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Garen in ARAM

ARAMData-drivenMediumPatch 16.19.1
2.7KUpdated

This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.

Overview

ARAM is a single lane on the Howling Abyss: fights never stop, you can't go back to base to heal or shop, and you only buy when you die. ARAM is one lane and constant fights: forget wave management, build for the team fights and remember you can only shop when you die.

Strengths

  • Crowd control: Decisive Strike applies a silence to set up kills.
  • Very durable: Riot rates it 7/10 in defense.
  • Sustain from Courage.

Weaknesses

  • No dash or blink in the kit: vulnerable to ganks without vision.
  • Isolated lane: vulnerable to ganks when you push.

Builds

ARAM build

OffensiveARAM
Open build

When to use it

One lane, non-stop fights and you only shop when you die: rush your core, buy boots after, and keep the defensive answers for your deaths once you've seen the enemy team.

Core items

  1. 1Terminus
  2. 2Lord Dominik's Regards
  3. 3Blade of The Ruined King

Boots

Ionian Boots of Lucidity

Situational

Death's DanceAgainst heavy physical damage.Mercurial ScimitarAgainst heavy magic damage.Guardian AngelAgainst burst and assassins.Chempunk ChainswordCuts the enemy's healing.

Runes

Primary· Precision

PrecisionDominationSorceryInspirationResolve
Press the AttackLethal TempoFleet FootworkConqueror
Absorb LifeTriumphPresence of Mind
Legend: AlacrityLegend: HasteLegend: Bloodline
Coup de GraceCut DownLast Stand

Secondary· Domination

DominationSorceryInspirationResolve
Cheap ShotTaste of BloodSudden Impact
Sixth SenseGrisly MementosDeep Ward
Treasure HunterRelentless HunterUltimate Hunter

Shards

Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling

Summoner spells

  • Flash
  • Mark

Abilities

  • PerseverancePassiveIf Garen has not recently been struck by damage or enemy abilities, he regenerates a percentage of his total health each second.
  • QDecisive Strike8sGaren gains a burst of Move Speed, breaking free of all slows affecting him. His next attack strikes a vital area of his foe, dealing bonus damage and silencing them.
    Cooldown
    8
    Range
    300
    Basic ability — applies a silence. Save it for priority targets or to interrupt a channel.
  • WCourage22/19.5/17/14.5/12sGaren passively increases his Armor and Magic Resist by killing enemies. He may also activate this ability to give him a shield and tenacity for a brief moment followed by a lesser amount of damage reduction for a longer duration.
    Cooldown
    22·19.5·17·14.5·12
  • EJudgment9/8.25/7.5/6.75/6sGaren rapidly spins his sword around his body, dealing physical damage to nearby enemies.
    Cooldown
    9·8.25·7.5·6.75·6
    Range
    325
  • RDemacian JusticeUltimate120/100/80sGaren calls upon the might of Demacia to attempt to execute an enemy champion.
    Cooldown
    120·100·80
    Range
    400
    Ultimate. Plan your fights around its cooldown.

Strategy

1What changes

ARAM is a single lane on the Howling Abyss: fights never stop, you can't go back to base to heal or shop, and you only buy when you die.

2Build adjustments

One lane, non-stop fights and you only shop when you die: rush your core, buy boots after, and keep the defensive answers for your deaths once you've seen the enemy team.

3Fighting

In fights, reach the enemy backline or protect your own; Decisive Strike is best used on the carry, not on the tank. ARAM is one lane and constant fights: forget wave management, build for the team fights and remember you can only shop when you die.

Tips

  • ARAM is one lane and constant fights: forget wave management, build for the team fights and remember you can only shop when you die.
  • Use Demacian Justice in every big fight: in this mode there's always another one coming.
  • Don't chase alone: the enemy is always grouped.
  • Pick up health packs between fights: they're your only healing outside of abilities.

Changelog

  1. Guide created for patch 16.19.1.

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