More Snapfire guides
This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.
Overview
This guide explains every item in Snapfire's builds and when to buy it. Your spikes are level 6, when Mortimer Kisses comes online, and your core items: Aghanim's Shard and then Blink Dagger.
Strengths
- Reliable stun: Firesnap Cookie sets up kills and interrupts enemy channels.
- Mobility: Firesnap Cookie gets Snapfire in and out of fights.
- Heavy magical burst: Valve lists it as a Nuker.
Weaknesses
- Low base armor (1): vulnerable to physical harass early on.
- The enemy jungle and supports will target you for ganks.
Build cheat sheet
Pick the build that fits what you want to do this game.
- Most-played buildBalancedRecommendedThe items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Snapfire players buy in the public matches we measured.
- Damage buildOffensiveAdvancedMoves the popular items that add damage — Yasha and Kaya and Hand of Midas — to the front. Choose it when your lane went well and you can afford to be greedy. Built from what Snapfire players buy in the public matches we measured.
- Survival buildDefensiveSituationalPrioritises the popular items that keep you alive — Glimmer Cape and Black King Bar. Choose it against heavy disables or burst, or when you are the enemy's focus. Built from what Snapfire players buy in the public matches we measured.
Builds
Most-played build
When to use it
The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Snapfire players buy in the public matches we measured.
Where it's played
Picked before the game: the main lane first, then the alternatives.

321%
236%
142%- OfflaneMain42% of matchesOff lane as the space-making core (pos. 3).
- MidPriority 236% of matchesMid lane, one against one (pos. 2).
- Safe lanePriority 321% of matchesSafe lane as the farming core (pos. 1).
Starting items
Early game
Core items
- 1Aghanim's Shard
- 2Blink DaggerActive: Blink.
- 3Glimmer Cape+20% Magic Resistance. Active: Glimmer.
- 4Yasha and Kaya+16 Agility, +16 Intelligence, +20 Attack Speed.
Boots
Late game
Skill order
Max order:Scatterblast›Firesnap Cook…›Lil' Shredder
Talents by level
- +60% Lil' Shredder Attack Damage+6 Mortimer Kisses Launched25
- +2 Lil' Shredder Targets2 Firesnap Cookie Charges20
- Firesnap Cookie Cooldown+125 Cast Range15
- +30 Mortimer Kisses Burn DPS+70 Scatterblast Damage10
Damage build
When to use it
Moves the popular items that add damage — Yasha and Kaya and Hand of Midas — to the front. Choose it when your lane went well and you can afford to be greedy. Built from what Snapfire players buy in the public matches we measured.
Where it's played
Picked before the game: the main lane first, then the alternatives.

321%
236%
142%- OfflaneMain42% of matchesOff lane as the space-making core (pos. 3).
- MidPriority 236% of matchesMid lane, one against one (pos. 2).
- Safe lanePriority 321% of matchesSafe lane as the farming core (pos. 1).
Starting items
Core items
- 1Yasha and Kaya+16 Agility, +16 Intelligence, +20 Attack Speed.
- 2Hand of Midas+40 Attack Speed. Active: Transmute.
- 3Desolator+55 Damage.
- 4Meteor Hammer+6 Strength, +6 Agility, +24 Intelligence. Active: Meteor Hammer.
Boots
Late game
Skill order
Max order:Scatterblast›Firesnap Cook…›Lil' Shredder
Talents by level
- +60% Lil' Shredder Attack Damage+6 Mortimer Kisses Launched25
- +2 Lil' Shredder Targets2 Firesnap Cookie Charges20
- Firesnap Cookie Cooldown+125 Cast Range15
- +30 Mortimer Kisses Burn DPS+70 Scatterblast Damage10
Survival build
When to use it
Prioritises the popular items that keep you alive — Glimmer Cape and Black King Bar. Choose it against heavy disables or burst, or when you are the enemy's focus. Built from what Snapfire players buy in the public matches we measured.
Where it's played
Picked before the game: the main lane first, then the alternatives.

