Mais guias de Azmodan
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Introdução
Azmodan is a ranged Ranged Assassin in Heroes of the Storm. In this guide you play it as Ranged Assassin: your job is to deal consistent damage from range and clear waves. At level 10 you choose between the heroics Demonic Invasion and Tide of Sin.
Pontos fortes
- Good wave clear, according to Blizzard's own hero tags.
- Can hold a lane alone.
- Puts pressure on structures.
Pontos fracos
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
- No escape tools: vulnerable when divers reach it.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Balanced talentsEquilibradoRecomendadaAt each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
- Survival talentsDefensivoSituacionalAt each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.
- Utility talentsUtilidadeSituacionalAt each level, the talent with the most control, cooldown reduction or vision. Choose it when your team needs setup more than damage.
Builds
Balanced talents
Quando usar
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloPrioridade 2Holds a lane alone so the rest of the team can rotate.
Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
GreedGlobe of Annihilation deals 15% more damage to non-Heroic targets. Quest: After gaining 225 Annihilation, increase the range of All Shall Burn by 25% and Demon Warriors gain 20% Attack Speed and Movement Speed. Globe of Annihilation's damage penalty against Minions and Mercenaries is removed.QMissão
GluttonyIncrease the number of stacks of Annihilation gained by hitting Heroes with Globe of Annihilation from 2 to 4. Quest: After gaining 225 Annihilation, each enemy hit by Globe of Annihilation reduces its cooldown by 0.25 seconds, doubled against Heroes. Globe of Annihilation's damage penalty against Minions and Mercenaries is removed.QMissão
WrathEvery other Basic Attack against Heroes or Structures grant Annihilation. Quest: After gaining 225 Annihilation, hitting a Hero with Globe of Annihilation increases the damage of Azmodan's next Basic Attack against them within 3 seconds by 85% the amount of Annihilation he has. Globe of Annihilation's damage penalty against Minions and Mercenaries is removed.QMissão
- 1Fits more than one plan at level 1: damage and utility.
- 4Upgrades Summon Demon Warrior for more utility.
- 7Upgrades Globe of Annihilation for more utility.
- 10Fits more than one plan at level 10: damage and survivability.
- 13Fits more than one plan at level 13: damage and survivability.
- 16Upgrades All Shall Burn for more damage.
- 20Fits more than one plan at level 20: utility and damage.
Survival talents
Quando usar
At each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloPrioridade 2Holds a lane alone so the rest of the team can rotate.
Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
GreedGlobe of Annihilation deals 15% more damage to non-Heroic targets. Quest: After gaining 225 Annihilation, increase the range of All Shall Burn by 25% and Demon Warriors gain 20% Attack Speed and Movement Speed. Globe of Annihilation's damage penalty against Minions and Mercenaries is removed.QMissão
GluttonyIncrease the number of stacks of Annihilation gained by hitting Heroes with Globe of Annihilation from 2 to 4. Quest: After gaining 225 Annihilation, each enemy hit by Globe of Annihilation reduces its cooldown by 0.25 seconds, doubled against Heroes. Globe of Annihilation's damage penalty against Minions and Mercenaries is removed.QMissão
WrathEvery other Basic Attack against Heroes or Structures grant Annihilation. Quest: After gaining 225 Annihilation, hitting a Hero with Globe of Annihilation increases the damage of Azmodan's next Basic Attack against them within 3 seconds by 85% the amount of Annihilation he has. Globe of Annihilation's damage penalty against Minions and Mercenaries is removed.QMissão
- 1Upgrades Globe of Annihilation for more damage.
- 4The most survivability-focused option at level 4.
- 7Upgrades Globe of Annihilation for more utility.
- 10Heroic ability focused on survivability.
- 13Upgrades All Shall Burn for more survivability.
- 16Upgrades Globe of Annihilation for more survivability.
- 20Upgrades Globe of Annihilation.
Utility talents
Quando usar
At each level, the talent with the most control, cooldown reduction or vision. Choose it when your team needs setup more than damage.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloPrioridade 2Holds a lane alone so the rest of the team can rotate.
Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
GreedGlobe of Annihilation deals 15% more damage to non-Heroic targets. Quest: After gaining 225 Annihilation, increase the range of All Shall Burn by 25% and Demon Warriors gain 20% Attack Speed and Movement Speed. Globe of Annihilation's damage penalty against Minions and Mercenaries is removed.QMissão
GluttonyIncrease the number of stacks of Annihilation gained by hitting Heroes with Globe of Annihilation from 2 to 4. Quest: After gaining 225 Annihilation, each enemy hit by Globe of Annihilation reduces its cooldown by 0.25 seconds, doubled against Heroes. Globe of Annihilation's damage penalty against Minions and Mercenaries is removed.QMissão
WrathEvery other Basic Attack against Heroes or Structures grant Annihilation. Quest: After gaining 225 Annihilation, hitting a Hero with Globe of Annihilation increases the damage of Azmodan's next Basic Attack against them within 3 seconds by 85% the amount of Annihilation he has. Globe of Annihilation's damage penalty against Minions and Mercenaries is removed.QMissão
- 1Upgrades Globe of Annihilation for more utility.
