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Introdução
Naafiri belongs to Riot's Assassin and Fighter classes and is played mainly as Mid (100% of the public matches we measured). It fights in melee range and uses mana. In this guide you play it as Mid: your job is to win the central lane, roam to the side lanes and control the river. The kit brings mobility with Darkin Daggers and sustain with Eviscerate. Its ultimate is Hounds' Pursuit. Riot rates it 9/10 in attack, 5/10 in defense and 2/10 in difficulty.
Pontos fortes
- High physical damage: Riot rates it 9/10 in attack.
- Mobility: Darkin Daggers lets you reposition, engage or escape.
- Sustain from Eviscerate.
- Hounds' Pursuit hits several enemies: a strong team fight tool.
Pontos fracos
- Melee range: ranged opponents can poke it in lane.
- The enemy jungle and supports will target you for ganks.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Standard buildEquilibradoRecomendadaThe default path: Black Cleaver, Bastionbreaker and Serylda's Grudge give the health, attack damage and on-hit effects this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
- Defensive buildDefensivoSituacionalKeeps enough damage while adding magic resist, attack damage and life steal through Mercurial Scimitar, Maw of Malmortius and Death's Dance. Choose it against dive, assassins or a lane you can't win.
Builds
Standard build
Quando usar
The default path: Black Cleaver, Bastionbreaker and Serylda's Grudge give the health, attack damage and on-hit effects this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1100 %- MeioPrincipal100 % das partidas
Itens iniciais
Itens principais
- 1Cutelo Negro
- 2Quebra-Bastião
- 3Rancor de Serylda
Botas
Situacionais
Runas
Primária· Dominação












Secundária· Precisão









Fragmentos
Feitiços de invocador
Flash
Incendiar
Defensive build
Quando usar
Keeps enough damage while adding magic resist, attack damage and life steal through Mercurial Scimitar, Maw of Malmortius and Death's Dance. Choose it against dive, assassins or a lane you can't win.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1100 %- MeioPrincipal100 % das partidas
Itens iniciais
Itens principais
- 1Cimitarra Mercurial
- 2Mandíbula de Malmortius
- 3Dança da Morte
Botas
Situacionais
Runas
Primária· Precisão













Secundária· Determinação









Fragmentos
Feitiços de invocador
Flash
Teleporte
Habilidades
Em Maior NúmeroPassivaUma matilha surge e ataca os alvos dos ataques e habilidades de Naafiri.
QAdagas Darkin9/8.5/8/7.5/7s50/60/70/80/90 mpNaafiri arremessa até duas adagas; cada uma causa dano de sangramento ou, caso o alvo já esteja sangrando, dano adicional. A matilha avança para atacar o primeiro Campeão ou monstro atingido pela Habilidade.- Tempo de recarga
- 9·8.5·8·7.5·7
- Custo
- 50·60·70·80·90
- Alcance
- 900
WChamado da Matilha26/24/22/20/18s60 mpNaafiri fica Inalvejável e fortalece sua matilha, fazendo surgir mais companheiros e recebendo Velocidade de Movimento e Dano de Ataque aumentados.- Tempo de recarga
- 26·24·22·20·18
- Custo
- 60
- Alcance
- 400
EEviscerar11/10/9/8/7s40 mpNaafiri avança e causa dano a inimigos em uma área ao seu redor, evocando e curando totalmente sua matilha.- Tempo de recarga
- 11·10·9·8·7
- Custo
- 40
- Alcance
- 450
RCaça dos CãesSuprema110/95/80s100 mpNaafiri e sua matilha avançam contra um Campeão, causando dano. Se conseguir uma eliminação, Naafiri revelará inimigos próximos e poderá reconjurar esta habilidade uma vez. A segunda conjuração concederá um Escudo.- Tempo de recarga
- 110·95·80
- Custo
- 100
- Alcance
- 900
Estratégia
1Early game
Mid is the shortest lane: trades are fast and the enemy jungler is always close. Push the wave when you can, so you are first to the river when a skirmish starts. Trade when the enemy uses an ability on the wave: that's the moment they can't answer.
- Early items: Phage and Kindlegem.
2Mid game
With Black Cleaver, your job is to move: push mid, then help side lanes and dragons and towers. The first team to arrive usually wins the fight. Your spikes are level 6, when Hounds' Pursuit comes online, and each completed item: Black Cleaver first, then Bastionbreaker.
- Core items: Black Cleaver, Bastionbreaker and Serylda's Grudge.
3Late game
Late, one mistake decides the game: never walk into fog alone and let your tanks show first.
- Late items: Death's Dance and Mercurial Scimitar.
4Team fights
Use Hounds' Pursuit where it changes the fight, not where it's safe, and keep your distance until the enemy uses their engage.
Dicas
- Across the sands of Shurima, a chorus of howls rings out. It is the call of the dune hounds, voracious predators who form packs and compete for the right to hunt in these barren lands. Among them, one pack stands above all, for they are driven not only by canine instincts, but by the ancient power of the Darkin.
- Black Cleaver is your first real spike: after buying it, look for a play on a side lane.
- Before you roam, push the wave: you lose less and the enemy has to choose between following or farming.
- Your level 6 with Hounds' Pursuit is a big spike: look for the first kill right when you hit it.
- Plan fights around Hounds' Pursuit: without it, Naafiri is far less threatening.
- Keep Darkin Daggers for getting out, not for chasing.
Confrontos
Forte contra
Darkin Daggers lets Naafiri reach Orianna, who has no escape in the kit.
Darkin Daggers lets Naafiri reach Syndra, who has no escape in the kit.
Darkin Daggers lets Naafiri reach Annie, who has no escape in the kit.
Fraco contra
Steel Tempest (knock-up) lets Yasuo pin Naafiri down before Darkin Daggers gets them out.
Sleepy Trouble Bubble (sleep) lets Zoe pin Naafiri down before Darkin Daggers gets them out.
Supreme Display of Talent (stun) lets Qiyana pin Naafiri down before Darkin Daggers gets them out.
Mudanças
- Guide created for patch 16.19.1.
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