Mais guias de Nautilus
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Introdução
This guide covers Nautilus's matchups and how to adapt to them. Riot publishes no matchup statistics, so the matchups below come from the champions' own stats and kits: attack range, starting durability, crowd control and mobility. They describe an advantage on paper, not a measured result.
Pontos fortes
- Crowd control: Staggering Blow applies a root to set up kills.
- Sustain from Titan's Wrath.
- Clear job in the team: win the bottom lane with your marksman, control vision and enable your carries.
Pontos fracos
- No dash or blink in the kit: vulnerable to ganks without vision.
- Low priority on gold and experience.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Against physical damageDefensivoRecomendadaFor a lane or a team that hits with attacks: armor boots and an armor item in the core.
- Against magic damageDefensivoSituacionalFor a team that kills with abilities: magic resist boots and a magic resist item in the core.
- Against healingDefensivoSituacionalFor games against healers, life steal or regeneration: the anti-heal item goes into the core instead of waiting.
Builds
Against physical damage
Quando usar
For a lane or a team that hits with attacks: armor boots and an armor item in the core.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1100 %- SuportePrincipal100 % das partidas
Itens iniciais
Itens principais
- 1Medalhão dos Solari de Ferro
- 2Juramento do Cavaleiro
- 3Couraça do Defunto
Botas
Situacionais
Runas
Primária· Determinação












Secundária· Inspiração









Fragmentos
Feitiços de invocador
Flash
Incendiar
Against magic damage
Quando usar
For a team that kills with abilities: magic resist boots and a magic resist item in the core.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1100 %- SuportePrincipal100 % das partidas
Itens iniciais
Itens principais
- 1Medalhão dos Solari de Ferro
- 2Juramento do Cavaleiro
- 3Rookern Lamúrico
Botas
Situacionais
Runas
Primária· Determinação












Secundária· Inspiração









Fragmentos
Feitiços de invocador
Flash
Incendiar
Against healing
Quando usar
For games against healers, life steal or regeneration: the anti-heal item goes into the core instead of waiting.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1100 %- SuportePrincipal100 % das partidas
Itens iniciais
Itens principais
- 1Medalhão dos Solari de Ferro
- 2Juramento do Cavaleiro
- 3Armadura de Espinhos
Botas
Situacionais
Runas
Primária· Determinação












Secundária· Inspiração









Fragmentos
Feitiços de invocador
Flash
Incendiar
Habilidades
Âncora ImpactantePassivaO primeiro Ataque de Nautilus a um alvo causa Dano Físico aumentado e Enraíza-o brevemente.
QLançar Âncora14/13/12/11/10s60 mpNautilus arremessa sua âncora à frente. Se acertar um inimigo, ele puxa a si mesmo e ao alvo para perto um do outro, causando Dano Mágico. Se acertar um terreno, Nautilus avança em direção a ele.- Tempo de recarga
- 14·13·12·11·10
- Custo
- 60
- Alcance
- 1150
WIra do Titã12s60 mpNautilus recebe um Escudo temporário. Enquanto o Escudo persistir, seus Ataques causam dano ao longo do tempo ao alvo e a inimigos próximos.- Tempo de recarga
- 12
- Custo
- 60
- Alcance
- 350
ECorrenteza7/6.5/6/5.5/5s50/60/70/80/90 mpNautilus cria três ondas explosivas ao redor de si. Cada explosão causa dano e Lentidão aos inimigos.- Tempo de recarga
- 7·6.5·6·5.5·5
- Custo
- 50·60·70·80·90
- Alcance
- 600
RCarga de ProfundidadeSuprema120/100/80s100 mpNautilus lança uma onda de choque na terra que persegue o oponente. Essa onda rasga a terra em cima dela, arremessando os inimigos ao ar. Quando ela alcança o oponente, a onda de choque explode, arremessando o alvo ao ar e atordoando ele.- Tempo de recarga
- 120·100·80
- Custo
- 100
- Alcance
- 825
Estratégia
1Good matchups
Nautilus does well against these:
- Yuumi: Nautilus starts with 646 health and 39 armour against Yuumi's 500 and 25: the early trades are already won on paper.
- Senna: Nautilus starts with 646 health and 39 armour against Senna's 530 and 25: the early trades are already won on paper.
- Renata Glasc: Nautilus starts with 646 health and 39 armour against Renata Glasc's 545 and 27: the early trades are already won on paper.
2Tough matchups
Nautilus struggles against these:
- Lux: Lux attacks from 550 units and Nautilus from 175, with no dash in the kit to close the gap.
- Lulu: Lulu attacks from 550 units and Nautilus from 175, with no dash in the kit to close the gap.
- Zilean: Zilean attacks from 550 units and Nautilus from 175, with no dash in the kit to close the gap.
3Synergies
Nautilus works well alongside these, because their kits fit together:
- Nocturne: Depth Charge from Nautilus holds enemies in place for Paranoia from Nocturne.
- Mel: Depth Charge from Nautilus holds enemies in place for Golden Eclipse from Mel.
- Fizz: Depth Charge from Nautilus holds enemies in place for Chum the Waters from Fizz.
4Adapting the build
The situational builds in this guide answer specific threats: Against physical damage, Against magic damage and Against healing.
5Playing against Nautilus
If you're on the other side, this is what to exploit:
- If Nautilus uses Riptide right next to you, hold in place until the ripple effect finishes before running. Running early will run straight into the secondary explosions, causing you to take additional damage and slow.
- While Nautilus is shielded, he is capable of dealing large amounts of area of effect damage with his basic attacks - consider taking down the shield if you have time.
Dicas
- Look at the enemy team before choosing your build: the situational builds below answer the most common threats.
- Good matchup: Yuumi. Play forward when you face them.
- Tough matchup: Lux. Play safer and wait for your team.
- Against slippery heroes, hold Staggering Blow until their escape is used.
Confrontos
Forte contra
Nautilus starts with 646 health and 39 armour against Yuumi's 500 and 25: the early trades are already won on paper.
Nautilus starts with 646 health and 39 armour against Senna's 530 and 25: the early trades are already won on paper.
Nautilus starts with 646 health and 39 armour against Renata Glasc's 545 and 27: the early trades are already won on paper.
Fraco contra
Lux attacks from 550 units and Nautilus from 175, with no dash in the kit to close the gap.
Lulu attacks from 550 units and Nautilus from 175, with no dash in the kit to close the gap.
Zilean attacks from 550 units and Nautilus from 175, with no dash in the kit to close the gap.
Mudanças
- Guide created for patch 16.19.1.
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