321%
236%
142%- OfflaneMain42% of matchesOff lane as the space-making core (pos. 3).
- MidPriority 236% of matchesMid lane, one against one (pos. 2).
- Safe lanePriority 321% of matchesSafe lane as the farming core (pos. 1).
Starting items
Core items
- 1Glimmer Cape+20% Magic Resistance. Active: Glimmer.
- 2Black King Bar+10 Strength, +24 Damage. Active: Avatar.
- 3Force Staff+10 Intelligence, +175 Health. Active: Force.
- 4Mekansm+5 Armor. Active: Restore.
Boots
Late game
Skill order
Max order:Scatterblast›Firesnap Cook…›Lil' Shredder
Talents by level
- +60% Lil' Shredder Attack Damage+6 Mortimer Kisses Launched25
- +2 Lil' Shredder Targets2 Firesnap Cookie Charges20
- Firesnap Cookie Cooldown+125 Cast Range15
- +30 Mortimer Kisses Burn DPS+70 Scatterblast Damage10
Abilities
Scatterblast17 / 14 / 11 / 8s85 / 90 / 95 / 100 mpSnapfire unloads with a wide blast that damages and slows enemies in a cone. Damage is increased by 25% and Movement Slow, Attack Slow and Slow Duration are increased by 50% for enemies caught at point-blank range.- Damage
- 100·160·220·280
- Slow duration
- 1
- Movement slow
- 100%
- Attack slow
- 100
- Point-blank range
- 450
Firesnap Cookie18 / 17 / 16 / 15s105 mpSnapfire feeds a potent cookie to Mortimer or an ally, causing them to hop a short distance. The hopping unit stuns and damages enemies in the landing zone.- Hop distance
- 425
- Impact radius
- 300
- Impact damage
- 60·130·200·270
- Impact stun duration
- 1·1.4·1.8·2.2
- Heal amount
- 0
Lil' Shredder24 / 20 / 16 / 12s70 / 80 / 90 / 100 mpSnapfire heats up her mounted turret to rapidly fire 5 attacks dealing fixed damage plus a percentage of her attack damage. Each attack reduces the enemy's armor. Provides bonus attack range for the duration.- Base damage per shot
- 20·35·50·65
- Attack damage
- 35%
- Bonus range
- 160·240·320·400
- Armor loss per stack
- 0.5
- Armor loss duration
- 5
Gobble Up40s120 mpMortimer gobbles up a creep or an allied hero, which he can then spit towards enemies. The unit stays in his belly up to [object Object] seconds.
Spit OutMortimer spits out the unit that's in his mouth, causing impact damage and stun in a large area. The glob leaves a pool of firespit based on the current level of Mortimer Kisses, that slows and applies damage over time. Spit Out has a no minimum launch range.- Impact radius
- 400
- Stun duration
- 1.2
Mortimer Kisses120 / 110 / 100s125 / 150 / 175 mpSnapfire's friend launches a barrage of firespit globs over 5.5 seconds. Globs cause impact damage and create pools of firespit, which slow and apply damage over time. Snapfire has a reduced turn rate for the duration and a minimum launch range of 600. Each glob can be targeted with a right click.- Glob count
- 8
- Impact radius
- 275
- Damage per glob
- 170·250·330
- Burn dps
- 60·80·100
- Enemy movement slow
- 15%·20%·25%
- Firespit pool duration
- 3.5
BoomstickPassiveSnapfire deals more damage to nearby enemies.- Min damage amp
- 0%
- Max damage amp
- 35%
- Min damage range
- 495
- Max damage range
- 50
Most played skill order
The most played order in the last 100 professional matches with this hero. Highlighted levels are the points spent on talents.
Max order:Scatterblast›Firesnap Cook…›Lil' Shredder
Strategy
1Starting items
What to buy before leaving the base, and what each item gives:
- Iron Branch — +1 All Attributes.
- Tango
- Faerie Fire — +2 Damage.
- Blood Grenade — +50 Health.
- Observer and Sentry Wards — 1600 Observer vision range, 6 Observer duration, 8 Sentry duration.
- Sentry Ward
2Core items
Your spikes are level 6, when Mortimer Kisses comes online, and your core items: Aghanim's Shard and then Blink Dagger. Buy them in this order; each one is a power spike:
- Arcane Boots — +45 Movement Speed, +0.25 Mana Regeneration, +125 Mana. Active: Replenish.
- Aghanim's Shard
- Blink Dagger — Active: Blink.
- Glimmer Cape — +20% Magic Resistance. Active: Glimmer.
- Yasha and Kaya — +16 Agility, +16 Intelligence, +20 Attack Speed.
3Late-game items
What players finish with once the core is done:
- Black King Bar — +10 Strength, +24 Damage. Active: Avatar.
- Shiva's Guard — +17 Armor, +75 Area of Effect. Active: Arctic Blast.
- Refresher Orb — +14 Health Regeneration, +7.0 Mana Regeneration. Active: Reset Cooldowns.
- Scythe of Vyse — +30 Intelligence, +8.5 Mana Regeneration. Active: Hex.
4Adapting to the game
The damage build moves the offensive items forward when you're ahead; the defensive one adds survival when the enemy focuses you. The situational builds in the matchups guide answer specific threats.
Tips
- Buy Aghanim's Shard as early as you can: it's your first real spike.
- Complete one item before starting the next: half-built items give less than one finished one.
- Look at the enemy team at every back and adjust the situational items.
- Don't sit on gold: spend it when you go back.
Changelog
- Guide created for patch 7.41.
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