Skip to content

Leona · Support

Leona Matchups and Counters

MatchupsData-drivenMediumPatch 16.19.1
1.7KUpdated

This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.

Overview

This guide covers Leona's matchups and how to adapt to them. Riot publishes no matchup statistics, so the matchups below come from the champions' own stats and kits: attack range, starting durability, crowd control and mobility. They describe an advantage on paper, not a measured result.

Strengths

  • Crowd control: Shield of Daybreak applies a stun to set up kills.
  • Sustain from Shield of Daybreak.
  • Solar Flare hits several enemies: a strong team fight tool.

Weaknesses

  • Low priority on gold and experience.
  • Predictable if you always play it the same way: adapt your build to the enemy team.

Builds

Against physical damage

DefensiveRecommended
Open build

When to use it

For a lane or a team that hits with attacks: armor boots and an armor item in the core.

Where it's played

Picked before the game: the main lane first, then the alternatives.

Summoner's RiftRed side · bottom leftBlue side · top right
  1. SupportMain100% of matches

Starting items

World AtlasHealth Potion

Core items

  1. 1Locket of the Iron Solari
  2. 2Knight's Vow
  3. 3Dead Man's Plate

Boots

Plated Steelcaps

Situational

Iceborn GauntletAgainst heavy physical damage.Kaenic RookernAgainst heavy magic damage.Randuin's OmenAgainst burst and assassins.

Runes

Primary· Resolve

PrecisionDominationSorceryInspirationResolve
Grasp of the UndyingAftershockGuardian
DemolishFont of LifeShield Bash
ConditioningSecond WindBone Plating
OvergrowthRevitalizeUnflinching

Secondary· Inspiration

PrecisionDominationSorceryInspiration
Hextech FlashtraptionMagical FootwearCash Back
Triple TonicTime Warp TonicBiscuit Delivery
Cosmic InsightApproach VelocityJack Of All Trades

Shards

Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling

Summoner spells

  • Flash
  • Ignite

Abilities

  • SunlightPassiveDamaging spells afflict enemies with Sunlight for 1.5 seconds. When allied Champions deal damage to those targets, they consume the Sunlight to deal additional magic damage.
  • QShield of Daybreak5s30/35/40/45/50 mpLeona uses her shield to perform her next basic attack, dealing bonus magic damage and stunning the target.
    Cooldown
    5
    Cost
    30·35·40·45·50
    Range
    100
  • WEclipse14/13/12/11/10s60 mpLeona raises her shield to gain Damage Reduction, Armor, and Magic Resist. When the duration first ends, if there are nearby enemies, she will deal magic damage to them and prolong the duration of the effect.
    Cooldown
    14·13·12·11·10
    Cost
    60
    Range
    450
  • EZenith Blade12/10.5/9/7.5/6s40/45/50/55/60 mpLeona projects a solar image of her sword, dealing magic damage to all enemies in a line. When the image fades, the last enemy champion struck will be briefly immobilized and Leona will dash to them.
    Cooldown
    12·10.5·9·7.5·6
    Cost
    40·45·50·55·60
    Range
    875
  • RSolar FlareUltimate90/75/60s100 mpLeona calls down a beam of solar energy, dealing damage to enemies in an area. Enemies in the center of the area are stunned, while enemies on the outside are slowed.
    Cooldown
    90·75·60
    Cost
    100
    Range
    1200

Strategy

1Good matchups

Leona does well against these:

  • Yuumi: Leona starts with 646 health and 43 armour against Yuumi's 500 and 25: the early trades are already won on paper.
  • Senna: Leona starts with 646 health and 43 armour against Senna's 530 and 25: the early trades are already won on paper.
  • Renata Glasc: Leona starts with 646 health and 43 armour against Renata Glasc's 545 and 27: the early trades are already won on paper.

2Tough matchups

Leona struggles against these:

  • Brand: Leona has to walk up to start a fight, and Sear (stun) stops that engage before it lands.
  • Karma: Leona has to walk up to start a fight, and Focused Resolve (root) stops that engage before it lands.
  • Nautilus: Leona has to walk up to start a fight, and Depth Charge (stun) stops that engage before it lands.

3Synergies

Leona works well alongside these, because their kits fit together:

  • Kassadin: Shield of Daybreak from Leona holds enemies in place for Riftwalk from Kassadin.
  • Volibear: Thundering Smash from Volibear holds enemies in place for Solar Flare from Leona.
  • Viego: Spectral Maw from Viego holds enemies in place for Solar Flare from Leona.

4Adapting the build

The situational builds in this guide answer specific threats: Against physical damage, Against magic damage and Against healing.

5Playing against Leona

If you're on the other side, this is what to exploit:

  • When Leona activates Eclipse, you have three seconds to get away from her before she deals damage.
  • Only foes in the center of Solar Flare get stunned, so you can often avoid this if you're quick.

Tips

  • Look at the enemy team before choosing your build: the situational builds below answer the most common threats.
  • Good matchup: Yuumi. Play forward when you face them.
  • Tough matchup: Brand. Play safer and wait for your team.
  • Against teams with a lot of dive, save Zenith Blade for the first jump.
  • Against slippery heroes, hold Shield of Daybreak until their escape is used.

Matchups

Strong against

  • Leona starts with 646 health and 43 armour against Yuumi's 500 and 25: the early trades are already won on paper.

  • Leona starts with 646 health and 43 armour against Senna's 530 and 25: the early trades are already won on paper.

  • Leona starts with 646 health and 43 armour against Renata Glasc's 545 and 27: the early trades are already won on paper.

Weak against

  • Leona has to walk up to start a fight, and Sear (stun) stops that engage before it lands.

  • Leona has to walk up to start a fight, and Focused Resolve (root) stops that engage before it lands.

  • Leona has to walk up to start a fight, and Depth Charge (stun) stops that engage before it lands.

Works well with

  • Shield of Daybreak from Leona holds enemies in place for Riftwalk from Kassadin.

  • Thundering Smash from Volibear holds enemies in place for Solar Flare from Leona.

  • Spectral Maw from Viego holds enemies in place for Solar Flare from Leona.

Changelog

  1. Guide created for patch 16.19.1.

Was this helpful?

Your vote helps other players find the best guides.