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Skywrath Mage · Soft Support (pos. 4)

Skywrath Mage Guide

Guia completoBaseado em dadosMédiaPatch 7.41
5,3 milAtualizado

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Introdução

Skywrath Mage is a ranged Intelligence hero that Valve tags as Nuker, Support and Disabler. It is played mainly as Soft Support (pos. 4): 57% of the public matches we measured, by starting lane and starting items. In this guide you play it as Soft Support (pos. 4): your job is to help your offlaner win the hard lane, rotate for kills and make space with your spells. The kit brings crowd control (silence) with Ancient Seal. Its ultimate is Mystic Flare. This patch, Skywrath Mage wins 50.0% of the 437,197 public matches we measured (B tier on our ladder).

Pontos fortes

  • Reliable silence: Ancient Seal sets up kills and interrupts enemy channels.
  • Keeps allies alive with Shield of the Scion.
  • Long attack range (625) to harass and last hit safely.
  • Heavy magical burst: Valve lists it as a Nuker.

Pontos fracos

  • No escape in the kit: without good positioning and vision, Skywrath Mage is easy to catch.
  • Low base armor (-2): vulnerable to physical harass early on.
  • Plays on little gold: expensive items arrive late.

Builds

Most-played build

EquilibradoRecomendada
Abrir build

Quando usar

The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Skywrath Mage players buy in the public matches we measured.

Por onde se joga

É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

Visto do lado RadiantRadiant · canto inferior esquerdoDire · canto superior direito
  1. Rota difícilPrincipal60 % das partidasOff lane next to your offlaner, as Soft Support (pos. 4).
  2. Rota seguraPrioridade 228 % das partidasSafe lane next to your carry, as Hard Support (pos. 5).
  3. MeioPrioridade 313 % das partidasMid lane, one against one (pos. 2).

Itens iniciais

Galho de FerroTangoTiaraGranada de SangueSentinelas Observadoras e ReveladorasManto da Inteligência

Primeiros itens

Talismã NuloUrna das SombrasGarrafa

Itens principais

  1. 1Bastão de Atos
  2. 2Fragmento de Aghanim
  3. 3Cetro Fantasma
  4. 4Capa Cintilante

Botas

Botas Arcanas

Final de partida

Adaga de TranslocaçãoCajado de ForçaFoice de VyseCetro de Aghanim

Ordem de habilidades

Evoluir primeiro:Arcane Bolt›Ancient Seal›Concussive Sh…

Habilidade1234567891011121314151617
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Talentos por nível

  1. +1,5x p/ multiplicador de Inteligência de Energia Arcana
    +400 de dano para Relâmpagos Místicos
    25
  2. Disparo Contusivo global
    +10% de dano mágico adicional para Selo Ancestral
    20
  3. -6s de intervalo entre usos para Selo Ancestral
    +20% de retardo para Disparo Contusivo
    15
  4. +1,5 de regeneração de mana
    +125 de alcance de uso para Energia Arcana
    10

Habilidades

  • Energia Arcana5 / 4 / 3 / 2s70 mpLança uma lenta esfera de energia arcana, causando dano a uma unidade inimiga com base na Inteligência do Skywrath Mage.
    Dano base
    60·90·120·150
    Multiplicador de inteligência
    1.5
  • Disparo Contusivo15 / 14 / 13 / 12s80 / 85 / 90 / 95 mpO Skywrath Mage dispara um projétil de longo alcance que atinge o herói inimigo mais próximo dentro de uma grande área. No impacto, o projétil causa dano e retardo em área.
    Alcance do disparo
    1600
    Raio do dano
    250
    Dano
    120·180·240·300
    Duração do retardo
    4
    Vel. de mov. adicional
    40%
  • Selo Ancestral14s80 / 90 / 100 / 110 mpSela a unidade-alvo com uma runa ancestral, silenciando-a e fazendo com que sofra dano adicional de magias.
    Aumento de dano mágico
    -20%·-25%·-30%·-35%
    Duração
    3·4·5·6
    Basic ability — applies a silence. Save it for priority targets or to interrupt a channel.
  • Escudo do DescendentePassivaSempre que o Skywrath Mage causar dano mágico a um herói inimigo com as suas habilidades, ele ganha uma pequena barreira contra dano mágico. Cada instância se acumula de forma independente.
    Barreira
    13.5
    Duração
    12
  • Relâmpagos Místicos55 / 35 / 15s300 / 550 / 800 mpO Skywrath Mage usa a sua habilidade mágica suprema para invocar um campo místico preciso e violento que devasta os seus adversários. Causa dano gigantesco distribuído igualmente entre todos os heróis na área por 2 segundos.
    Raio
    170
    Duração do efeito
    2
    Dano
    800·1200·1600
    Ultimate. Plan your fights around its cooldown.

