Mais guias de Syndra
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Introdução
This guide is about playing Syndra aggressively. Aggressive mid means shoving the wave, taking the river first and looking for kills in the side lanes with your jungler. Your spikes are level 6, when Unleashed Power comes online, and each completed item: Cryptbloom first, then Archangel's Staff. Riot rates it 2/10 in attack, 9/10 in magic, 3/10 in defense and 8/10 in difficulty.
Pontos fortes
- High magic damage: Riot rates it 9/10 in magic.
- Crowd control: Scatter the Weak applies a stun to set up kills.
- Long attack range (550) for safe trades in lane.
Pontos fracos
- Fragile: Riot rates it 3/10 in defense.
- No dash or blink in the kit: vulnerable to ganks without vision.
- Every death while playing aggressively hands the tempo back to the enemy.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Burst buildOfensivoRecomendadaAll-in on damage: Shadowflame, Void Staff and Bloodletter's Curse stack ability power, magic penetration and health. Choose it when you're ahead or the enemy team is fragile — it gives up safety for kill pressure.
- Against physical damageDefensivoSituacionalFor a lane or a team that hits with attacks: armor boots and an armor item in the core.
Builds
Burst build
Quando usar
All-in on damage: Shadowflame, Void Staff and Bloodletter's Curse stack ability power, magic penetration and health. Choose it when you're ahead or the enemy team is fragile — it gives up safety for kill pressure.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1100 %- MeioPrincipal100 % das partidas
Itens iniciais
Itens principais
- 1Chama Sombria
- 2Cajado do Vazio
- 3Maldição Sanguinária
Botas
Situacionais
Runas
Primária· Dominação












Secundária· Feitiçaria









Fragmentos
Feitiços de invocador
Flash
Incendiar
Against physical damage
Quando usar
For a lane or a team that hits with attacks: armor boots and an armor item in the core.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1100 %- MeioPrincipal100 % das partidas
Itens iniciais
Itens principais
- 1Criptoflora
- 2Cajado do Arcanjo
- 3Ampulheta de Zhonya
Botas
Situacionais
Runas
Primária· Feitiçaria












Secundária· Determinação









Fragmentos
Feitiços de invocador
Flash
Incendiar
Habilidades
TranscenderPassivaSyndra coleta Farpas de Ira ao subir de nível ou causar dano a inimigos, aprimorando as próprias habilidades. Esfera Negra : Syndra pode segurar uma carga adicional. Força de Vontade : Dano Verdadeiro adicional. Dispersar os Fracos : largura aumentada e causa Lentidão a todos os alvos. Poder Irrestrito : executa alvos com a Vida baixa.
QEsfera Negra7s40/45/50/55/60 mpSyndra conjura uma Esfera Negra, causando Dano Mágico. A esfera permanece em seu lugar e pode ser manipulada por seus outros poderes.- Tempo de recarga
- 7
- Custo
- 40·45·50·55·60
- Alcance
- 800
WForça de Vontade13/12/11/10/9s60/70/80/90/100 mpSyndra apanha e arremessa uma Esfera Negra ou tropa inimiga, causando Dano Mágico e reduzindo a Velocidade de Movimento de inimigos.- Tempo de recarga
- 13·12·11·10·9
- Custo
- 60·70·80·90·100
- Alcance
- 925
EDispersar os Fracos15s50 mpSyndra afasta inimigos e Esferas Negras, causando Dano Mágico. Inimigos atingidos pelas Esferas Negras ficam atordoados.- Tempo de recarga
- 15
- Custo
- 50
- Alcance
- 650
RPoder IrrestritoSuprema120/100/80s100 mpSyndra bombardeia um Campeão inimigo com todas as suas Esferas Negras.- Tempo de recarga
- 120·100·80
- Custo
- 100
- Alcance
- 675
Estratégia
1When to fight
Your spikes are level 6, when Unleashed Power comes online, and each completed item: Cryptbloom first, then Archangel's Staff. Aggressive mid means shoving the wave, taking the river first and looking for kills in the side lanes with your jungler.
2Picking your targets
Use Unleashed Power where it changes the fight, not where it's safe, and keep your distance until the enemy uses their engage. The best target is the one your team can reach and kill before the enemy answers, not always the most valuable one.
3Snowballing a lead
After a won fight, take dragons and towers before anything else: that's what turns kills into a lead the enemy can't erase. Early, prioritise the river: being first to a skirmish or to the first dragon is worth more than a few extra minions.
4When to back off
Safe mid means farming under your tower, waiting for your items and only following your jungler when the enemy jungler is seen elsewhere. If your key abilities are on cooldown or the enemy is missing from the map, the aggressive play is to wait.
Dicas
- Fight on your spikes: right after Cryptbloom, look for the next fight instead of farming.
- Look for kills when Unleashed Power is ready and the enemy's key ability is not.
- Use Scatter the Weak to start the fight, then commit your damage.
- Track the enemy's key cooldowns and attack right after they use them.
- Turn every kill into dragons and towers: a kill without an objective is a wasted lead.
- Push your lane before you roam so the aggression doesn't cost you resources.
Confrontos
Forte contra
Syndra attacks from 550 units and Akali from 125: every trade in lane happens at a distance they cannot answer.
Syndra attacks from 550 units and Katarina from 125: every trade in lane happens at a distance they cannot answer.
Syndra attacks from 550 units and Locke from 125: every trade in lane happens at a distance they cannot answer.
Mudanças
- Guide created for patch 16.19.1.
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