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Nautilus · Support

Nautilus Matchups and Counters

ConfrontosBaseado em dadosMédiaPatch 16.19.1
277Atualizado

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Introdução

This guide covers Nautilus's matchups and how to adapt to them. Riot publishes no matchup statistics, so the matchups below come from the champions' own stats and kits: attack range, starting durability, crowd control and mobility. They describe an advantage on paper, not a measured result.

Pontos fortes

  • Crowd control: Staggering Blow applies a root to set up kills.
  • Sustain from Titan's Wrath.
  • Clear job in the team: win the bottom lane with your marksman, control vision and enable your carries.

Pontos fracos

  • No dash or blink in the kit: vulnerable to ganks without vision.
  • Low priority on gold and experience.

Builds

Against physical damage

DefensivoRecomendada
Abrir build

Quando usar

For a lane or a team that hits with attacks: armor boots and an armor item in the core.

Por onde se joga

É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

Summoner's RiftLado vermelho · canto inferior esquerdoLado azul · canto superior direito
  1. SuportePrincipal100 % das partidas

Itens iniciais

Atlas MundialPoção de Vida

Itens principais

  1. 1Medalhão dos Solari de Ferro
  2. 2Juramento do Cavaleiro
  3. 3Couraça do Defunto

Botas

Botas Galvanizadas de Aço

Situacionais

Manopla dos GlacinatasAgainst heavy physical damage.Rookern LamúricoAgainst heavy magic damage.Presságio de RanduinAgainst burst and assassins.

Runas

Primária· Determinação

PrecisãoDominaçãoFeitiçariaInspiraçãoDeterminação
Aperto dos Mortos-VivosPós-choqueGuardião
DemolirFonte da VidaGolpe de Escudo
CondicionamentoVentos RevigorantesOsso Revestido
Crescimento ExcessivoRevitalizarInabalável

Secundária· Inspiração

PrecisãoDominaçãoFeitiçariaInspiração
Flashtração HextecCalçados MágicosReembolso
Tônico TriploTônico de Distorção no TempoEntrega de Biscoitos
Perspicácia CósmicaVelocidade de AproximaçãoQuebra-galho

Fragmentos

Força adaptativaVelocidade de ataqueAceleração de habilidade
Força adaptativaVelocidade de movimentoVida escalável
VidaTenacidade e resistência a lentidãoVida escalável

Feitiços de invocador

  • Flash
  • Incendiar

Habilidades

  • Âncora ImpactantePassivaO primeiro Ataque de Nautilus a um alvo causa Dano Físico aumentado e Enraíza-o brevemente.
  • QLançar Âncora14/13/12/11/10s60 mpNautilus arremessa sua âncora à frente. Se acertar um inimigo, ele puxa a si mesmo e ao alvo para perto um do outro, causando Dano Mágico. Se acertar um terreno, Nautilus avança em direção a ele.
    Tempo de recarga
    14·13·12·11·10
    Custo
    60
    Alcance
    1150
  • WIra do Titã12s60 mpNautilus recebe um Escudo temporário. Enquanto o Escudo persistir, seus Ataques causam dano ao longo do tempo ao alvo e a inimigos próximos.
    Tempo de recarga
    12
    Custo
    60
    Alcance
    350
  • ECorrenteza7/6.5/6/5.5/5s50/60/70/80/90 mpNautilus cria três ondas explosivas ao redor de si. Cada explosão causa dano e Lentidão aos inimigos.
    Tempo de recarga
    7·6.5·6·5.5·5
    Custo
    50·60·70·80·90
    Alcance
    600
  • RCarga de ProfundidadeSuprema120/100/80s100 mpNautilus lança uma onda de choque na terra que persegue o oponente. Essa onda rasga a terra em cima dela, arremessando os inimigos ao ar. Quando ela alcança o oponente, a onda de choque explode, arremessando o alvo ao ar e atordoando ele.
    Tempo de recarga
    120·100·80
    Custo
    100
    Alcance
    825

Estratégia

1Good matchups

Nautilus does well against these:

  • Yuumi: Nautilus starts with 646 health and 39 armour against Yuumi's 500 and 25: the early trades are already won on paper.
  • Senna: Nautilus starts with 646 health and 39 armour against Senna's 530 and 25: the early trades are already won on paper.
  • Renata Glasc: Nautilus starts with 646 health and 39 armour against Renata Glasc's 545 and 27: the early trades are already won on paper.

2Tough matchups

Nautilus struggles against these:

  • Lux: Lux attacks from 550 units and Nautilus from 175, with no dash in the kit to close the gap.
  • Lulu: Lulu attacks from 550 units and Nautilus from 175, with no dash in the kit to close the gap.
  • Zilean: Zilean attacks from 550 units and Nautilus from 175, with no dash in the kit to close the gap.

3Synergies

Nautilus works well alongside these, because their kits fit together:

  • Nocturne: Depth Charge from Nautilus holds enemies in place for Paranoia from Nocturne.
  • Mel: Depth Charge from Nautilus holds enemies in place for Golden Eclipse from Mel.
  • Fizz: Depth Charge from Nautilus holds enemies in place for Chum the Waters from Fizz.

4Adapting the build

The situational builds in this guide answer specific threats: Against physical damage, Against magic damage and Against healing.

5Playing against Nautilus

If you're on the other side, this is what to exploit:

  • If Nautilus uses Riptide right next to you, hold in place until the ripple effect finishes before running. Running early will run straight into the secondary explosions, causing you to take additional damage and slow.
  • While Nautilus is shielded, he is capable of dealing large amounts of area of effect damage with his basic attacks - consider taking down the shield if you have time.

Dicas

  • Look at the enemy team before choosing your build: the situational builds below answer the most common threats.
  • Good matchup: Yuumi. Play forward when you face them.
  • Tough matchup: Lux. Play safer and wait for your team.
  • Against slippery heroes, hold Staggering Blow until their escape is used.

Confrontos

Forte contra

  • Nautilus starts with 646 health and 39 armour against Yuumi's 500 and 25: the early trades are already won on paper.

  • Nautilus starts with 646 health and 39 armour against Senna's 530 and 25: the early trades are already won on paper.

  • Nautilus starts with 646 health and 39 armour against Renata Glasc's 545 and 27: the early trades are already won on paper.

Fraco contra

  • Lux attacks from 550 units and Nautilus from 175, with no dash in the kit to close the gap.

  • Lulu attacks from 550 units and Nautilus from 175, with no dash in the kit to close the gap.

  • Zilean attacks from 550 units and Nautilus from 175, with no dash in the kit to close the gap.

Combina bem com

  • Depth Charge from Nautilus holds enemies in place for Paranoia from Nocturne.

  • Depth Charge from Nautilus holds enemies in place for Golden Eclipse from Mel.

  • Depth Charge from Nautilus holds enemies in place for Chum the Waters from Fizz.

Mudanças

  1. Guide created for patch 16.19.1.

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