- 4Upgrades Summon Demon Warrior for more utility.
- 7Upgrades Globe of Annihilation for more utility.
- 10Heroic ability focused on utility.
- 13The most utility-focused option at level 13.
- 16Adds an active ability for utility.
- 20Upgrades All Shall Burn for more utility.
Habilidades
QGlobe of Annihilation10s70 mpShoot a globe of destruction, dealing 176 (+4% per level) damage on impact. Quest: Hitting a Hero or killing a Minion within 1.5 seconds of being hit by Globe of Annihilation grants 2 Annihilation. Reward: Each stack of Annihilation increases the damage of Globe of Annihilation by 1, up to 400.
WSummon Demon Warrior10s25 mpSpawn a Demon Warrior that marches forward. Warriors deal 35 (+4% per level) damage per Attack and 18 (+4% per level) damage to nearby enemies every second. Lasts for 10 seconds. Usable while Channeling All Shall Burn.
EAll Shall Burn6s25 mpChannel a beam of death on an enemy, dealing 128 (+4% per level) damage per second for 2.5 seconds. If the Channel lasts its full duration, deal an extra 340 (+4% per level) damage to the target. Azmodan's Movement Speed is reduced by 30% while Channeling.
RDemonic InvasionHeroica100s60 mpRain a small army of Demonic Grunts down on enemies, dealing 85 (+4% per level) damage per impact. Grunts deal 39 (+4% per level) damage, have 750 (+4% per level) Health and last up to 10 seconds. When Grunts die they explode, dealing 40 (+4% per level) damage to nearby enemies, doubled against enemy Heroes. Usable while Channeling All Shall Burn.Heroic — hits an area. Plan your fights around its cooldown.
RTide of SinHeroica20s100 mpActivate to make the next Globe of Annihilation cost no Mana and deal 50% more damage. Usable while Channeling All Shall Burn.Heroic. Plan your fights around its cooldown.
DDemon LieutenantTraço60sSummon a Demon Lieutenant at any allied Mercenary, Minion, or Azmodan Demon. The Lieutenant will cast Demonic Smite every 7 seconds, instantly killing an enemy Minion. Lasts 20 seconds. Usable while Channeling All Shall Burn.
Estratégia
1Early game
Early, soak experience, clear waves quickly and poke the enemy from a safe distance. Don't trade health you can't get back. Trade at the edge of your range, and walk away as soon as the enemy starts to close the gap.
- Early talents: Greed and Army of Hell.
2Mid game
At level 10, Demonic Invasion or Tide of Sin becomes your fight-winning tool. Stay behind your frontline and deal damage without being reached.
- Heroics: Demonic Invasion and Tide of Sin.
3Late game
Late, you're a priority target: keep your distance, respect the enemy's heroics and never walk ahead of your tank.
- Level 20: Sin's Grasp.
4Team fights
Hit the closest target you can reach safely: your damage only counts while you're alive.
Dicas
- Choose between Demonic Invasion and Tide of Sin depending on the enemy team.
- Arrive at map objectives and mercenary camps before they start: the team that is there first chooses the fight.
- Before each fight, check which key abilities the enemy has available.
- Look at the minimap every few seconds: most deaths come from enemies you didn't see.
Confrontos
Forte contra
Blizzard classifies The Butcher as a Melee Assassin, and they have to close the gap before they can do anything to Azmodan, who fights at range.
Blizzard classifies Valeera as a Melee Assassin, and they have to close the gap before they can do anything to Azmodan, who fights at range.
Blizzard classifies Zeratul as a Melee Assassin, and they have to close the gap before they can do anything to Azmodan, who fights at range.
Fraco contra
Run and Gun lets Tychus reach Azmodan, who has no escape in the kit.
Swift Strike lets Genji reach Azmodan, who has no escape in the kit.
Haunting Wave lets Sylvanas reach Azmodan, who has no escape in the kit.
Combina bem com
Impaling Blades from Kerrigan holds enemies in place for Demonic Invasion from Azmodan.
Soothing Mist from Brightwing holds enemies in place for Demonic Invasion from Azmodan.
Force of Will from Medivh keeps Azmodan alive, and Azmodan is the damage the team needs to protect.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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