More Yasuo guides
This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.
Overview
Mid is the shortest lane: trades are fast and the enemy jungler is always close. Push the wave when you can, so you are first to the river when a skirmish starts. Early, prioritise the river: being first to a skirmish or to the first dragon is worth more than a few extra minions.
Strengths
- Sustain from Way of the Wanderer.
- High physical damage: Riot rates it 8/10 in attack.
- Crowd control: Steel Tempest applies a knock-up to set up kills.
Weaknesses
- Melee range: ranged opponents can poke it in lane.
- Hard to master: Riot rates its difficulty 10/10.
Build cheat sheet
Pick the build that fits what you want to do this game.
- Lane buildBalancedRecommendedHow to open: starting items, then the components of Bastionbreaker on your first backs, and boots when the lane allows.
- Standard buildBalancedAdvancedThe default path: Bastionbreaker, Black Cleaver and Serylda's Grudge give the attack damage, armor penetration and ability haste this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
Builds
Lane build
When to use it
How to open: starting items, then the components of Bastionbreaker on your first backs, and boots when the lane allows.
Where it's played
Picked before the game: the main lane first, then the alternatives.

3
223%
177%- MidMain77% of matches
- TopPriority 223% of matches
- Bottom (ADC)Priority 3
Starting items
Early game
Core items
- 1Bastionbreaker
Boots
Runes
Primary· Domination












Secondary· Precision









Shards
Summoner spells
Flash
Ignite
Standard build
When to use it
The default path: Bastionbreaker, Black Cleaver and Serylda's Grudge give the attack damage, armor penetration and ability haste this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
Where it's played
Picked before the game: the main lane first, then the alternatives.

3
223%
177%- MidMain77% of matches
- TopPriority 223% of matches
- Bottom (ADC)Priority 3
Starting items
Core items
- 1Bastionbreaker
- 2Black Cleaver
- 3Serylda's Grudge
Boots
Situational
Runes
Primary· Domination












Secondary· Precision









Shards
Summoner spells
Flash
Ignite
Abilities
Way of the WandererPassiveYasuo's Critical Strike Chance is increased. Additionally, Yasuo builds toward a shield whenever he is moving. The shield triggers when he takes damage from a champion or monster.
QSteel Tempest4sThrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Steel Tempest fires a whirlwind that knocks Airborne . Steel Tempest is treated as a basic attack and scales with all the same things.- Cooldown
- 4
- Range
- 475
WWind Wall25/23/21/19/17sCreates a moving wall that blocks all enemy projectiles for 4 seconds.- Cooldown
- 25·23·21·19·17
- Range
- 400
ESweeping Blade0.5/0.4/0.3/0.2/0.1sDashes through target enemy, dealing magic damage. Each cast increases subsequent dash's damage, up to a max amount. Cannot be re-cast on the same enemy for a few seconds. If Steel Tempest is cast while dashing, it will strike as a circle.- Cooldown
- 0.5·0.4·0.3·0.2·0.1
- Range
- 475
RLast BreathUltimate70/50/30sBlinks to an Airborne enemy champion, dealing physical damage and holding all Airborne enemies in the area in the air. Grants maximum Flow but resets all stacks of Gathering Storm. For a moderate time afterwards, Yasuo's critical strikes gain significant Bonus Armor Penetration.- Cooldown
- 70·50·30
- Range
- 1400
Strategy
1Starting and early items
The first items decide how comfortable the lane is. The lane build below lists them with what each one gives you.
- Key early items: The Brutalizer and Serrated Dirk.
2Trading
Trade when the enemy uses an ability on the wave: that's the moment they can't answer. The kit brings crowd control (knock-up) with Steel Tempest and mobility with Sweeping Blade.
3Wave management
Freeze the wave near your tower when you're weaker, slow push before a back and crash the wave when you want to roam or take a plate.
4Early objectives
Early, prioritise the river: being first to a skirmish or to the first dragon is worth more than a few extra minions. Your spikes are level 6, when Last Breath comes online, and each completed item: Bastionbreaker first, then Black Cleaver.
Tips
- Trade when the enemy uses an ability on the wave: that's the moment they can't answer.
- The Brutalizer is your first purchase that changes the lane: get it early.
- Use Steel Tempest in lane only when your partner or jungler can follow.
- Keep Sweeping Blade ready when the enemy's gankers are missing.
- Dash through a minion to have Sweeping Blade available to chase your opponent should they flee; Dash directly to your opponent to preserve a minion as your escape route.
Matchups
Strong against
Steel Tempest (knock-up) lets Yasuo pin Qiyana down before Terrashape gets them out.
Steel Tempest (knock-up) lets Yasuo pin Yone down before Mortal Steel gets them out.
Steel Tempest (knock-up) lets Yasuo pin Twisted Fate down before Destiny gets them out.
Changelog
- Guide created for patch 16.19.1.
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