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Kez · Carry (pos. 1)

Kez Laning Guide

Laning phaseData-drivenMediumPatch 7.41
10.8KUpdated

This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.

Overview

The first ten minutes are about last hits. Stay close to your supports, deny when you can and only trade when the enemy offlaner overextends: a death now costs more than any kill is worth. Your early goals are simple: a clean lane, your first core item on time and, if the lane is won, the enemy offlane tower.

Strengths

  • Reliable silence: Talon Toss sets up kills and interrupts enemy channels.
  • Scales into a late-game threat as the items come in.
  • Clear job in the team: farm efficiently, hit your item timings and win the late game.

Weaknesses

  • Melee: has to walk up to its target, which makes the lane harder against ranged heroes.
  • Low base armor (1): vulnerable to physical harass early on.
  • Item-dependent: weak until Mage Slayer is done.

Builds

Laning items

BalancedRecommended
Open build

When to use it

What leaves the fountain and what lands in the first ten minutes, with what each item gives you.

Where it's played

Picked before the game: the main lane first, then the alternatives.

Seen from RadiantRadiant · bottom leftDire · top right
  1. Safe laneMain68% of matchesSafe lane as the farming core (pos. 1).
  2. MidPriority 230% of matchesMid lane, one against one (pos. 2).

Starting items

Iron Branch+1 All Attributes.Faerie Fire+2 Damage.Circlet+2 All Attributes.TangoQuelling BladeActive: Chop Tree.Magic StickActive: Energy Charge.

Early game

Perseverance+5.5 Health Regeneration, +2.25 Mana Regeneration.Wraith Band+5 Agility, +2 Strength, +2 Intelligence.Falcon Blade+200 Health, +1.8 Mana Regeneration, +14 Damage.Orb of Corrosion+7 Agility.

Core items

  1. 1Mage Slayer

Boots

Power Treads+45 Move Speed, +10 Selected Attribute, +25 Attack Speed. Active: Switch Attribute.

Skill order

Max order:Kazurai Katana›Echo Slash›Grappling Claw

Ability1234567891011121314151617
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Talents by level

  1. +1 Echo Slash Attack
    +80% Shodo Sai Critical Strike
    25
  2. +3.5% Kazurai Katana Damage Per Second
    40 Bonus Attack Speed During Falcon Rush
    20
  3. +1 Raptor Dance Strike
    +2.0s Falcon Rush Duration
    15
  4. +12% Magic Resistance
    +50 Raptor Dance Radius
    10

