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Spectre · Carry (pos. 1)

Spectre Matchups and Counters

ConfrontosBaseado em dadosMédiaPatch 7.41
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Introdução

This guide covers Spectre's matchups and how to adapt to them. Matchups that show a win rate come from the public matches we measured (at least 50 games each; 100 when the sample allows). When the sample is too small, the list is completed with matchups read from both heroes' kits, which carry no figures.

Pontos fortes

  • Haunt can swing team fights: it hits several enemies at once.
  • Mobility: Shadow Step gets Spectre in and out of fights.
  • Valve tags Spectre as Durable: it stays in fights longer than most heroes.

Pontos fracos

  • Melee: has to walk up to its target, which makes the lane harder against ranged heroes.
  • Low base armor (0): vulnerable to physical harass early on.
  • Item-dependent: weak until Radiance is done.

Builds

Against magic damage

DefensivoRecomendada
Abrir build

Quando usar

For games where the enemy kills with spells: keep your first two core items and add magic resistance or spell immunity.

Por onde se joga

É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

Visto do lado RadiantRadiant · canto inferior esquerdoDire · canto superior direito
  1. Rota seguraPrincipal96 % das partidasSafe lane as the farming core (pos. 1).

Itens principais

  1. 1Resplendor
  2. 2Machado Ilusório

Situacionais

Assassina de MagosAgainst magic damage. +18% Magic Resistance, +5.5 Health Regeneration, +2.5 Mana Regeneration.Faixas ConsagradasAgainst magic damage. +12% Magic Resistance, +5 All Attributes, +250 Health.Lâmina AbissalAgainst magic damage. +35 Damage, +30 Strength, +30% Slow Resistance. Active: Overwhelm.

Ordem de habilidades

Evoluir primeiro:Spectral Dagg…›Dispersion›Shadow Step

Habilidade1234567891011121314151617
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Talentos por nível

  1. +4% de reflexão de dano para Dispersão
    +12% de dano para ilusões da Spectre
    25
  2. +300 de vida
    +15% de retardo/velocidade para Adaga Espectral
    20
  3. +1s de duração para Andar nas Sombras
    +80 de dano para Adaga Espectral
    15
  4. -3s de intervalo entre usos para Adaga Espectral
    +12 de dano para Desolar
    10

Habilidades

  • Adaga Espectral22 / 20 / 18 / 16s100 / 110 / 120 / 130 mpA Spectre lança uma adaga para criar um Caminho Sombrio, causando dano e reduzindo a velocidade de movimento dos inimigos ao longo do rastro. Unidades atingidas pela adaga também criarão um Caminho Sombrio. Enquanto caminha por ele, a Spectre se move mais rápido e pode passar por terrenos antes intransponíveis.
    Dano
    80·120·160·200
    Vel. de mov. adicional
    14%·16%·18%·20%
    Duração
    7
  • Andar nas Sombras24 / 21 / 18 / 15s60 / 65 / 70 / 75 mpEnvia uma ilusão incontrolável rumo ao alvo para segui-lo e atacá-lo. A sub-habilidade Realidade pode ser usada para se teletransportar para a ilusão, destruindo-a.
    Duração do efeito
    3.5·4·4.5·5
    Dano sofrido pela assombração
    175%
    Dano causado pela ilusão
    35%·40%·45%·50%
  • DispersãoPassivaA Spectre dispersa parte do dano causado a ela, refletindo-o contra todos os inimigos próximos. O efeito é reduzido com a distância.
    Dano compartilhado
    9%·12%·15%·18%
    Raio mínimo
    350
    Raio máximo
    700
  • Reality1.5s25 mpSpectre assumes the target Shadow Step or Haunt illusion, destroying it.
  • DesolarPassivaA Spectre e as suas ilusões causam dano puro adicional ao atacar um inimigo que não tenha outra unidade aliada em até 350 unidades de distância.
    Dano adicional
    23.5
  • Assombrar160 / 150 / 140s125 / 175 / 225 mpCria nêmesis espectrais para assombrar todos os heróis inimigos. Essas ilusões são incontroláveis, ignoram terrenos, sofrem dano adicional e causam dano inferior ao da Spectre. A sub-habilidade Realidade pode ser usada para se teletransportar para uma ilusão, destruindo-a.
    Duração do efeito
    6
    Dano causado pela assombração
    35%·50%·65%
    Dano sofrido pela assombração
    200%

Ordem de habilidades mais jogada

A ordem mais jogada nas últimas 100 partidas profissionais com este herói. Os níveis destacados são os pontos gastos em talentos.

Evoluir primeiro:Spectral Dagg…›Dispersion›Shadow Step

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Estratégia

1Good matchups

Spectre does well against these:

  • Puck: Puck looks for fragile targets to jump on; Spectre is built to take hits and makes that dive costly.
  • Ember Spirit: Ember Spirit looks for fragile targets to jump on; Spectre is built to take hits and makes that dive costly.
  • Riki: Riki looks for fragile targets to jump on; Spectre is built to take hits and makes that dive costly.

2Tough matchups

Spectre struggles against these:

  • Lina: Spectre has to walk up to start a fight, and Light Strike Array (stun) stops that engage before it lands.
  • Techies: Spectre has to walk up to start a fight, and Blast Off! (stun) stops that engage before it lands.
  • Witch Doctor: Spectre has to walk up to start a fight, and Paralyzing Cask (stun) stops that engage before it lands.

3Synergies

Spectre works well alongside these, because their kits fit together:

  • Chen: Divine Favor from Chen keeps Spectre alive, and Spectre is the damage the team needs to protect.
  • Winter Wyvern: Cold Embrace from Winter Wyvern keeps Spectre alive, and Spectre is the damage the team needs to protect.
  • Bane: Nightmare from Bane holds enemies in place for Haunt from Spectre.

4Adapting the build

The situational builds in this guide answer specific threats: Against magic damage, Against physical damage and Against disables.

5Playing against Spectre

If you're on the other side, this is what to exploit:

  • Melee: has to walk up to its target, which makes the lane harder against ranged heroes.
  • Low base armor (0): vulnerable to physical harass early on.
  • Item-dependent: weak until Radiance is done.

Dicas

  • Look at the enemy team before choosing your build: the situational builds below answer the most common threats.
  • Good matchup: Puck. Play forward when you face them.
  • Tough matchup: Lina. Play safer and wait for your team.
  • Against teams with a lot of dive, save Shadow Step for the first jump.

Confrontos

Forte contra

  • Puck looks for fragile targets to jump on; Spectre is built to take hits and makes that dive costly.

  • Ember Spirit looks for fragile targets to jump on; Spectre is built to take hits and makes that dive costly.

  • Riki looks for fragile targets to jump on; Spectre is built to take hits and makes that dive costly.

Fraco contra

  • Spectre has to walk up to start a fight, and Light Strike Array (stun) stops that engage before it lands.

  • Spectre has to walk up to start a fight, and Blast Off! (stun) stops that engage before it lands.

  • Spectre has to walk up to start a fight, and Paralyzing Cask (stun) stops that engage before it lands.

Combina bem com

  • Divine Favor from Chen keeps Spectre alive, and Spectre is the damage the team needs to protect.

  • Cold Embrace from Winter Wyvern keeps Spectre alive, and Spectre is the damage the team needs to protect.

  • Nightmare from Bane holds enemies in place for Haunt from Spectre.

Mudanças

  1. Guide created for patch 7.41.

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