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Gangplank Matchups and Counters

ConfrontosBaseado em dadosExpertPatch 16.19.1
401Atualizado

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Introdução

This guide covers Gangplank's matchups and how to adapt to them. Riot publishes no matchup statistics, so the matchups below come from the champions' own stats and kits: attack range, starting durability, crowd control and mobility. They describe an advantage on paper, not a measured result.

Pontos fortes

  • Sustain from Remove Scurvy.
  • Clear job in the team: win a long one-on-one lane, pressure the side and matter in team fights.
  • Cannon Barrage gives it a decisive moment in fights.

Pontos fracos

  • No dash or blink in the kit: vulnerable to ganks without vision.
  • Melee range: ranged opponents can poke it in lane.
  • Hard to master: Riot rates its difficulty 9/10.

Builds

Against physical damage

DefensivoRecomendada
Abrir build

Quando usar

For a lane or a team that hits with attacks: armor boots and an armor item in the core.

Por onde se joga

É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

Summoner's RiftLado vermelho · canto inferior esquerdoLado azul · canto superior direito
  1. Rota SuperiorPrincipal100 % das partidas

Itens iniciais

Lâmina de DoranPoção de Vida

Itens principais

  1. 1Cutelo Negro
  2. 2Força da Trindade
  3. 3Dança da Morte

Botas

Botas Galvanizadas de Aço

Situacionais

Anjo GuardiãoAgainst heavy physical damage.Cimitarra MercurialAgainst heavy magic damage.Serrespada QuimiopunkCuts the enemy's healing.

Runas

Primária· Determinação

PrecisãoDominaçãoFeitiçariaInspiraçãoDeterminação
Aperto dos Mortos-VivosPós-choqueGuardião
DemolirFonte da VidaGolpe de Escudo
CondicionamentoVentos RevigorantesOsso Revestido
Crescimento ExcessivoRevitalizarInabalável

Secundária· Precisão

PrecisãoDominaçãoFeitiçariaInspiração
Absorção VitalTriunfoPresença de Espírito
Lenda: EspontaneidadeLenda: AceleraçãoLenda: Linhagem
Golpe de MisericórdiaDilacerarAté a Morte

Fragmentos

Força adaptativaVelocidade de ataqueAceleração de habilidade
Força adaptativaVelocidade de movimentoVida escalável
VidaTenacidade e resistência a lentidãoVida escalável

Feitiços de invocador

  • Flash
  • Teleporte

Habilidades

  • Julgamento de FogoPassivaPeriodicamente, o ataque corpo a corpo de Gangplank deixará seu inimigo em chamas.
  • QNegociarrr4.5s50/45/40/35/30 mpDispara no alvo, saqueando ouro para cada abate de unidade.
    Tempo de recarga
    4.5
    Custo
    50·45·40·35·30
    Alcance
    625
  • WRemover Escorbuto22/20/18/16/14s60/70/80/90/100 mpCome fruta cítrica para curar efeitos de controle de grupo e restaurar Vida.
    Tempo de recarga
    22·20·18·16·14
    Custo
    60·70·80·90·100
    Alcance
    400
  • EBarril de PólvoraGangplank posiciona um Barril de Pólvora no local-alvo. Ele explodirá caso seja atacado, causando dano aos inimigos na área e reduzindo a Velocidade de Movimento deles.
    Alcance
    1000
  • RBarragem de CanhãoSuprema160/140/120s100 mpGangplank sinaliza para que seu navio bombardeie uma área, causando dano e lentidão aos inimigos.
    Tempo de recarga
    160·140·120
    Custo
    100
    Alcance
    30000

Estratégia

1Good matchups

Gangplank does well against these:

  • Teemo: Remove Scurvy lets Gangplank recover from Teemo's poke, and Teemo has no hard crowd control to punish it.
  • Kennen: Remove Scurvy lets Gangplank recover from Kennen's poke, and Kennen has no hard crowd control to punish it.
  • Twisted Fate: Remove Scurvy lets Gangplank recover from Twisted Fate's poke, and Twisted Fate has no hard crowd control to punish it.

2Tough matchups

Gangplank struggles against these:

  • Quinn: Quinn attacks from 525 units and Gangplank from 125, with no dash in the kit to close the gap.
  • Heimerdinger: Heimerdinger attacks from 550 units and Gangplank from 125, with no dash in the kit to close the gap.
  • Zaahen: Gangplank has to walk up to start a fight, and The Darkin Glaive (knock-up) stops that engage before it lands.

3Synergies

Gangplank works well alongside these, because their kits fit together:

  • Ahri: Gangplank takes the first hits in front, which gives Ahri time to deal damage.
  • Bard: Gangplank takes the first hits in front, which gives Bard time to deal damage.
  • Nami: Gangplank takes the first hits in front, which gives Nami time to deal damage.

4Adapting the build

The situational builds in this guide answer specific threats: Against physical damage, Against magic damage and Against healing.

5Playing against Gangplank

If you're on the other side, this is what to exploit:

  • Parrrley deals a high amount of physical damage. Items that grant Armor can help if an enemy Gangplank is doing well.
  • Once Gangplank reaches level 6, watch out for his global-range ultimate, Cannon Barrage!

Dicas

  • Look at the enemy team before choosing your build: the situational builds below answer the most common threats.
  • Good matchup: Teemo. Play forward when you face them.
  • Tough matchup: Quinn. Play safer and wait for your team.
  • In a tough matchup, an even lane is already a good result.

Confrontos

Forte contra

  • Remove Scurvy lets Gangplank recover from Teemo's poke, and Teemo has no hard crowd control to punish it.

  • Remove Scurvy lets Gangplank recover from Kennen's poke, and Kennen has no hard crowd control to punish it.

  • Remove Scurvy lets Gangplank recover from Twisted Fate's poke, and Twisted Fate has no hard crowd control to punish it.

Fraco contra

  • Quinn attacks from 525 units and Gangplank from 125, with no dash in the kit to close the gap.

  • Heimerdinger attacks from 550 units and Gangplank from 125, with no dash in the kit to close the gap.

  • Gangplank has to walk up to start a fight, and The Darkin Glaive (knock-up) stops that engage before it lands.

Combina bem com

  • Gangplank takes the first hits in front, which gives Ahri time to deal damage.

  • Gangplank takes the first hits in front, which gives Bard time to deal damage.

  • Gangplank takes the first hits in front, which gives Nami time to deal damage.

Mudanças

  1. Guide created for patch 16.19.1.

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