Abilities

  • Echo Slash21 / 18 / 15 / 12s75 / 90 / 105 / 120 mpKez slashes forward in a 800 distance line with his Katana, attacking enemies in an area and applying a brief 100% impact slow. After a short delay, the area is attacked again. Heroes take bonus damage.
    Attack damage
    70%·80%·90%·100%
    Bonus hero damage
    20·40·60·80
    Attacks
    2
    Echo delay
    1.2
    Slash radius
    200
  • Grappling Claw13 / 11 / 9 / 7s40 mpKez swings on a grappling hook towards the target unit or tree. When the grappling hook collides with the target, that unit has slowed movement speed. Upon reaching the enemy target, Kez lands an attack on them.
    Slow duration
    0.7·0.8·0.9·1
    Move slow
    70%·80%·90%·100%
  • Kazurai Katana24 / 18 / 12 / 6s40 mpKatana attacks and abilities apply a stacking damage over time to enemies that deals a percentage of the original attack's damage as additional damage over time. Kez may activate the ability to impale the target with his attack, preventing them from moving or turning. The target's Katana debuff bursts, causing some of the stacks to deal damage instantly.
    Duration
    7
    Damage per second
    3%·6%·9%·12%
    Impale duration
    0.5
    Stacks as burst damage
    50%
    Max burst stacks
    500
  • Switch Discipline8sKez switches between his Kazurai Katana and Shodo Sai. He gains different attack capabilities and abilities based on the weapon equipped. The abilities level up together, and when an ability is used, the associated alternate weapon ability also goes on cooldown. Kez deals extra damage on the first Katana hit or ability after switching to Katana, and gains bonus speed after switching to Sai.
    Katana movement speed
    0
    Katana attack range
    225
    Katana base attack time
    1.9
    Katana bonus agility base damage
    12%
    Katana swap bonus damage
    12%
    Sai movement speed
    0
  • Raptor Dance40 / 35 / 30s100 / 125 / 150 mpKez enters into an uncontrollable state for 1 second, becoming invulnerable for 0.2s and receiving a basic dispel. If the cast completes successfully, Kez performs a series of deadly radial slashes around him that deal damage based on the max health of the target and heal Kez for a percentage of all damage dealt.
    Strikes
    4
    Radius
    450
    Base damage
    40·70·100
    Max health as damage
    2.5%
    Ultimate — heals. Time it for the enemy's burst, not for chip damage.
  • Falcon Rush21 / 18 / 15 / 12s85 / 90 / 95 / 100 mpKez gains the ability to rush towards enemy targets to deliver echoing secondary attacks. While in this state, Kez has phased collision and slow resistance.
    Rush range
    525
    Rush speed
    850
    Echo attack damage
    30%·35%·40%·45%
    Slow resistance
    15%·30%·45%·60%
    Duration
    3.75·4.5·5.25·6
    Echo proc chance reduction
    50%
  • Talon Toss13 / 11 / 9 / 7s60 / 65 / 70 / 75 mpKez throws a Sai at the target unit, applying a fixed damage attack and silence.
    Radius
    0
    Damage
    60·120·180·240
    Silence duration
    2·2.25·2.5·2.75
    Basic ability — applies a silence. Save it for priority targets or to interrupt a channel.
  • Shodo Sai24 / 18 / 12 / 6s30 / 20 / 10 mpKez has a chance to critically strike the target when attacking with Sais. Kez may activate the ability to disarm himself, lock his facing, and parry attacks and attack effects from the targeted direction for 1.5 seconds. If an attack is parried from an enemy Hero in this way, that Hero is stunned for 0.4s and gains a Mark. When a Marked target is attacked by Kez, it will guarantee a critical str
    Critical chance
    20%
    Critical damage
    125%·150%·175%·200%
    Mark stun duration
    0.5·0.6·0.7·0.8
    Mark duration
    8
    Parry bonus critical strike
    0%
    Parry bonus mark stun
    0

Most played skill order

The most played order in the last 100 professional matches with this hero. Highlighted levels are the points spent on talents.

Max order:Kazurai Katana›Echo Slash›Grappling Claw

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Strategy

1Starting and early items

The first items decide how comfortable the lane is. The lane build below lists them with what each one gives you.

  • Key early items: Perseverance and Wraith Band.

2Trading

Trade right-clicks only when the enemy walks up to last hit, and step back as soon as their support shows up. The kit brings crowd control (silence) with Talon Toss and sustain with Raptor Dance.

3Wave management

Keep the creep equilibrium close to your tower when you're weaker, deny to cut the enemy's experience and pull the jungle camp to reset a lane that's pushing too far.

4Early objectives

Your early goals are simple: a clean lane, your first core item on time and, if the lane is won, the enemy offlane tower. Your spikes are level 6, when Raptor Dance comes online, and your core items: Mage Slayer and then Desolator.

Tips

  • Trade right-clicks only when the enemy walks up to last hit, and step back as soon as their support shows up.
  • Perseverance is your first purchase that changes the lane: get it early.
  • Use Talon Toss in lane only when your partner or jungler can follow.
  • Your early goals are simple: a clean lane, your first core item on time and, if the lane is won, the enemy offlane tower.

Matchups

Strong against

  • Disruptor63.6%win rate in the matchup

    Kez wins 63.6% of the 184 games measured against Disruptor this patch.

    184 matches

  • Tiny62.6%win rate in the matchup

    Kez wins 62.6% of the 179 games measured against Tiny this patch.

    179 matches

  • Templar Assassin59.8%win rate in the matchup

    Kez wins 59.8% of the 107 games measured against Templar Assassin this patch.

    107 matches

Weak against

  • Largo43.1%win rate in the matchup

    Kez only wins 43.1% of the 102 games measured against Largo this patch.

    102 matches

  • Windranger44.6%win rate in the matchup

    Kez only wins 44.6% of the 195 games measured against Windranger this patch.

    195 matches

  • Ember Spirit46.5%win rate in the matchup

    Kez only wins 46.5% of the 155 games measured against Ember Spirit this patch.

    155 matches

Changelog

  1. Guide created for patch 7.41.

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