The most-bought items without the situational ones: buy them in this order and focus on playing the hero.
Builds
Todas as builds de todos os guias: itens, runas, talentos e ordem de habilidades para cada estilo. Cada uma leva ao guia que explica quando usá-la.
The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Phantom Lancer players buy in the public matches we measured.
For games against right-click carries: keep your first two core items and add armor, evasion or damage block.
For games where the enemy kills with spells: keep your first two core items and add magic resistance or spell immunity.
Turbo gives more gold and faster respawns: skip most laning items and go straight for your core, then the damage items.
The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Slark players buy in the public matches we measured.
The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Gyrocopter players buy in the public matches we measured.
Moves the popular items that add damage — Diffusal Blade and Battle Fury — to the front. Choose it when your lane went well and you can afford to be greedy. Built from what Riki players buy in the public matches we measured.
Moves the popular items that add damage — Radiance and Veil of Discord — to the front. Choose it when your lane went well and you can afford to be greedy. Built from what Ember Spirit players buy in the public matches we measured.
Moves the popular items that add damage — Witch Blade and Orchid Malevolence — to the front. Choose it when your lane went well and you can afford to be greedy. Built from what Storm Spirit players buy in the public matches we measured.
The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Bristleback players buy in the public matches we measured.
What leaves the fountain and what lands in the first ten minutes, with what each item gives you.
For games where the enemy kills with spells: keep your first two core items and add magic resistance or spell immunity.
For games against a lot of stuns and silences: items that dispel, block or ignore them.
For games against right-click carries: keep your first two core items and add armor, evasion or damage block.
For games against right-click carries: keep your first two core items and add armor, evasion or damage block.
For games against right-click carries: keep your first two core items and add armor, evasion or damage block.
For games against right-click carries: keep your first two core items and add armor, evasion or damage block.
Turbo gives more gold and faster respawns: skip most laning items and go straight for your core, then the damage items.
The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Razor players buy in the public matches we measured.
The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Clockwerk players buy in the public matches we measured.
Moves the popular items that add damage — Crystalys and Skull Basher — to the front. Choose it when your lane went well and you can afford to be greedy. Built from what Marci players buy in the public matches we measured.
Moves the popular items that add damage — Vladmir's Offering and Meteor Hammer — to the front. Choose it when your lane went well and you can afford to be greedy. Built from what Jakiro players buy in the public matches we measured.
Moves the popular items that add damage — Desolator and Vladmir's Offering — to the front. Choose it when your lane went well and you can afford to be greedy. Built from what Mars players buy in the public matches we measured.



























































