Ordem de habilidades mais jogada

A ordem mais jogada nas últimas 94 partidas profissionais com este herói. Os níveis destacados são os pontos gastos em talentos.

Evoluir primeiro:Arcane Bolt›Ancient Seal›Concussive Sh…

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Estratégia

1Early game

Position 4 starts in the off lane with your offlaner: harass the enemy carry, block or pull their camp when it helps and look for the first rotation to mid once the runes spawn. Harass when the enemy core walks up to last hit: every hit you land is gold your carry keeps.

  • Early items: Null Talisman and Urn of Shadows.

2Mid game

Rotate to the lanes where you can get kills, smoke with your cores to catch heroes out of position and keep vision around the next objective. Your spikes are level 6, when Mystic Flare comes online, and your core items: Rod of Atos and then Aghanim's Shard.

  • Core items: Rod of Atos, Aghanim's Shard and Ghost Scepter.

3Late game

Late, your death costs little gold but your spells are worth a lot: stay behind the team, keep your save items ready and ward before the fight, not during it.

  • Late items: Blink Dagger and Force Staff.

4Team fights

Stay behind your cores, use Ancient Seal on whoever jumps on your carry and keep Shield of the Scion for the moment the enemy commits. Use Mystic Flare where it hits the most enemies or catches the key target.

Dicas

  • Land Ancient Seal on the enemy core first: a disabled carry doesn't hit back.
  • Keep Shield of the Scion for the moment the enemy commits, not to top up health.
  • Buy and place wards every time they are available: vision is your first job.
  • Your key purchases are Rod of Atos and Aghanim's Shard: they give your team the saves it needs.
  • Plan fights around Mystic Flare: without it, Skywrath Mage is far less threatening.

Confrontos

Forte contra

  • Dragon Knight57,8%winrate no confronto

    Skywrath Mage wins 57.8% of the 218 games measured against Dragon Knight this patch.

    218 partidas

  • Queen of Pain54,8%winrate no confronto

    Skywrath Mage wins 54.8% of the 197 games measured against Queen of Pain this patch.

    197 partidas

  • Nature's Prophet54,6%winrate no confronto

    Skywrath Mage wins 54.6% of the 130 games measured against Nature's Prophet this patch.

    130 partidas

  • Underlord54,6%winrate no confronto

    Skywrath Mage wins 54.6% of the 130 games measured against Underlord this patch.

    130 partidas

  • Templar Assassin53,0%winrate no confronto

    Skywrath Mage wins 53.0% of the 202 games measured against Templar Assassin this patch.

    202 partidas

Fraco contra

  • Snapfire38,8%winrate no confronto

    Skywrath Mage only wins 38.8% of the 322 games measured against Snapfire this patch.

    322 partidas

  • Phoenix39,8%winrate no confronto

    Skywrath Mage only wins 39.8% of the 118 games measured against Phoenix this patch.

    118 partidas

  • Ring Master40,1%winrate no confronto

    Skywrath Mage only wins 40.1% of the 142 games measured against Ring Master this patch.

    142 partidas

  • Viper41,0%winrate no confronto

    Skywrath Mage only wins 41.0% of the 100 games measured against Viper this patch.

    100 partidas

  • Tusk44,0%winrate no confronto

    Skywrath Mage only wins 44.0% of the 259 games measured against Tusk this patch.

    259 partidas

Combina bem com

  • Skywrath Mage can peel for Tiny with Ancient Seal, and Tiny has no escape of their own.

  • Skywrath Mage can peel for Kez with Ancient Seal, and Kez has no escape of their own.

  • Skywrath Mage can peel for Phantom Lancer with Ancient Seal, and Phantom Lancer has no escape of their own.

Mudanças

  1. Guide created for patch 7.41.

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