Mais guias de Xin Zhao
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Introdução
Xin Zhao belongs to Riot's Fighter and Tank classes and is played mainly as Jungle (100% of the public matches we measured). It fights in melee range and uses mana. In this guide you play it as Jungle: your job is to clear camps efficiently, gank the lanes that can win and control dragons, grubs and Baron. The kit brings sustain with Determination. Its ultimate is Crescent Guard. Riot rates it 8/10 in attack, 3/10 in magic, 6/10 in defense and 2/10 in difficulty.
Pontos fortes
- High physical damage: Riot rates it 8/10 in attack.
- Sustain from Determination.
- Crescent Guard hits several enemies: a strong team fight tool.
- Easy to pick up: Riot rates its difficulty 2/10.
Pontos fracos
- No dash or blink in the kit: vulnerable to ganks without vision.
- Falls behind if the early ganks fail: every wasted trip is lost farm.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Standard buildEquilibradoRecomendadaThe default path: Black Cleaver, Trinity Force and Spear of Shojin give the health, attack damage and on-hit effects this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
- Lethality buildOfensivoAvançadaAll-in on damage: Terminus, Lord Dominik's Regards and Blade of The Ruined King stack attack damage, attack speed and on-hit effects. Choose it when you're ahead or the enemy team is fragile — it gives up safety for kill pressure.
- Defensive buildDefensivoSituacionalKeeps enough damage while adding health, magic resist and armor through Jak'Sho, The Protean, Bandlepipes and Zeke's Convergence. Choose it against dive, assassins or a lane you can't win.
Builds
Standard build
Quando usar
The default path: Black Cleaver, Trinity Force and Spear of Shojin give the health, attack damage and on-hit effects this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1100 %- SelvaPrincipal100 % das partidas
Prioridades na selva
Começa emBuff vermelho
Objetivos por prioridade
- 1Larvas do Vazio
- 2Gank no topo
- 3Arauto do Vale
- 4Caranguejo do rio
- 5Dragões
- 6Barão Nashor
- 7Atakhan
Guideline, not a measurement: an early skirmisher starting red side. Take the void grubs and look for ganks while your early damage is ahead, then Herald and dragons.
Itens iniciais
Itens principais
- 1Cutelo Negro
- 2Força da Trindade
- 3Lança de Shojin
Botas
Situacionais
Runas
Primária· Precisão













Secundária· Determinação









Fragmentos
Feitiços de invocador
Flash
Golpear
Lethality build
Quando usar
All-in on damage: Terminus, Lord Dominik's Regards and Blade of The Ruined King stack attack damage, attack speed and on-hit effects. Choose it when you're ahead or the enemy team is fragile — it gives up safety for kill pressure.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1100 %- SelvaPrincipal100 % das partidas
Prioridades na selva
Começa emBuff vermelho
Objetivos por prioridade
- 1Larvas do Vazio
- 2Gank no topo
- 3Arauto do Vale
- 4Caranguejo do rio
- 5Dragões
- 6Barão Nashor
- 7Atakhan
Guideline, not a measurement: an early skirmisher starting red side. Take the void grubs and look for ganks while your early damage is ahead, then Herald and dragons.
Itens iniciais
Itens principais
- 1Terminus
- 2Lembranças do Lorde Dominik
- 3Espada do Rei Destruído
Botas
Situacionais
Runas
Primária· Precisão













Secundária· Dominação









Fragmentos
Feitiços de invocador
Flash
Golpear
Defensive build
Quando usar
Keeps enough damage while adding health, magic resist and armor through Jak'Sho, The Protean, Bandlepipes and Zeke's Convergence. Choose it against dive, assassins or a lane you can't win.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1100 %- SelvaPrincipal100 % das partidas
Prioridades na selva
Começa emBuff vermelho
Objetivos por prioridade
- 1Larvas do Vazio
- 2Gank no topo
- 3Arauto do Vale
- 4Caranguejo do rio
- 5Dragões
- 6Barão Nashor
- 7Atakhan
Guideline, not a measurement: an early skirmisher starting red side. Take the void grubs and look for ganks while your early damage is ahead, then Herald and dragons.
Itens iniciais
Itens principais
- 1Jak'Sho, o Inconstante
- 2Bandocanos
- 3Convergência de Zeke
Botas
Situacionais
Runas
Primária· Determinação












