More Janna guides
This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.
Overview
Your lane is about your marksman: trade when the enemy walks up to last hit, and ward the river before dragon spawns. Complete your support quest to unlock wards. Early, secure vision in the river and help your jungler contest the first dragon.
Strengths
- Sustain from Eye Of The Storm.
- Long attack range (550) for safe trades in lane.
- Clear job in the team: win the bottom lane with your marksman, control vision and enable your carries.
Weaknesses
- Mana-hungry early: spamming abilities leaves you empty before the fight.
- No dash or blink in the kit: vulnerable to ganks without vision.
Build cheat sheet
Pick the build that fits what you want to do this game.
- Lane buildBalancedRecommendedHow to open: starting items, then the components of Moonstone Renewer on your first backs, and boots when the lane allows.
- Standard buildBalancedAdvancedThe default path: Moonstone Renewer, Echoes of Helia and Imperial Mandate give the health, ability power and mana regeneration this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
Builds
Lane build
When to use it
How to open: starting items, then the components of Moonstone Renewer on your first backs, and boots when the lane allows.
Where it's played
Picked before the game: the main lane first, then the alternatives.

1100%- SupportMain100% of matches
Starting items
Early game
Core items
- 1Moonstone Renewer
Boots
Runes
Primary· Sorcery












Secondary· Resolve









Shards
Summoner spells
Flash
Exhaust
Standard build
When to use it
The default path: Moonstone Renewer, Echoes of Helia and Imperial Mandate give the health, ability power and mana regeneration this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
Where it's played
Picked before the game: the main lane first, then the alternatives.

1100%- SupportMain100% of matches
Starting items
Core items
- 1Moonstone Renewer
- 2Echoes of Helia
- 3Imperial Mandate
Boots
Situational
Runes
Primary· Sorcery












Secondary· Resolve









Shards
Summoner spells
Flash
Exhaust
Abilities
TailwindPassiveJanna's allies gain Move Speed moving towards her. Janna deals a portion of bonus Move Speed as bonus magic damage on hit and with Zephyr.
QHowling Gale14s90/95/100/105/110 mpBy creating a localized change in pressure and temperature, Janna is able to create a small storm that grows in size with time. She can activate the spell again to release the storm. On release this storm will fly towards the direction it was cast in, dealing damage and knocking away any enemies in its path.- Cooldown
- 14
- Cost
- 90·95·100·105·110
- Range
- 1075
WZephyr8/7.5/7/6.5/6s50/55/60/65/70 mpJanna summons an air elemental that passively increases her Move Speed and enables her to pass through units. She may also activate this ability to deal damage and slow an enemy's Move Speed.- Cooldown
- 8·7.5·7·6.5·6
- Cost
- 50·55·60·65·70
- Range
- 4294967295
EEye Of The Storm16/15/14/13/12s70/75/80/85/90 mpJanna conjures a defensive gale that shields an ally champion or turret from incoming damage and increases their Attack Damage.- Cooldown
- 16·15·14·13·12
- Cost
- 70·75·80·85·90
- Range
- 800
RMonsoonUltimate130/115/100s100 mpJanna surrounds herself in a magical storm, throwing enemies back. After the storm has settled, soothing winds heal nearby allies while the ability is active.- Cooldown
- 130·115·100
- Cost
- 100
- Range
- 725
Strategy
1Starting and early items
The first items decide how comfortable the lane is. The lane build below lists them with what each one gives you.
- Key early items: Kindlegem and Bandleglass Mirror.
2Trading
Trade when the enemy marksman goes for a last hit: they have to choose between the gold and the damage. The kit brings sustain with Monsoon.
3Wave management
Freeze the wave near your tower when you're weaker, slow push before a back and crash the wave when you want to roam or take a plate.
4Early objectives
Early, secure vision in the river and help your jungler contest the first dragon. Your spikes are level 6, when Monsoon comes online, and each completed item: Moonstone Renewer first, then Echoes of Helia.
Tips
- Trade when the enemy marksman goes for a last hit: they have to choose between the gold and the damage.
- Kindlegem is your first purchase that changes the lane: get it early.
- Eye of the Storm can be used on allied turrets.
- Early, secure vision in the river and help your jungler contest the first dragon.
Matchups
Strong against
Janna attacks from 550 units and Alistar from 125: every trade in lane happens at a distance they cannot answer.
Janna attacks from 550 units and Blitzcrank from 125: every trade in lane happens at a distance they cannot answer.
Janna attacks from 550 units and Braum from 125: every trade in lane happens at a distance they cannot answer.
Changelog
- Guide created for patch 16.19.1.
Was this helpful?
Your vote helps other players find the best guides.





























