Mais guias de Anti-Mage
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Introdução
Anti-Mage is a melee Agility hero that Valve tags as Carry, Escape and Nuker. It is played mainly as Carry (pos. 1): 91% of the public matches we measured, by starting lane and starting items. In this guide you play it as Carry (pos. 1): your job is to farm efficiently, hit your item timings and win the late game. The kit brings crowd control (stun) with Mana Void and mobility with Blink. Its ultimate is Mana Void. This patch, Anti-Mage wins 50.8% of the 448,283 public matches we measured (A tier on our ladder).
Pontos fortes
- Reliable stun: Mana Void sets up kills and interrupts enemy channels.
- Mana Void can swing team fights: it hits several enemies at once.
- Mobility: Blink gets Anti-Mage in and out of fights.
- Heavy magical burst: Valve lists it as a Nuker.
Pontos fracos
- Melee: has to walk up to its target, which makes the lane harder against ranged heroes.
- Item-dependent: weak until Battle Fury is done.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Most-played buildEquilibradoRecomendadaThe items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Anti-Mage players buy in the public matches we measured.
- Survival buildDefensivoSituacionalPrioritises the popular items that keep you alive — Battle Fury and Manta Style. Choose it against heavy disables or burst, or when you are the enemy's focus. Built from what Anti-Mage players buy in the public matches we measured.
- Team utility buildUtilidadeSituacionalBuilt around the popular items that help your allies — Battle Fury and Orchid Malevolence. Choose it when your team needs saves and auras more than your damage. Built from what Anti-Mage players buy in the public matches we measured.
Builds
Most-played build
Quando usar
The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Anti-Mage players buy in the public matches we measured.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

191 %- Rota seguraPrincipal91 % das partidasSafe lane as the farming core (pos. 1).
Itens iniciais
Primeiros itens
Itens principais
- 1Fúria de Batalha
- 2Machado Ilusório
- 3Esmagador de Crânios
- 4Borboleta
Botas
Final de partida
Ordem de habilidades
Evoluir primeiro:Blink›Mana Break›Counterspell
Talentos por nível
- -1s de intervalo entre usos para Translocar-50s de intervalo entre usos para Vácuo de Mana25
- +125 de alcance de uso para Translocar+0,8s para o atordoamento do Vácuo de Mana20
- +9%/18% de retardo de movimento mín./máx. para Opressor+0,2 para o multiplicador de dano do Vácuo de Mana15
- +200 ao raio de Vácuo de Mana+3 de regeneração de vida10
Survival build
Quando usar
Prioritises the popular items that keep you alive — Battle Fury and Manta Style. Choose it against heavy disables or burst, or when you are the enemy's focus. Built from what Anti-Mage players buy in the public matches we measured.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

191 %- Rota seguraPrincipal91 % das partidasSafe lane as the farming core (pos. 1).
Itens iniciais
Itens principais
- 1Fúria de Batalha+50 Damage, +7.5 Health Regeneration, +2.75 Mana Regeneration. Active: Chop Tree.
- 2Machado Ilusório+10 Strength, +26 Agility, +10 Intelligence. Active: Mirror Image.
- 3Cetro de Aghanim+10 All Attributes, +175 Health, +175 Mana.
- 4Bastão Preto da Realeza+10 Strength, +24 Damage. Active: Avatar.
Botas
Final de partida
Ordem de habilidades
Evoluir primeiro:Blink›Mana Break›Counterspell
Talentos por nível
- -1s de intervalo entre usos para Translocar-50s de intervalo entre usos para Vácuo de Mana25
- +125 de alcance de uso para Translocar+0,8s para o atordoamento do Vácuo de Mana20
- +9%/18% de retardo de movimento mín./máx. para Opressor+0,2 para o multiplicador de dano do Vácuo de Mana15
- +200 ao raio de Vácuo de Mana+3 de regeneração de vida10
Team utility build
Quando usar
Built around the popular items that help your allies — Battle Fury and Orchid Malevolence. Choose it when your team needs saves and auras more than your damage. Built from what Anti-Mage players buy in the public matches we measured.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