Secundária· Precisão









Fragmentos
Feitiços de invocador
Flash
Golpear
Habilidades
DeterminaçãoPassivaCada terceiro ataque básico causa dano adicional e cura Xin Zhao.Passive — heals. It works on its own: play around it.
QGolpe de Três Garras7/6.5/6/5.5/5s30 mpO próximos 3 ataques normais de Xin Zhao causam mais dano. O último arremessa o oponente ao ar.- Tempo de recarga
- 7·6.5·6·5.5·5
- Custo
- 30
- Alcance
- 375
WVento Vira Relâmpago12/11/10/9/8s60 mpXin Zhao golpeia à frente com a lança, causando Lentidão e marcando os inimigos atingidos como Desafiados.- Tempo de recarga
- 12·11·10·9·8
- Custo
- 60
- Alcance
- 1000
EInvestida Audaciosa11s60 mpXin Zhao avança na direção de um inimigo, ganhando Velocidade de Ataque e causando dano e Lentidão a todos os inimigos na área temporariamente. Esta Habilidade recebe alcance aumentado contra alvos Desafiados.- Tempo de recarga
- 11
- Custo
- 60
- Alcance
- 650
RGuarda CrescenteSuprema120/110/100s100 mpXin Zhao desafia passivamente um inimigo a quem tenha causado dano recentemente. Ao ativar, ele causa dano a inimigos próximos com base na Vida atual deles e Arremessa alvos não Desafiados para trás, tornando-se imune a qualquer dano causado por Campeões fora do círculo criado.- Tempo de recarga
- 120·110·100
- Custo
- 100
- Alcance
- 500
Estratégia
1Early game
Start with your jungle pet and Smite, plan a full clear towards the lane you want to gank and show up when that lane has the enemy pushed and without Flash. A gank works when the lane is pushed towards the enemy tower and the enemy has used Flash or their escape: pick those moments instead of forcing a bad one.
- Early items: Phage and Kindlegem.
2Mid game
With Black Cleaver and Trinity Force, play around the next dragon or Baron: take vision with your laners first, then force the fight or trade the objective across the map. Your spikes are level 6, when Crescent Guard comes online, and each completed item: Black Cleaver first, then Trinity Force.
- Core items: Black Cleaver, Trinity Force and Spear of Shojin.
3Late game
Late, Smite decides Baron and Elder: stay close to the pit when it's up and never get caught farming on the far side of the map before an objective spawns.
- Late items: Death's Dance and Mercurial Scimitar.
4Team fights
In fights, enter after the enemy uses their key crowd control and go for whoever your team can reach with you. Use Crescent Guard where it hits the most enemies or catches the key target.
5Playing against Xin Zhao
Riot's own advice for facing this champion:
- Xin Zhao is a powerful initiator with both his charge and ultimate dealing damage to all units around him. Try having your team stay spread out until he's used his ultimate.
- Xin Zhao relies heavily on his Three Talon Strikes for damage and cooldown resets, so preventing him from finishing his combo will have a dramatic effect.
Dicas
- Xin Zhao is a great initiator to combat. Lead the front to start a fight and use your ultimate to do the most damage possible.
- Try to position yourself so your ultimate's knockback is most effective.
- Rush Black Cleaver: it's the item that speeds up your clears and your ganks the most.
- Before an objective, reset and buy wards: fight it with full health and Smite ready.
- Gank the lane with crowd control: two stuns in a row are worth more than any damage.
- Plan fights around Crescent Guard: without it, Xin Zhao is far less threatening.
Confrontos
Forte contra
Kayn looks for fragile targets to jump on; Xin Zhao is built to take hits and makes that dive costly.
Kha'Zix looks for fragile targets to jump on; Xin Zhao is built to take hits and makes that dive costly.
Ivern looks for fragile targets to jump on; Xin Zhao is built to take hits and makes that dive costly.
Fraco contra
Kindred attacks from 500 units and Xin Zhao from 175, with no dash in the kit to close the gap.
Nidalee attacks from 525 units and Xin Zhao from 175, with no dash in the kit to close the gap.
Elise attacks from 550 units and Xin Zhao from 175, with no dash in the kit to close the gap.
Combina bem com
Decimating Smash from Sion holds enemies in place for Crescent Guard from Xin Zhao.
Body Slam from Gragas holds enemies in place for Crescent Guard from Xin Zhao.
Falling Star / The Skies Descend from Aurelion Sol holds enemies in place for Crescent Guard from Xin Zhao.
Mudanças
- Guide created for patch 16.19.1.
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