Mais guias de Mei
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Introdução
This guide is about playing Mei safely and consistently. Safe tanking means peeling for your backline, holding your crowd control for enemy divers and letting them come to you. The kit brings crowd control (stun) with Blizzard and sustain with Cryo-Freeze.
Pontos fortes
- Sustain from Cryo-Freeze.
- Strong gank potential around the map.
- Crowd control: Blizzard applies a stun.
Pontos fracos
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
- Low damage by itself: it needs its team to finish kills.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
Builds
Survival talents
Quando usar
At each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Heavy PackIncreases the duration of Snow Blind's Slow by 1.5 seconds. Each time Blizzard damages an enemy Hero, reduce the cooldown of Snow Blind by 0.5 seconds and gain 3 Mana.Q
Ice StormEvery 3rd hit of Blizzard against enemy Heroes deals an additional 42 (+4% per level) damage. Blizzard's final Stun damage is increased by 150% against all enemies.W
Heat TransferBasic Attacks against Stunned, Rooted, or Slowed Heroes deal 33% more damage. Each time Mei Stuns or Slows an enemy Hero she heals for 16 (+4% per level) Health.Passivo
- 1The most survivability-focused option at level 1.
- 4Upgrades Cryo-Freeze for more survivability.
- 7Adds an active ability for survivability.
- 10Heroic ability focused on damage.
- 13Upgrades Cryo-Freeze for more utility.
- 16The most survivability-focused option at level 16.
- 20Upgrades Snow Blind for more utility.
Against mobile heroes
Quando usar
Slows, roots and stuns first, to pin down heroes who would otherwise escape.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Heavy PackIncreases the duration of Snow Blind's Slow by 1.5 seconds. Each time Blizzard damages an enemy Hero, reduce the cooldown of Snow Blind by 0.5 seconds and gain 3 Mana.Q
Ice StormEvery 3rd hit of Blizzard against enemy Heroes deals an additional 42 (+4% per level) damage. Blizzard's final Stun damage is increased by 150% against all enemies.W
Heat TransferBasic Attacks against Stunned, Rooted, or Slowed Heroes deal 33% more damage. Each time Mei Stuns or Slows an enemy Hero she heals for 16 (+4% per level) Health.Passivo
- 1The most utility-focused option at level 1.
- 4Upgrades Blizzard for more utility.
- 7Adds an active ability for utility.
- 10Heroic ability focused on utility.
- 13Upgrades Cryo-Freeze for more utility.
- 16The most utility-focused option at level 16.
- 20Upgrades Snow Blind for more utility.
Habilidades
QSnow Blind10s35 mpThrow a snowball that hits all enemies in an area. Enemies hit take 70 (+4% per level) damage, are Slowed by 35%, and are Blinded for 1.75 seconds.
WBlizzard14s70 mpCommand Snowball to create a Blizzard at the target location for 2 seconds. Enemies within the blizzard take 13 (+4% per level) damage every 0.25 seconds and are Slowed by 7%, stacking up to 35%. When the Blizzard ends, enemies within its area take an additional 75 (+4% per level) damage and are Stunned for 1.25 seconds.
EIcing14s70 mpSlide quickly in the targeted direction. When this effect ends, enemies near Mei are knocked back, take 52 (+4% per level) damage, and are Slowed by 80%, rapidly decaying over 1.5 seconds. Can be canceled during sliding.
RAvalancheHeroica90s80 mpAfter 0.5 seconds, roll a massive snowball that consumes enemy Heroes in its path. At the end of its path, the snowball crumbles, releasing the consumed Heroes, dealing 220 (+4% per level) damage and Stunning them for 0.5 seconds per Hero consumed.Heroic — applies a stun. Save it for priority targets or to interrupt a channel.
RIce WallHeroica60s50 mpVector Targeting After a 0.75 second delay, create an impassable wall that traps enemy Heroes hit for 2.5 seconds. When the wall expires, trapped Heroes are Slowed by 75%, decaying over 3 seconds.Heroic — slows. Plan your fights around its cooldown.
DCryo-FreezeTraço40sBecome encased in ice for 3 seconds, gaining a rapidly decaying Shield that absorbs up to 1104 (+4% per level) damage. While active, this Shield grants Unstoppable and restores up to 35% of Mei's maximum Health.
Estratégia
1Safe laning
Safe tanking means peeling for your backline, holding your crowd control for enemy divers and letting them come to you. Trade only when your healer is close: your health is the team's health bar.
2Surviving fights
Open with Blizzard on a priority target, then stand between the enemy divers and your healer. You have no escape in the kit, so your position is your defence: stay behind someone who can protect you.
3Positioning and peel
Stand where the enemy has to go through your team to reach you, and protect whoever the enemy focuses. Hold Blizzard for the enemy diver.
4Playing from behind
When the game goes badly, farm what's safe, defend with your team and wait for the enemy to make a mistake: a single won fight can turn it around.
Dicas
- Save Blizzard for whoever jumps on your team.
- Keep Cryo-Freeze for the enemy's burst, not for chip damage.
- Go back when your key abilities are down: a reset costs less than a death.
- Never be the first to show on the map in the late game.
- If enemies are missing from the map, back off before they appear.
Confrontos
Fraco contra
Mei has to walk up to start a fight, and Howling Blast (root) stops that engage before it lands.
Mei has to walk up to start a fight, and Groundbreaker (stun) stops that engage before it lands.
Mei has to walk up to start a fight, and Impale (stun) stops that engage before it lands.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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