191 %- Rota seguraPrincipal91 % das partidasSafe lane as the farming core (pos. 1).
Itens iniciais
Itens principais
- 1Fúria de Batalha+50 Damage, +7.5 Health Regeneration, +2.75 Mana Regeneration. Active: Chop Tree.
- 2Orquídea Malevolente+35 Attack Speed, +20 Damage, +2.5 Mana Regeneration. Active: Soul Burn.
- 3Esfera de Linken+16 All Attributes, +6.5 Health Regeneration, +4.25 Mana Regeneration. Active: Transfer Spellblock.
- 4Dispersora+40 Agility, +10 Intelligence. Active: Suppress.
Botas
Final de partida
Ordem de habilidades
Evoluir primeiro:Blink›Mana Break›Counterspell
Talentos por nível
- -1s de intervalo entre usos para Translocar-50s de intervalo entre usos para Vácuo de Mana25
- +125 de alcance de uso para Translocar+0,8s para o atordoamento do Vácuo de Mana20
- +9%/18% de retardo de movimento mín./máx. para Opressor+0,2 para o multiplicador de dano do Vácuo de Mana15
- +200 ao raio de Vácuo de Mana+3 de regeneração de vida10
Habilidades
Quebra de ManaPassivaQueima o mana de um adversário a cada ataque e causa dano proporcional ao mana queimado.- Mana queimado como dano
- 65
- Mana queimado por acerto
- 25·30·35·40
- Máx. de mana por acerto
- 1.8·2.7·3.6·4.5
Translocar10.5 / 9 / 7.5 / 6s60 / 55 / 50 / 45 mpTeletransporte a curta distância, permitindo ao Anti-Mage entrar e sair do combate.- Duração do efeito
- 0
Contrafeitiço15 / 11 / 7 / 3s50 mpConcede resistência mágica passivamente. O Contrafeitiço pode ser ativado para criar uma bolha antimagias ao redor do Anti-Mage que bloqueia e reflete habilidades alvejadas.- Redução de res. mágica
- 14·21·28·35
- Duração do efeito
- 1.3
- Reflected spell amp
- 0
OpressorPassivaOs seus ataques retardam inimigos proporcionalmente ao mana faltante. Retardo mínimo com 60% de mana e máximo com 0% de mana. Não surte efeito caso o inimigo tenha mais de 60% de mana.- Retardo mín. de mov.
- 12%
- Retardo máx. de mov.
- 24%
- Duração do retardo
- 0.75
Vácuo de Mana100 / 85 / 70s100 / 150 / 200 mpCausa dano em uma área baseado nos pontos de mana faltantes na unidade-alvo, que é miniatordoada.- Dano por mana faltante
- 1
- Duração do atordoamento
- 0.3
- Raio
- 400·450·500
- Dano de ataque adicional
- 0
Ordem de habilidades mais jogada
A ordem mais jogada nas últimas 37 partidas profissionais com este herói. Os níveis destacados são os pontos gastos em talentos.
Evoluir primeiro:Blink›Mana Break›Counterspell
Estratégia
1Early game
The first ten minutes are about last hits. Stay close to your supports, deny when you can and only trade when the enemy offlaner overextends: a death now costs more than any kill is worth. Trade right-clicks only when the enemy walks up to last hit, and step back as soon as their support shows up.
- Early items: Wraith Band and Perseverance.
2Mid game
With Battle Fury done, farm the lanes the map lets you farm safely and join the fights that happen near you. Your team is making space; your job is to turn that space into items like Manta Style. Your spikes are level 6, when Mana Void comes online, and your core items: Battle Fury and then Manta Style.
- Core items: Battle Fury, Manta Style and Skull Basher.
3Late game
Late, you are the win condition. Farm dangerous areas only with vision, group for Roshan and high ground, and keep gold for buyback: dying before the fight loses the game.
- Late items: Abyssal Blade and Eye of Skadi.
4Team fights
Walk in after the enemy has used their key disables, hit whatever you can reach safely and keep Blink for getting out. Use Mana Void where it hits the most enemies or catches the key target.
Dicas
- Last-hit every creep you can in the first ten minutes: Anti-Mage needs Battle Fury before taking real fights.
- If you can't see the enemy supports on the map, assume they are coming for you and farm closer to your towers.
- Once Manta Style is done, stop farming alone: move with your team to take towers and Roshan.
- From the mid game on, keep enough gold for buyback before buying your next big item.
- Plan fights around Mana Void: without it, Anti-Mage is far less threatening.
- Keep Blink for getting out, not for chasing.
Confrontos
Forte contra
- Tusk57,8%winrate no confronto
Anti-Mage wins 57.8% of the 64 games measured against Tusk this patch.
64 partidas
- Disruptor55,8%winrate no confronto
Anti-Mage wins 55.8% of the 77 games measured against Disruptor this patch.
77 partidas
- Pudge54,5%winrate no confronto
Anti-Mage wins 54.5% of the 66 games measured against Pudge this patch.
66 partidas
- Invoker54,5%winrate no confronto
Anti-Mage wins 54.5% of the 55 games measured against Invoker this patch.
55 partidas
- Queen of Pain53,4%winrate no confronto
Anti-Mage wins 53.4% of the 58 games measured against Queen of Pain this patch.
58 partidas
Fraco contra
- Jakiro40,3%winrate no confronto
Anti-Mage only wins 40.3% of the 67 games measured against Jakiro this patch.
67 partidas
- Ogre Magi42,2%winrate no confronto
Anti-Mage only wins 42.2% of the 83 games measured against Ogre Magi this patch.
83 partidas
- Lion43,1%winrate no confronto
Anti-Mage only wins 43.1% of the 65 games measured against Lion this patch.
65 partidas
- Skywrath Mage45,8%winrate no confronto
Anti-Mage only wins 45.8% of the 83 games measured against Skywrath Mage this patch.
83 partidas
- Rubick48,8%winrate no confronto
Anti-Mage only wins 48.8% of the 80 games measured against Rubick this patch.
80 partidas
Combina bem com
Tame the Beasts from Ring Master holds enemies in place for Mana Void from Anti-Mage.
Bushwhack from Hoodwink holds enemies in place for Mana Void from Anti-Mage.
Infernal Blade from Doom holds enemies in place for Mana Void from Anti-Mage.
Mudanças
- Guide created for patch 7.41.
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