starts with 665 health and 35 armour against Renata Glasc's 545 and 27: the early trades are already won on paper.

Fraco contra

  • Lulu attacks from 550 units and Maokai from 125, with no dash in the kit to close the gap.

  • Vel'Koz attacks from 525 units and Maokai from 125, with no dash in the kit to close the gap.

  • Swain attacks from 525 units and Maokai from 125, with no dash in the kit to close the gap.

Combina bem com

  • Bramble Smash from Maokai holds enemies in place for Spirit Rush from Ahri.

  • Bramble Smash from Maokai holds enemies in place for Last Breath from Yasuo.

  • Bramble Smash from Maokai holds enemies in place for Paranoia from Nocturne.

Mudanças

  1. Guide created for patch 16.19.1.

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