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Introdução
This guide is about playing Stukov aggressively. Aggressive healing means pushing forward with your team when the enemy is down a hero and adding your own damage between heals. Your big moments are level 10, when you pick Massive Shove or Flailing Swipe, and level 20, when the heroic gets its upgrade.
Pontos fortes
- Heals allies: keeps the team in fights.
- Brings utility that helps the whole team.
- Crowd control: Lurking Arm applies a silence.
- Heals itself, which keeps it in lane longer.
Pontos fracos
- No escape tools: vulnerable when divers reach it.
- First target for the enemy dive.
- Every death while playing aggressively hands the tempo back to the enemy.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
Builds
Damage talents
Quando usar
At each level, the talent most focused on damage. Choose it when your team has enough frontline and needs you to kill.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Fetid TouchBasic Attacks become ranged and Slow enemies by 20% for 1.5 seconds, but deal 35% less damage. This effect can be toggled. Quest: Hit Heroes with Weighted Pustule. Reward: After hitting 15 Heroes, reduce the cooldown of Weighted Pustule by 5 seconds and remove its Mana cost.WMissão
Low BlowLurking Arm deals 100% more damage to enemy Heroes below 50% Health and persists for 1 second after it is canceled.E
Reactive BallistosporesActivate to instantly spread a Weighted Pustule to all nearby enemy Heroes and reset the cooldown of Bio-Kill Switch. Passive: While below 50% Health, the cooldown of Bio-Kill Switch refreshes 100% faster.Ativo
- 1Upgrades Weighted Pustule for more damage.
- 4Upgrades Healing Pathogen for more survivability.
- 7Upgrades Lurking Arm.
- 10Heroic ability focused on damage.
- 13Upgrades Weighted Pustule for more damage.
- 16Upgrades Healing Pathogen for more survivability.
- 20Upgrades Weighted Pustule for more damage.
Against dive
Quando usar
When the enemy has several heroes who jump on you: the survival picks at every level.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Fetid TouchBasic Attacks become ranged and Slow enemies by 20% for 1.5 seconds, but deal 35% less damage. This effect can be toggled. Quest: Hit Heroes with Weighted Pustule. Reward: After hitting 15 Heroes, reduce the cooldown of Weighted Pustule by 5 seconds and remove its Mana cost.WMissão
Low BlowLurking Arm deals 100% more damage to enemy Heroes below 50% Health and persists for 1 second after it is canceled.E
Reactive BallistosporesActivate to instantly spread a Weighted Pustule to all nearby enemy Heroes and reset the cooldown of Bio-Kill Switch. Passive: While below 50% Health, the cooldown of Bio-Kill Switch refreshes 100% faster.Ativo
- 1Upgrades Lurking Arm for more survivability.
- 4Upgrades Healing Pathogen for more survivability.
- 7Upgrades Healing Pathogen for more survivability.
- 10Heroic ability focused on survivability.
- 13Upgrades Lurking Arm for more utility.
- 16Upgrades Healing Pathogen for more survivability.
- 20Upgrades Healing Pathogen for more survivability.
Habilidades
QHealing Pathogen10s40 mpInfest an allied Hero with a Healing Pathogen that heals the target for 222 (+4% per level) Health over 4.5 seconds. Healing Pathogens can spread to a nearby allied Hero every 0.75 seconds. Each cast of Healing Pathogen can only spread to each allied Hero 1 time.
WWeighted Pustule10s50 mpHurl a pustule that impacts all enemy Heroes in its path, dealing 20 (+4% per level) damage and Slowing by 5%, increasing to 50% over 3 seconds. Deals an additional 88 (+4% per level) damage upon expiring or being removed.
ELurking Arm10s60 mpChannel at a target location, creating an area that deals 136 (+4% per level) damage per second to non-Structure enemies and Silences them. Deals 50% reduced damage to non-Heroes. Does not cost Mana while Channeling, and lasts until canceled or interrupted.
RMassive ShoveHeroica20s50 mpExtend Stukov's arm. If it hits an enemy Hero, they are rapidly shoved until they collide with terrain, dealing 190 (+4% per level) damage and Stunning them for 0.5 seconds. Stukov gains 50 Armor while shoving an enemy.Heroic — applies a stun. Save it for priority targets or to interrupt a channel.
RFlailing SwipeHeroica60s60 mpSwipe 3 times in front of Stukov over 1.75 seconds, dealing 48 (+4% per level) damage to enemies hit and knocking them away. Each swipe is larger than the previous.Heroic. Plan your fights around its cooldown.
DBio-Kill SwitchTraço16sActivate to detonate all of Stukov's Viruses. Each Healing Pathogen heals its target for 435 (+4% per level) Health, and each Weighted Pustule does 100 (+4% per level) damage and Slows its target by 70% for 2 seconds. Can be cast while Channeling Lurking Arm.
Estratégia
1When to fight
Your big moments are level 10, when you pick Massive Shove or Flailing Swipe, and level 20, when the heroic gets its upgrade. Aggressive healing means pushing forward with your team when the enemy is down a hero and adding your own damage between heals.
2Picking your targets
Heal the teammate under pressure, not the one with the lowest bar, and keep Healing Pathogen for burst moments. The best target is the one your team can reach and kill before the enemy answers, not always the most valuable one.
3Snowballing a lead
After a won fight, take map objectives and mercenary camps before anything else: that's what turns kills into a lead the enemy can't erase. Early, help your team reach map objectives and mercenary camps with full health and mana.
4When to back off
Safe healing means standing at the back, keeping mana for the fight and moving away as soon as a diver appears. If your key abilities are on cooldown or the enemy is missing from the map, the aggressive play is to wait.
Dicas
- Use Lurking Arm to start the fight, then commit your damage.
- At level 10, pick the heroic that ends fights fastest: Massive Shove or Flailing Swipe.
- Track the enemy's key cooldowns and attack right after they use them.
- Turn every kill into map objectives and mercenary camps: a kill without an objective is a wasted lead.
- Push your lane before you roam so the aggression doesn't cost you resources.
Confrontos
Forte contra
Blizzard classifies Raynor as a Ranged Assassin: once Stukov is on top of them, that distance stops mattering.
Blizzard classifies Sgt. Hammer as a Ranged Assassin: once Stukov is on top of them, that distance stops mattering.
Blizzard classifies Sylvanas as a Ranged Assassin: once Stukov is on top of them, that distance stops mattering.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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