Introdução
Darius is a melee juggernaut built around his passive, Hemorrhage: every hit applies a bleed, and at five stacks he gains Noxian Might, a huge boost to attack damage. He wins extended fights against almost any melee champion and heals off the outer edge of Decimate. Noxian Guillotine deals true damage and resets on a kill, so one won fight can turn into several kills. He has no dash, though, so ranged champions and teams with lots of slows can keep him out of range. Play him as the lane bully he is: win the early game and turn that lead into pressure before the enemy can kite you.
Pontos fortes
- Wins almost every extended melee trade once Hemorrhage is stacked.
- Noxian Guillotine resets on kills: one fight can become a pentakill.
- Decimate heals him, so he stays in lane after trading.
- Apprehend pulls targets into his range and shreds armour.
Pontos fracos
- No dash: ranged champions and slows keep him away from targets.
- Easy to gank in lane, since he likes to push and cannot escape.
- Falls off if he does not get a lead early.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Lane pressure — make the lane unplayableOfensivoRecomendadaDarius has no escape and no scaling worth waiting for, so everything here is bought to make the next twenty minutes uncomfortable for whoever stands in front of him. If the lane goes badly, swap the last two slots for resistances and play for teamfights.
- Anti-kite — reach them anywayDefensivoSituacionalFor lanes and teams that keep you at range: ranged top laners, heavy slows, lots of magic damage. Stridebreaker's active slow and Dead Man's Plate's speed get you to the target, Mercury's Treads shorten the crowd control. You deal less burst, but you actually get to fight.
Builds
Lane pressure — make the lane unplayable
Quando usar
Darius has no escape and no scaling worth waiting for, so everything here is bought to make the next twenty minutes uncomfortable for whoever stands in front of him. If the lane goes badly, swap the last two slots for resistances and play for teamfights.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1- Rota SuperiorPrincipal
Itens iniciais
Itens principais
- 1Força da TrindadeTurns every reset into damage
- 2Sinal de SterakSurvive the focus
Botas
Situacionais
Runas
Primária· Precisão













Secundária· Determinação









Fragmentos
Feitiços de invocador
Flash
Fantasma
Ordem de habilidades
Evoluir primeiro:Q›E›W
Anti-kite — reach them anyway
Quando usar
For lanes and teams that keep you at range: ranged top laners, heavy slows, lots of magic damage. Stridebreaker's active slow and Dead Man's Plate's speed get you to the target, Mercury's Treads shorten the crowd control. You deal less burst, but you actually get to fight.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1- Rota SuperiorPrincipal
Itens iniciais
Itens principais
- 1QuebrapassosAn active slow you did not have
- 2Couraça do DefuntoSpeed to close the gap
- 3Sinal de Sterak
Botas
Situacionais
Runas
Primária· Precisão













Secundária· Determinação









Fragmentos
Feitiços de invocador
Flash
Fantasma
Ordem de habilidades
Evoluir primeiro:Q›E›W
Habilidades
HemorragiaPassivaOs Ataques e Habilidades de dano de Darius fazem os inimigos sangrarem, causando Dano Físico ao longo de 5s e acumulando até 5 vezes. Darius se enfurece e recebe uma grande quantidade de Dano de Ataque quando o alvo alcança o máximo de acúmulos.Five stacks grant Noxian Might. Every fight plan is about reaching them before the enemy walks away.
QDizimar9/8/7/6/5s25/30/35/40/45 mpDarius pega impulso e golpeia com seu machado em um movimento circular. Os inimigos atingidos pela lâmina recebem mais dano do que aqueles atingidos pelo cabo. Darius cura a si mesmo com base nos Campeões inimigos e monstros grandes atingidos pela lâmina.- Tempo de recarga
- 9·8·7·6·5
- Custo
- 25·30·35·40·45
- Alcance
- 1
WAtaque Mutilador5s40 mpO próximo ataque de Darius acerta uma artéria importante do inimigo. Enquanto a vítima sangra, a Velocidade de Movimento dela é reduzida.- Tempo de recarga
- 5
- Custo
- 40
- Alcance
- 300
EApreender26/23.5/21/18.5/16s70/60/50/40/30 mpDarius afia seu machado, fazendo com que seu Dano Físico ignore passivamente um percentual da Armadura do alvo. Quando ativado, Darius ataca seus inimigos com o gancho do seu machado e os puxa em sua direção.- Tempo de recarga
- 26·23.5·21·18.5·16
- Custo
- 70·60·50·40·30
- Alcance
- 535
RGuilhotina de NoxusSuprema120/100/80s100/100/0 mpDarius salta na direção de um Campeão inimigo e o atinge com um golpe letal, causando Dano Verdadeiro. Este dano aumenta a cada acúmulo de Hemorragia no alvo. Se Guilhotina de Noxus causar o golpe final, seu Tempo de Recarga é zerado por um breve momento.- Tempo de recarga
- 120·100·80
- Custo
- 100·100·0
- Alcance
- 460
Estratégia
1Early game: lane (levels 1–5)
Darius is strongest at levels one to three against melee champions. Look for trades where you can land several auto-attacks and a Decimate with the outer blade; if the enemy stays, stack Hemorrhage and win the fight. Against ranged champions, farm, take the free Decimate hits and wait for them to use a key ability before Apprehending them. Ward your river bush: pushing without vision is how Darius dies to the jungler.
- Level 1 Q, level 2 E, level 3 W.
- Short trade: W to reset an attack, Q to heal, walk out.
2Mid game: pressure the side lane
With your first item and boots, turn the lane lead into map pressure. Push the side lane, take plates and towers, and make the enemy send more than one person to answer you. When a dragon or a herald is up, arrive early and stand in the fog near the pit: Darius is most dangerous when the enemy has to walk through him to reach the objective.
3Late game and teamfights
In teamfights, walk in behind your engage, not ahead of it. Hit as many enemies as possible with Decimate to stack Hemorrhage on several of them, then Apprehend the target that is trying to escape. Once you have Noxian Might, look for the first Guillotine on the lowest enemy and chain the reset from there. If you are being kited, go for the frontline and peel for your carries instead of chasing.
Dicas
- Hit Decimate with the outer blade: it deals more damage and heals you.
- Use Crippling Strike to reset your auto-attack and slow the target.
- Count the bleed: at five stacks, stay in and fight.
- Ultimate only when the damage will kill; the reset is what makes it strong.
- Ghost is often better than Teleport: it is your gap closer.
Confrontos
Forte contra
Darius wins the extended trades Garen has to take to farm.
Weak early and melee: Darius takes his farm and his lane before he can stack.
Fraco contra
Ranged, fast and with a stun: he trades from where Darius cannot reach.
Condemn pushes him away and her true damage ignores his armour.
Kites him all lane in mini form and punishes his all-in in mega form.
Mudanças
- Guide written for the current patch: lane plan and two builds.
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