Mais guias de Mordekaiser
Este guia é montado pelo site com dados de partidas e do próprio jogo: ninguém o escreveu à mão. Se houver guias oficiais ou da comunidade, eles aparecem ao lado.
Introdução
Mordekaiser belongs to Riot's Fighter and Mage classes and is played mainly as Top (100% of the public matches we measured). It fights in melee range and uses shield. In this guide you play it as Top: your job is to win a long one-on-one lane, pressure the side and matter in team fights. The kit brings sustain with Indestructible. Its ultimate is Realm of Death. Riot rates it 4/10 in attack, 7/10 in magic, 6/10 in defense and 4/10 in difficulty.
Pontos fortes
- Sustain from Indestructible.
- Clear job in the team: win a long one-on-one lane, pressure the side and matter in team fights.
- Realm of Death gives it a decisive moment in fights.
Pontos fracos
- No dash or blink in the kit: vulnerable to ganks without vision.
- Melee range: ranged opponents can poke it in lane.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Standard buildEquilibradoRecomendadaThe default path: Dusk and Dawn, Cosmic Drive and Morellonomicon give the health, attack speed and ability power this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
- Burst buildOfensivoAvançadaAll-in on damage: Shadowflame, Void Staff and Bloodletter's Curse stack ability power, magic penetration and health. Choose it when you're ahead or the enemy team is fragile — it gives up safety for kill pressure.
- Defensive buildDefensivoSituacionalKeeps enough damage while adding health, magic resist and armor through Jak'Sho, The Protean, Bandlepipes and Zeke's Convergence. Choose it against dive, assassins or a lane you can't win.
Builds
Standard build
Quando usar
The default path: Dusk and Dawn, Cosmic Drive and Morellonomicon give the health, attack speed and ability power this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1100 %- Rota SuperiorPrincipal100 % das partidas
Itens iniciais
Itens principais
- 1Aurora e Crepúsculo
- 2Ímpeto Cósmico
- 3Morellonomicon
Botas
Situacionais
Runas
Primária· Precisão













Secundária· Determinação









Fragmentos
Feitiços de invocador
Flash
Teleporte
Burst build
Quando usar
All-in on damage: Shadowflame, Void Staff and Bloodletter's Curse stack ability power, magic penetration and health. Choose it when you're ahead or the enemy team is fragile — it gives up safety for kill pressure.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1100 %- Rota SuperiorPrincipal100 % das partidas
Itens iniciais
Itens principais
- 1Chama Sombria
- 2Cajado do Vazio
- 3Maldição Sanguinária
Botas
Situacionais
Runas
Primária· Dominação












Secundária· Precisão









Fragmentos
Feitiços de invocador
Flash
Incendiar
Defensive build
Quando usar
Keeps enough damage while adding health, magic resist and armor through Jak'Sho, The Protean, Bandlepipes and Zeke's Convergence. Choose it against dive, assassins or a lane you can't win.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1100 %- Rota SuperiorPrincipal100 % das partidas
Itens iniciais
Itens principais
- 1Jak'Sho, o Inconstante
- 2Bandocanos
- 3Convergência de Zeke
Botas
Situacionais
Runas
Primária· Determinação












Secundária· Precisão









Fragmentos
Feitiços de invocador
Flash
Teleporte
Habilidades
Ascensão das TrevasPassivaMordekaiser recebe uma poderosa aura de dano e Velocidade de Movimento depois de acertar 3 Ataques ou Habilidades contra Campeões inimigos ou monstros.
QObliterar8/7/6/5/4sMordekaiser golpeia o chão com sua maça, causando dano a cada inimigo atingido. O dano é aumentado quando atingir um único inimigo.- Tempo de recarga
- 8·7·6·5·4
- Alcance
- 675
WIndestrutível12/11/10/9/8sMordekaiser armazena o dano que ele causa e recebe para criar um escudo. Ele pode consumir o escudo para se curar.- Tempo de recarga
- 12·11·10·9·8
- Alcance
- 25000
EAperto Mortal16/14/12/10/8sMordekaiser puxa todos os inimigos em uma área.- Tempo de recarga
- 16·14·12·10·8
- Alcance
- 700
RReino da MorteSuprema140/120/100sMordekaiser arrasta sua vítima com ele para uma dimensão diferente e rouba uma porção de seus atributos. Se abater sua vítima, ele mantém os atributos até que ela ressurja.- Tempo de recarga
- 140·120·100
- Alcance
- 650
Estratégia
1Early game
Top is an island: few ganks, long trades and a lot of wave management. Freeze the wave near your tower when you're weaker and push it when you want to roam or recall. Short trades win lanes: hit, use one ability and step back before the enemy's full combo comes back.
- Early items: Sheen and Blasting Wand.
2Mid game
With Dusk and Dawn and Cosmic Drive, split push the side lane the enemy can't match and use Teleport to join fights around dragons and towers. Your spikes are level 6, when Realm of Death comes online, and each completed item: Dusk and Dawn first, then Cosmic Drive.
- Core items: Dusk and Dawn, Cosmic Drive and Morellonomicon.
3Late game
Late, decide early whether you split or group: a strong side lane draws two enemies, but a missing top laner loses the Baron fight.
- Late items: Zhonya's Hourglass and Banshee's Veil.
4Team fights
In fights, reach the enemy backline or protect your own, depending on who can hurt your team more. Use Realm of Death where it hits the most enemies or catches the key target.
5Playing against Mordekaiser
Riot's own advice for facing this champion:
- Mordekaiser builds up a powerful damage aura when fighting champions, so keep your distance.
- Damage he deals can be converted into a large shield, and consumed for health
- Realm of Death will cut you off from your teammates completely. Try to save mobility spells to escape Mordekaiser once inside
Dicas
- Offense is your defense. Keep fighting to build up larger Indestructible shields.
- Hitting multiple champions with the same ability can help quickly activate Darkness Rise.
- Use Realm of Death on a low health enemy to guarantee the kill and keep their stats for the rest of a teamfight.
- Rush Dusk and Dawn: it's the item that changes your trades the most.
- Track the enemy jungler before you push past the middle of the lane.
- When your wave is crashing into the enemy tower, that's your window to recall or roam.
Confrontos
Forte contra
Mordekaiser starts with 645 health and 37 armour against Gnar's 540 and 32: the early trades are already won on paper.
Mordekaiser starts with 645 health and 37 armour against Heimerdinger's 558 and 19: the early trades are already won on paper.
Indestructible lets Mordekaiser recover from Kennen's poke, and Kennen has no hard crowd control to punish it.
Fraco contra
Feral Scream silences Mordekaiser, whose damage comes from abilities.
Decisive Strike silences Mordekaiser, whose damage comes from abilities.
Call of the Void silences Mordekaiser, whose damage comes from abilities.
Combina bem com
Bola Strike from Rengar gives Mordekaiser, who has no crowd control, a target that can't dodge.
Scatter the Weak from Syndra gives Mordekaiser, who has no crowd control, a target that can't dodge.
Vault Breaker from Vi gives Mordekaiser, who has no crowd control, a target that can't dodge.
Mudanças
- Guide created for patch 16.19.1.
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