Mais guias de Mordekaiser
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Introdução
This guide is about playing Mordekaiser aggressively. Aggressive top means trading on every cooldown advantage, forcing the enemy under tower and taking Herald or plates with your jungler. Your spikes are level 6, when Realm of Death comes online, and each completed item: Dusk and Dawn first, then Cosmic Drive. Riot rates it 4/10 in attack, 7/10 in magic, 6/10 in defense and 4/10 in difficulty.
Pontos fortes
- Sustain from Indestructible.
- Clear job in the team: win a long one-on-one lane, pressure the side and matter in team fights.
- Realm of Death gives it a decisive moment in fights.
Pontos fracos
- No dash or blink in the kit: vulnerable to ganks without vision.
- Melee range: ranged opponents can poke it in lane.
- Every death while playing aggressively hands the tempo back to the enemy.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Burst buildOfensivoRecomendadaAll-in on damage: Shadowflame, Void Staff and Bloodletter's Curse stack ability power, magic penetration and health. Choose it when you're ahead or the enemy team is fragile — it gives up safety for kill pressure.
- Against physical damageDefensivoSituacionalFor a lane or a team that hits with attacks: armor boots and an armor item in the core.
Builds
Burst build
Quando usar
All-in on damage: Shadowflame, Void Staff and Bloodletter's Curse stack ability power, magic penetration and health. Choose it when you're ahead or the enemy team is fragile — it gives up safety for kill pressure.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1100 %- Rota SuperiorPrincipal100 % das partidas
Itens iniciais
Itens principais
- 1Chama Sombria
- 2Cajado do Vazio
- 3Maldição Sanguinária
Botas
Situacionais
Runas
Primária· Dominação












Secundária· Precisão









Fragmentos
Feitiços de invocador
Flash
Incendiar
Against physical damage
Quando usar
For a lane or a team that hits with attacks: armor boots and an armor item in the core.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1100 %- Rota SuperiorPrincipal100 % das partidas
Itens iniciais
Itens principais
- 1Aurora e Crepúsculo
- 2Ímpeto Cósmico
- 3Ampulheta de Zhonya
Botas
Situacionais
Runas
Primária· Determinação












Secundária· Precisão









Fragmentos
Feitiços de invocador
Flash
Teleporte
Habilidades
Ascensão das TrevasPassivaMordekaiser recebe uma poderosa aura de dano e Velocidade de Movimento depois de acertar 3 Ataques ou Habilidades contra Campeões inimigos ou monstros.
QObliterar8/7/6/5/4sMordekaiser golpeia o chão com sua maça, causando dano a cada inimigo atingido. O dano é aumentado quando atingir um único inimigo.- Tempo de recarga
- 8·7·6·5·4
- Alcance
- 675
WIndestrutível12/11/10/9/8sMordekaiser armazena o dano que ele causa e recebe para criar um escudo. Ele pode consumir o escudo para se curar.- Tempo de recarga
- 12·11·10·9·8
- Alcance
- 25000
EAperto Mortal16/14/12/10/8sMordekaiser puxa todos os inimigos em uma área.- Tempo de recarga
- 16·14·12·10·8
- Alcance
- 700
RReino da MorteSuprema140/120/100sMordekaiser arrasta sua vítima com ele para uma dimensão diferente e rouba uma porção de seus atributos. Se abater sua vítima, ele mantém os atributos até que ela ressurja.- Tempo de recarga
- 140·120·100
- Alcance
- 650
Estratégia
1When to fight
Your spikes are level 6, when Realm of Death comes online, and each completed item: Dusk and Dawn first, then Cosmic Drive. Aggressive top means trading on every cooldown advantage, forcing the enemy under tower and taking Herald or plates with your jungler.
2Picking your targets
In fights, reach the enemy backline or protect your own, depending on who can hurt your team more. The best target is the one your team can reach and kill before the enemy answers, not always the most valuable one.
3Snowballing a lead
After a won fight, take dragons and towers before anything else: that's what turns kills into a lead the enemy can't erase. Early, fight for tower plates and help your jungler with Herald or grubs when your wave is pushed.
4When to back off
Safe top means freezing the wave near your tower, trading only when the enemy uses a key ability and waiting for your items. If your key abilities are on cooldown or the enemy is missing from the map, the aggressive play is to wait.
Dicas
- Fight on your spikes: right after Dusk and Dawn, look for the next fight instead of farming.
- Look for kills when Realm of Death is ready and the enemy's key ability is not.
- Track the enemy's key cooldowns and attack right after they use them.
- Turn every kill into dragons and towers: a kill without an objective is a wasted lead.
- Push your lane before you roam so the aggression doesn't cost you resources.
Confrontos
Forte contra
Mordekaiser starts with 645 health and 37 armour against Gnar's 540 and 32: the early trades are already won on paper.
Mordekaiser starts with 645 health and 37 armour against Heimerdinger's 558 and 19: the early trades are already won on paper.
Indestructible lets Mordekaiser recover from Kennen's poke, and Kennen has no hard crowd control to punish it.
Mudanças
- Guide created for patch 16.19.1.
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