Mais guias de Corki
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Introdução
Corki belongs to Riot's Marksman and Mage classes and is played mainly as ADC (100% of the public matches we measured). It attacks from range (550 units) and uses mana. In this guide you play it as ADC: your job is to farm safely, deal sustained damage and take down towers. Its ultimate is Missile Barrage. Riot rates it 8/10 in attack, 6/10 in magic, 3/10 in defense and 6/10 in difficulty.
Pontos fortes
- High physical damage: Riot rates it 8/10 in attack.
- Missile Barrage hits several enemies: a strong team fight tool.
- Long attack range (550) for safe trades in lane.
Pontos fracos
- Fragile: Riot rates it 3/10 in defense.
- No dash or blink in the kit: vulnerable to ganks without vision.
- Relies on the team's peel in fights.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Standard buildEquilibradoRecomendadaThe default path: Stormrazor, Yun Tal Wildarrows and Blade of The Ruined King give the attack damage, critical strike and attack speed this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
- Crit buildOfensivoAvançadaAll-in on damage: Lord Dominik's Regards, The Collector and Infinity Edge stack attack damage, critical strike and armor penetration. Choose it when you're ahead or the enemy team is fragile — it gives up safety for kill pressure.
- Defensive buildDefensivoSituacionalKeeps enough damage while adding magic resist, attack damage and life steal through Mercurial Scimitar, Maw of Malmortius and Bandlepipes. Choose it against dive, assassins or a lane you can't win.
Builds
Standard build
Quando usar
The default path: Stormrazor, Yun Tal Wildarrows and Blade of The Ruined King give the attack damage, critical strike and attack speed this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

2
1100 %- Rota Inferior (ADC)Principal100 % das partidas
- MeioPrioridade 2
Itens iniciais
Itens principais
- 1Chuva de Canivete
- 2Flechatroz de Yun Tal
- 3Espada do Rei Destruído
Botas
Situacionais
Runas
Primária· Precisão













Secundária· Inspiração









Fragmentos
Feitiços de invocador
Flash
Curar
Crit build
Quando usar
All-in on damage: Lord Dominik's Regards, The Collector and Infinity Edge stack attack damage, critical strike and armor penetration. Choose it when you're ahead or the enemy team is fragile — it gives up safety for kill pressure.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

2
1100 %- Rota Inferior (ADC)Principal100 % das partidas
- MeioPrioridade 2
Itens iniciais
Itens principais
- 1Lembranças do Lorde Dominik
- 2A Coletora
- 3Gume do Infinito
Botas
Situacionais
Runas
Primária· Precisão













Secundária· Dominação









Fragmentos
Feitiços de invocador
Flash
Curar
Defensive build
Quando usar
Keeps enough damage while adding magic resist, attack damage and life steal through Mercurial Scimitar, Maw of Malmortius and Bandlepipes. Choose it against dive, assassins or a lane you can't win.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

2
1100 %- Rota Inferior (ADC)Principal100 % das partidas
- MeioPrioridade 2
Itens iniciais
Itens principais
- 1Cimitarra Mercurial
- 2Mandíbula de Malmortius
- 3Bandocanos
Botas
Situacionais
Runas
Primária· Precisão













Secundária· Determinação









Fragmentos
Feitiços de invocador
Flash
Curar
Habilidades
Munição HextecPassivaUma porcentagem do Dano de Ataque Básico de Corki é causada como Dano Verdadeiro adicional.
QBomba de Fósforo9/8.5/8/7.5/7s60/65/70/75/80 mpCorki dispara uma bomba luminosa em um local alvo, causando Dano Mágico a inimigos na área. Este ataque também revela unidades na área por uma curta duração.- Tempo de recarga
- 9·8.5·8·7.5·7
- Custo
- 60·65·70·75·80
- Alcance
- 825
WValquíria20/18/16/14/12s80/85/90/95/100 mpCorki sobrevoa uma curta distância, soltando bombas que criam um rastro de fogo, causando dano a oponentes que nele permanecerem.- Tempo de recarga
- 20·18·16·14·12
- Custo
- 80·85·90·95·100
- Alcance
- 600
EMetralhadora12s50/55/60/65/70 mpA metralhadora de Corki dispara rapidamente em área de cone à sua frente, causando dano, reduzindo a Armadura e a Resistência Mágica do inimigo.- Tempo de recarga
- 12
- Custo
- 50·55·60·65·70
- Alcance
- 600
RBarragem de MísseisSuprema2s35 mpCorki dispara um míssil em direção ao local alvo, que explode com o impacto, causando dano aos inimigos na área. Corki armazena mísseis ao longo do tempo, com um limite máximo. O 3º míssil armazenado será um Grandão, que causa dano adicional.- Tempo de recarga
- 2
- Custo
- 35
- Alcance
- 1225
Estratégia
1Early game
Bot is a two-on-two: your support decides a lot of the lane. Last hit, trade when your support engages and track the enemy jungler for dragon. Auto-attack the enemy when they walk up to last hit, and step back behind your minions as soon as they answer.
- Early items: B. F. Sword and Cloak of Agility.
2Mid game
With Stormrazor and Yun Tal Wildarrows, group for dragons and towers and take the towers your team opens. Farm the side waves when nothing is happening. Your spikes are level 6, when Missile Barrage comes online, and each completed item: Stormrazor first, then Yun Tal Wildarrows.
- Core items: Stormrazor, Yun Tal Wildarrows and Blade of The Ruined King.
3Late game
Late, you are the main source of damage: stay with your team, never face-check and hit the closest safe target.
- Late items: Death's Dance and Mercurial Scimitar.
4Team fights
Hit the closest target you can hit safely, not the one you want: a marksman that stays alive wins the fight. Use Missile Barrage where it hits the most enemies or catches the key target.
5Playing against Corki
Riot's own advice for facing this champion:
- Watch out for Corki's Missile Barrage. They deal splash damage, so you can get hit even when hiding behind minions.
- Corki is vulnerable after he uses his Valkyrie or Special Delivery, so try switching focus to him if he uses them to enter a fight.
Dicas
- Phosphorus Bomb can be used to reveal enemy units that might be hiding in a nearby patch of brush.
- Valkyrie can be used defensively as well, so try using it for a quick escape.
- Corki can continue to attack while using Gatling Gun. Maximizing Gatling Gun is key to mastering Corki.
- Your first spike is Stormrazor, and Yun Tal Wildarrows makes you a real threat: fight around those purchases.
- Take towers whenever the enemy shows on the other side of the map: they are your team's gold.
- Position so that the enemy has to go through your frontline to reach you.
Confrontos
Forte contra
Corki attacks from 550 units and Nilah from 225: every trade in lane happens at a distance they cannot answer.
Corki attacks from 550 units and Olaf from 125, with no dash in the kit to close the gap.
Corki attacks from 550 units and Xin Zhao from 175, with no dash in the kit to close the gap.
Fraco contra
Spark Surge lets Zeri reach Corki, who has no escape in the kit.
Arcane Shift lets Ezreal reach Corki, who has no escape in the kit.
Relentless Pursuit lets Lucian reach Corki, who has no escape in the kit.
Mudanças
- Guide created for patch 16.19.1.
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