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Leona · Support

Leona Guide

Guia completoBaseado em dadosMédiaPatch 16.19.1
445Atualizado

Este guia é montado pelo site com dados de partidas e do próprio jogo: ninguém o escreveu à mão. Se houver guias oficiais ou da comunidade, eles aparecem ao lado.

Introdução

Leona belongs to Riot's Tank and Support classes and is played mainly as Support (100% of the public matches we measured). It fights in melee range and uses mana. In this guide you play it as Support: your job is to win the bottom lane with your marksman, control vision and enable your carries. The kit brings crowd control (stun) with Shield of Daybreak and mobility with Zenith Blade. Its ultimate is Solar Flare. Riot rates it 4/10 in attack, 3/10 in magic, 8/10 in defense and 4/10 in difficulty.

Pontos fortes

  • Very durable: Riot rates it 8/10 in defense.
  • Crowd control: Shield of Daybreak applies a stun to set up kills.
  • Mobility: Zenith Blade lets you reposition, engage or escape.
  • Sustain from Shield of Daybreak.

Pontos fracos

  • Low priority on gold and experience.
  • Predictable if you always play it the same way: adapt your build to the enemy team.

Builds

Standard build

EquilibradoRecomendada
Abrir build

Quando usar

The default path: Locket of the Iron Solari, Knight's Vow and Sunfire Aegis give the health, magic resist and armor this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.

Por onde se joga

É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

Summoner's RiftLado vermelho · canto inferior esquerdoLado azul · canto superior direito
  1. SuportePrincipal100 % das partidas

Itens iniciais

Atlas MundialPoção de Vida

Itens principais

  1. 1Medalhão dos Solari de Ferro
  2. 2Juramento do Cavaleiro
  3. 3Égide de Fogo Solar

Botas

Botas Galvanizadas de Aço

Situacionais

Couraça do DefuntoAgainst heavy physical damage.Rookern LamúricoAgainst heavy magic damage.Presságio de RanduinAgainst burst and assassins.Armadura de EspinhosCuts the enemy's healing.

Runas

Primária· Determinação

PrecisãoDominaçãoFeitiçariaInspiraçãoDeterminação
Aperto dos Mortos-VivosPós-choqueGuardião
DemolirFonte da VidaGolpe de Escudo
CondicionamentoVentos RevigorantesOsso Revestido
Crescimento ExcessivoRevitalizarInabalável

Secundária· Inspiração

PrecisãoDominaçãoFeitiçariaInspiração
Flashtração HextecCalçados MágicosReembolso
Tônico TriploTônico de Distorção no TempoEntrega de Biscoitos
Perspicácia CósmicaVelocidade de AproximaçãoQuebra-galho

Fragmentos

Força adaptativaVelocidade de ataqueAceleração de habilidade
Força adaptativaVelocidade de movimentoVida escalável
VidaTenacidade e resistência a lentidãoVida escalável

Feitiços de invocador

  • Flash
  • Incendiar

Habilidades

  • Luz do SolPassivaHabilidades que causam dano atingem os inimigos com Luz do Sol por 1,5s. Quando Campeões aliados causam dano a esses alvos, a Luz do Sol é consumida para causar Dano Mágico adicional.
  • QProteção da Aurora5s30/35/40/45/50 mpLeona usa seu escudo para fazer seu próximo ataque básico, causando Dano Mágico adicional e atordoando o alvo.
    Tempo de recarga
    5
    Custo
    30·35·40·45·50
    Alcance
    100
    Basic ability — applies a stun and shields. Save it for priority targets or to interrupt a channel.
  • WEclipse14/13/12/11/10s60 mpLeona ergue seu escudo para receber redução de dano, Armadura e Resistência Mágica. Quando a duração chegar ao fim, caso haja inimigos próximos, ela causará Dano Mágico a eles e prolongará a duração do efeito.
    Tempo de recarga
    14·13·12·11·10
    Custo
    60
    Alcance
    450
  • ELâmina Zênite12/10.5/9/7.5/6s40/45/50/55/60 mpLeona projeta uma imagem solar da sua espada, causando Dano Mágico a todos os inimigos em uma fila. Quando a imagem some, o último campeão inimigo a ser acertado fica imobilizado por um curto periodo e Leona o ataca.
    Tempo de recarga
    12·10.5·9·7.5·6
    Custo
    40·45·50·55·60
    Alcance
    875
    Basic ability — moves you and hits an area. Keep it to escape unless the kill is certain.
  • RLabareda SolarSuprema90/75/60s100 mpLeona invoca um raio de energia solar do céu, causando dano aos inimigos em uma área. Inimigos no centro da área são atordoados, enquanto inimigos próximos à extremidade sofrem redução de velocidade.
    Tempo de recarga
    90·75·60
    Custo
    100
    Alcance
    1200
    Ultimate — applies a stun and hits an area. Save it for priority targets or to interrupt a channel.

Estratégia

1Early game

Your lane is about your marksman: trade when the enemy walks up to last hit, and ward the river before dragon spawns. Complete your support quest to unlock wards. Trade when the enemy marksman goes for a last hit: they have to choose between the gold and the damage.

  • Early items: Kindlegem and Cloth Armor.

2Mid game

In the mid game, move with your jungler to ward and clear vision around dragons and towers. You're the one who decides where fights happen. Your spikes are level 6, when Solar Flare comes online, and each completed item: Locket of the Iron Solari first, then Knight's Vow.

  • Core items: Locket of the Iron Solari, Knight's Vow and Sunfire Aegis.

3Late game

Late, vision wins games: ward before Baron or Elder, never alone, and stay close to your carries.

  • Late items: Dead Man's Plate and Kaenic Rookern.

4Team fights

Protect whoever the enemy dives: Shield of Daybreak on the diver is worth more than any damage you could deal. Use Solar Flare where it hits the most enemies or catches the key target.

5Playing against Leona

Riot's own advice for facing this champion:

  • When Leona activates Eclipse, you have three seconds to get away from her before she deals damage.
  • Only foes in the center of Solar Flare get stunned, so you can often avoid this if you're quick.

Dicas

  • Lead the charge and mark your foes with Sunlight before your allies deal damage.
  • Shield of Daybreak and Zenith Blade form a powerful offensive combo.
  • You can absorb a huge amount of damage using Eclipse, but you must stay near enemies to gain the bonus duration.
  • Save Shield of Daybreak to answer the enemy engage when you're behind, and to start fights when you're ahead.
  • Buy a Control Ward every time you go back: it's the cheapest way to win vision.
  • After the laning phase, move with your jungler — two players warding are much safer than one.

Confrontos

Forte contra

  • Leona starts with 646 health and 43 armour against Yuumi's 500 and 25: the early trades are already won on paper.

  • Leona starts with 646 health and 43 armour against Senna's 530 and 25: the early trades are already won on paper.

  • Leona starts with 646 health and 43 armour against Renata Glasc's 545 and 27: the early trades are already won on paper.

Fraco contra

  • Leona has to walk up to start a fight, and Sear (stun) stops that engage before it lands.

  • Leona has to walk up to start a fight, and Focused Resolve (root) stops that engage before it lands.

  • Leona has to walk up to start a fight, and Depth Charge (stun) stops that engage before it lands.

Combina bem com

  • Shield of Daybreak from Leona holds enemies in place for Riftwalk from Kassadin.

  • Thundering Smash from Volibear holds enemies in place for Solar Flare from Leona.

  • Spectral Maw from Viego holds enemies in place for Solar Flare from Leona.

Mudanças

  1. Guide created for patch 16.19.1.

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