Mais guias de Tyrael
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Introdução
This guide is about playing Tyrael safely and consistently. Safe tanking means peeling for your backline, holding your crowd control for enemy divers and letting them come to you. The kit brings crowd control (stun) with Judgment and mobility with El'druin's Might.
Pontos fortes
- Has escape tools, according to Blizzard's own hero tags.
- Strong gank potential around the map.
- Crowd control: Judgment applies a stun.
Pontos fracos
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
- Relies on basic attacks: blinds and armor hurt its damage.
- Low damage by itself: it needs its team to finish kills.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
Builds
Survival talents
Quando usar
At each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarPrioridade 2Rotates between lanes to create kills and pressure.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
SalvationIncrease the Shield amount Tyrael gains from Righteousness by 35% and heal Tyrael for 150 (+4% per level) Health if his Shield is destroyed. Does not increase the Shield amount gained by allies.W
Justice for AllIncrease the Shield applied to allies by Righteousness to 80% of the Shield gained by Tyrael.W
Ardent RestorationDealing damage to a Hero heals Tyrael for 20 (+4% per level) Health over 5 seconds. Dealing damage resets this timer, and the heal amount stacks up to 8 times. Quest: Every Regeneration Globe gathered increases this heal amount by 1%.PassivoMissão
- 1The most survivability-focused option at level 1.
- 4Upgrades Righteousness for more survivability.
- 7The most damage-focused option at level 7.
- 10Heroic ability focused on survivability.
- 13Upgrades Righteousness for more survivability.
- 16The most utility-focused option at level 16.
- 20Adds an active ability for survivability.
Against mobile heroes
Quando usar
Slows, roots and stuns first, to pin down heroes who would otherwise escape.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarPrioridade 2Rotates between lanes to create kills and pressure.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
SalvationIncrease the Shield amount Tyrael gains from Righteousness by 35% and heal Tyrael for 150 (+4% per level) Health if his Shield is destroyed. Does not increase the Shield amount gained by allies.W
Justice for AllIncrease the Shield applied to allies by Righteousness to 80% of the Shield gained by Tyrael.W
Ardent RestorationDealing damage to a Hero heals Tyrael for 20 (+4% per level) Health over 5 seconds. Dealing damage resets this timer, and the heal amount stacks up to 8 times. Quest: Every Regeneration Globe gathered increases this heal amount by 1%.PassivoMissão
- 1The most survivability-focused option at level 1.
- 4Upgrades Smite for more damage.
- 7Upgrades Smite for more utility.
- 10Heroic ability focused on utility.
- 13Upgrades Righteousness for more utility.
- 16The most utility-focused option at level 16.
- 20Upgrades Judgment for more utility.
Habilidades
QEl'druin's Might12s45 mpThrow El'druin to the target area, dealing 110 (+4% per level) damage to nearby enemies and Slowing them by 25% for 2.5 seconds. It can be reactivated within 5 seconds to teleport Tyrael to El'druin and Slow nearby enemies again.
WRighteousness9s45 mpShields Tyrael for 336 (+4% per level) damage and nearby allied Heroes and Minions for 40% as much for 4 seconds.
ESmite6s45 mpRake target area for 150 (+4% per level) damage. Allies moving through the targeted area gain 25% increased Movement Speed for 2 seconds.
RJudgmentHeroica70s80 mpAfter 0.75 seconds, charge an enemy Hero, dealing 150 (+4% per level) damage and Stunning them for 1.5 seconds. Nearby enemies are knocked away and take 75 (+4% per level) damage.Heroic — applies a stun and hits an area. Save it for priority targets or to interrupt a channel.
RSanctificationHeroica90s75 mpAfter 0.5 seconds create a field of holy energy that makes allied Heroes Invulnerable. Lasts 3 seconds.Heroic. Plan your fights around its cooldown.
Archangel's WrathTraçoUpon dying, become Invulnerable and gain 20% Movement Speed for 4 seconds. Upon expiration, explode, dealing 450 (+4% per level) damage and reducing Tyrael's death timer by 10% per enemy Hero hit. Archangel's Wrath reduces nearby enemy Heroes' damage by 50% while active and for 3 seconds when it expires.
Estratégia
1Safe laning
Safe tanking means peeling for your backline, holding your crowd control for enemy divers and letting them come to you. Trade only when your healer is close: your health is the team's health bar.
2Surviving fights
Open with Judgment on a priority target, then stand between the enemy divers and your healer. Your way out is El'druin's Might: if it's on cooldown, stay further back.
3Positioning and peel
Stand where the enemy has to go through your team to reach you, and protect whoever the enemy focuses. Hold Judgment for the enemy diver.
4Playing from behind
When the game goes badly, farm what's safe, defend with your team and wait for the enemy to make a mistake: a single won fight can turn it around.
Dicas
- Keep El'druin's Might for escaping, not for chasing.
- Save Judgment for whoever jumps on your team.
- Keep Righteousness for the enemy's burst, not for chip damage.
- Go back when your key abilities are down: a reset costs less than a death.
- Never be the first to show on the map in the late game.
- If enemies are missing from the map, back off before they appear.
Confrontos
Fraco contra
Tyrael has to walk up to start a fight, and Fel Claws (stun) stops that engage before it lands.
Tyrael has to walk up to start a fight, and Jet Propulsion (stun) stops that engage before it lands.
Tyrael has to walk up to start a fight, and Blizzard (stun) stops that engage before it lands.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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