When to use it
What leaves the fountain and what lands in the first ten minutes, with what each item gives you.
Where it's played
Picked before the game: the main lane first, then the alternatives.

322%
233%
139%- OfflaneMain39% of matchesOff lane next to your offlaner, as Soft Support (pos. 4).
- RoamingPriority 233% of matchesOur data counts these games in the mid lane, but with support purchases: a position 4 that rotates between lanes from the start.
- MidPriority 322% of matchesMid lane, one against one (pos. 2).
Starting items
Iron Branch+1 All Attributes.TangoCirclet+2 All Attributes.Faerie Fire+2 Damage.Observer and Sentry Wards1600 Observer vision range, 6 Observer duration, 8 Sentry duration.Blood Grenade+50 Health.
Early game
Urn of Shadows+1.0 Mana Regeneration, +2 All Attributes, +2 Armor. Active: Soul Release.Oblivion Staff+10 Intelligence, +35 Attack Speed, +1.25 Mana Regeneration.Bracer+5 Strength, +2 Agility, +2 Intelligence.Essence Distiller+1.5 Mana Regeneration, +3 All Attributes, +6 Armor. Active: Soul Release.
Core items
- 1Force Staff
Boots
Tranquil Boots+65 Movement Speed, +14 Health Regeneration.
Skill order
Max order:Chakra Magic›Illuminate›Blinding Light
Talents by level
- +200 Illuminate DamageChakra Magic Strong Dispels25
- +15s Spirit Form Duration+10% Solar Bind Magic Resistance Reduction20
- +25% Spirit Form Bright Speed Bonus+90 Blinding Light Damage15
- +40% Blinding Light Miss-2s Illuminate Cooldown10


























