Mais guias de Rakan
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Introdução
Rakan belongs to Riot's Support class and is played mainly as Support (100% of the public matches we measured). It attacks from range (300 units) and uses mana. In this guide you play it as Support: your job is to win the bottom lane with your marksman, control vision and enable your carries. The kit brings mobility with Grand Entrance and sustain with Gleaming Quill. Its ultimate is The Quickness. Riot rates it 2/10 in attack, 8/10 in magic, 4/10 in defense and 5/10 in difficulty.
Pontos fortes
- High magic damage: Riot rates it 8/10 in magic.
- Mobility: Grand Entrance lets you reposition, engage or escape.
- Sustain from Gleaming Quill.
Pontos fracos
- Mana-hungry early: spamming abilities leaves you empty before the fight.
- Low priority on gold and experience.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Standard buildEquilibradoRecomendadaThe default path: Moonstone Renewer, Echoes of Helia and Imperial Mandate give the health, ability power and mana regeneration this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
- Burst buildOfensivoAvançadaAll-in on damage: Shadowflame, Void Staff and Bloodletter's Curse stack ability power, magic penetration and health. Choose it when you're ahead or the enemy team is fragile — it gives up safety for kill pressure.
- Defensive buildDefensivoSituacionalKeeps enough damage while adding health, magic resist and armor through Locket of the Iron Solari, Hollow Radiance and Knight's Vow. Choose it against dive, assassins or a lane you can't win.
- Utility buildUtilidadeSituacionalBuilt to protect your team: Mikael's Blessing, Shurelya's Battlesong and Moonstone Renewer. Choose it when your carries need peel more than they need your damage.
Builds
Standard build
Quando usar
The default path: Moonstone Renewer, Echoes of Helia and Imperial Mandate give the health, ability power and mana regeneration this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1100 %- SuportePrincipal100 % das partidas
Itens iniciais
Itens principais
- 1Regenerador de Pedra Lunar
- 2Ecos de Helia
- 3Mandato Imperial
Botas
Situacionais
Runas
Primária· Feitiçaria












Secundária· Determinação









Fragmentos
Feitiços de invocador
Flash
Exaustão
Burst build
Quando usar
All-in on damage: Shadowflame, Void Staff and Bloodletter's Curse stack ability power, magic penetration and health. Choose it when you're ahead or the enemy team is fragile — it gives up safety for kill pressure.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1100 %- SuportePrincipal100 % das partidas
Itens iniciais
Itens principais
- 1Chama Sombria
- 2Cajado do Vazio
- 3Maldição Sanguinária
Botas
Situacionais
Runas
Primária· Feitiçaria












Secundária· Inspiração









Fragmentos
Feitiços de invocador
Flash
Incendiar
Defensive build
Quando usar
Keeps enough damage while adding health, magic resist and armor through Locket of the Iron Solari, Hollow Radiance and Knight's Vow. Choose it against dive, assassins or a lane you can't win.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1100 %- SuportePrincipal100 % das partidas
Itens iniciais
Itens principais
- 1Medalhão dos Solari de Ferro
- 2Resplendor Vazio
- 3Juramento do Cavaleiro
Botas
Situacionais
Runas
Primária· Determinação












Secundária· Inspiração









Fragmentos
Feitiços de invocador
Flash
Exaustão
Utility build
Quando usar
Built to protect your team: Mikael's Blessing, Shurelya's Battlesong and Moonstone Renewer. Choose it when your carries need peel more than they need your damage.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1100 %- SuportePrincipal100 % das partidas
Itens iniciais
Itens principais
- 1Bênção de Mikael
- 2Hino Bélico de Shurelya
- 3Regenerador de Pedra Lunar
Botas
Situacionais
Runas
Primária· Determinação












Secundária· Inspiração









Fragmentos
Feitiços de invocador
Flash
Exaustão
Habilidades
Plumas MágicasPassivaRakan recebe um escudo periodicamente.
QPena Reluzente11/10/9/8/7s45 mpLança uma pluma mágica que causa Dano Mágico. Ao atingir um Campeão ou um monstro épico, Rakan pode curar seus aliados.- Tempo de recarga
- 11·10·9·8·7
- Custo
- 45
- Alcance
- 850
WEntrada Triunfal14/13/12/11/10s50/60/70/80/90 mpAvança para um local e, ao chegar, arremessa os inimigos próximos ao ar.- Tempo de recarga
- 14·13·12·11·10
- Custo
- 50·60·70·80·90
- Alcance
- 600
EDança da Batalha40/45/50/55/60 mpVoa até um aliado e concede um escudo a ele. Pode ser conjurada novamente sem custo por um breve período.- Custo
- 40·45·50·55·60
- Alcance
- 650
RRapidezSuprema130/110/90s100 mpRecebe Velocidade de Movimento, encantando e causando Dano Mágico ao tocar nos inimigos.- Tempo de recarga
- 130·110·90
- Custo
- 100
- Alcance
- 150
Estratégia
1Early game
Your lane is about your marksman: trade when the enemy walks up to last hit, and ward the river before dragon spawns. Complete your support quest to unlock wards. Trade when the enemy marksman goes for a last hit: they have to choose between the gold and the damage.
- Early items: Kindlegem and Bandleglass Mirror.
2Mid game
In the mid game, move with your jungler to ward and clear vision around dragons and towers. You're the one who decides where fights happen. Your spikes are level 6, when The Quickness comes online, and each completed item: Moonstone Renewer first, then Echoes of Helia.
- Core items: Moonstone Renewer, Echoes of Helia and Imperial Mandate.
3Late game
Late, vision wins games: ward before Baron or Elder, never alone, and stay close to your carries.
- Late items: Zhonya's Hourglass and Banshee's Veil.
4Team fights
Protect whoever the enemy dives, and keep Gleaming Quill for the moment it saves a life. Use The Quickness where it hits the most enemies or catches the key target.
5Playing against Rakan
Riot's own advice for facing this champion:
- Rakan's movement abilities forecast their destination. Try to use this to your advantage.
- Champions with crowd control that can be applied quickly excel against Rakan.
- Catching Rakan with no allies around severely inhibits his mobility. Try to find him alone.
Dicas
- Rakan requires allies near him to make the most out of his tools.
- Rakan's dash speeds increase with his Move Speed. Use the extra speed to surprise your enemies!
- Danger is as fun as you let it be.
- Buy a Control Ward every time you go back: it's the cheapest way to win vision.
- After the laning phase, move with your jungler — two players warding are much safer than one.
- Plan fights around The Quickness: without it, Rakan is far less threatening.
Confrontos
Forte contra
Rakan starts with 610 health and 30 armour against Yuumi's 500 and 25: the early trades are already won on paper.
Rakan starts with 610 health and 30 armour against Senna's 530 and 25: the early trades are already won on paper.
Gleaming Quill lets Rakan recover from Lux's poke, and Lux has no hard crowd control to punish it.
Fraco contra
Rampant Growth (root) lets Zyra pin Rakan down before Grand Entrance gets them out.
Equinox (silence) lets Soraka pin Rakan down before Grand Entrance gets them out.
Nevermove (root) lets Swain pin Rakan down before Grand Entrance gets them out.
Combina bem com
Gleaming Quill from Rakan keeps Zeri alive, and Zeri is the damage the team needs to protect.
Gleaming Quill from Rakan keeps Twisted Fate alive, and Twisted Fate is the damage the team needs to protect.
Gleaming Quill from Rakan keeps Miss Fortune alive, and Miss Fortune is the damage the team needs to protect.
Mudanças
- Guide created for patch 16.19.1.
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