Sgt. Hammer · Ranged Assassin
Sgt. Hammer Talents, Level by Level
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Introdução
In Heroes of the Storm there are no items: Sgt. Hammer picks one talent at levels 1, 4, 7, 10, 13, 16 and 20. This guide goes through every tier. Your big moments are level 10, when you pick Napalm Strike or Blunt Force Gun, and level 20, when the heroic gets its upgrade.
Pontos fortes
- Good wave clear, according to Blizzard's own hero tags.
- Puts pressure on structures.
- Clear job in the team: deal consistent damage from range and clear waves.
Pontos fracos
- No escape tools: vulnerable when divers reach it.
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Balanced talentsEquilibradoRecomendadaAt each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
- Damage talentsOfensivoAvançadaAt each level, the talent most focused on damage. Choose it when your team has enough frontline and needs you to kill.
- Survival talentsDefensivoSituacionalAt each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.
Builds
Balanced talents
Quando usar
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
AmbushGain Stealth when entering Siege Mode or after not taking or dealing damage for 3 seconds while in Siege Mode. Basic Attacks while Stealthed deal 125% more damage. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.Traço
Advanced ArtilleryIncrease Siege Mode's splash damage to 60% of Basic Attack damage, and increase its splash radius by 25%.Traço
Maelstrom RoundsActivate to increase Basic Attack damage dealt by 40% for 5 seconds. Hitting enemy Heroes or Structures with Basic Attacks while in Siege Mode reduces the cooldown of Maelstrom Rounds by 5 seconds. Stores up to 3 charges.Ativo
- 1Upgrades Siege Mode for more damage.
- 4Fits more than one plan at level 4: survivability and damage.
- 7Upgrades Siege Mode for more utility.
- 10Heroic ability focused on damage.
- 13Fits more than one plan at level 13: damage and utility.
- 16Fits more than one plan at level 16: utility and damage.
- 20Upgrades Siege Mode for more damage.
Damage talents
Quando usar
At each level, the talent most focused on damage. Choose it when your team has enough frontline and needs you to kill.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
AmbushGain Stealth when entering Siege Mode or after not taking or dealing damage for 3 seconds while in Siege Mode. Basic Attacks while Stealthed deal 125% more damage. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.Traço
Advanced ArtilleryIncrease Siege Mode's splash damage to 60% of Basic Attack damage, and increase its splash radius by 25%.Traço
Maelstrom RoundsActivate to increase Basic Attack damage dealt by 40% for 5 seconds. Hitting enemy Heroes or Structures with Basic Attacks while in Siege Mode reduces the cooldown of Maelstrom Rounds by 5 seconds. Stores up to 3 charges.Ativo
- 1Upgrades Siege Mode for more damage.
- 4Upgrades Siege Mode for more damage.
- 7Upgrades Spider Mines for more damage.
- 10Heroic ability focused on damage.
- 13Upgrades Concussive Blast for more damage.
- 16The most damage-focused option at level 16.
- 20Upgrades Siege Mode for more damage.
Survival talents
Quando usar
At each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
AmbushGain Stealth when entering Siege Mode or after not taking or dealing damage for 3 seconds while in Siege Mode. Basic Attacks while Stealthed deal 125% more damage. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.Traço
Advanced ArtilleryIncrease Siege Mode's splash damage to 60% of Basic Attack damage, and increase its splash radius by 25%.Traço
Maelstrom RoundsActivate to increase Basic Attack damage dealt by 40% for 5 seconds. Hitting enemy Heroes or Structures with Basic Attacks while in Siege Mode reduces the cooldown of Maelstrom Rounds by 5 seconds. Stores up to 3 charges.Ativo
- 1Upgrades Siege Mode for more damage.
- 4Upgrades Siege Mode for more survivability.
- 7Upgrades Siege Mode for more utility.
- 10Heroic ability focused on damage.
- 13Upgrades Concussive Blast for more damage.
- 16Upgrades Neosteel Plating for more survivability.
- 20Upgrades Spider Mines for more survivability.
Habilidades
QSpider Mines14s50 mpCreate 3 mines that arm after 1.25 seconds. Mines detonate when an enemy comes in range, dealing 96 (+4% per level) damage to nearby enemies and Slowing them by 25% for 1.5 seconds. Siege Mode: Cast range increased by 100%.
WConcussive Blast12s80 mpDeal 141 (+4% per level) damage to enemies in front of Sgt. Hammer and knock them back. Siege Mode: Radius increased by 50%.
ENeosteel Plating16s60 mpGain 25 Armor for 2 seconds. Siege Mode: Grants 100% more Armor.
RNapalm StrikeHeroica6s35 mpDeals 164 (+4% per level) damage on impact, and leaves a napalm area that deals 50 (+4% per level) damage per second. Lasts for 4 seconds.
RBlunt Force GunHeroica70s100 mpFire a missile across the battlefield, dealing 500 (+3% per level) damage to non-Structure enemies in its path.
DSiege ModeTraço2sActivate to enter Siege Mode. While in Siege Mode, Basic Attacks deal 20% more damage, have 100% increased range, and deal 25% of their damage as splash damage around the target.
ZThrusters30sIncrease Movement Speed by 60% for 4 seconds. Thrusters are always active while at the Hall of Storms. Activating Thrusters cancels Siege Mode.
Estratégia
1Level 1
The options at level 1 and which build picks each one:
- Ambush — Upgrades Siege Mode for more damage.
- Advanced Artillery — Upgrades Siege Mode for more damage. Picked in the balanced, damage and survival builds.
- Maelstrom Rounds — Upgrades Siege Mode for more damage. Picked in the utility build.
2Level 4
The options at level 4 and which build picks each one:
- Barricade — Upgrades Concussive Blast for more utility. Picked in the utility build.
- Siege Tactics — Upgrades Neosteel Plating for more survivability.
- Regenerative Bio-Steel — Upgrades Siege Mode for more survivability. Picked in the balanced, damage and survival builds.
3Level 7
The options at level 7 and which build picks each one:
- Pulse Detonation Core — Upgrades Spider Mines for more utility. Picked in the damage build.
- Hover Siege Mode — Upgrades Siege Mode for more utility.
- Graduating Range — Upgrades Siege Mode for more utility. Picked in the balanced, survival and utility builds.
4Level 10
Your heroic: the most important choice of the game. Pick it after seeing the enemy team.
- Blunt Force Gun — Heroic ability focused on damage. Picked in the balanced, damage, survival and utility builds.
- Napalm Strike — Heroic ability focused on damage.
5Level 13
The options at level 13 and which build picks each one:
- Tactical Mine Deployment — Upgrades Spider Mines for more utility.
- Entrenched — Upgrades Concussive Blast for more damage. Picked in the balanced, damage, survival and utility builds.
- Hyper-Cooling Engines — Upgrades Siege Mode for more utility.
6Level 16
The options at level 16 and which build picks each one:
- Mechanical Know-how — Upgrades Neosteel Plating for more survivability. Picked in the survival build.
- Executioner — The most utility-focused option at level 16. Picked in the balanced, damage and utility builds.
- Giant Killer — The most damage-focused option at level 16.
7Level 20
Level 20 upgrades your heroic or adds a late-game tool. It decides the final fights.
- Orbital BFG — Upgrades Blunt Force Gun. Picked in the utility build.
- Advanced Lava Strike — Upgrades Napalm Strike for more damage.
- Shrapnel Mines — Upgrades Spider Mines for more survivability. Picked in the survival build.
- Ultra Capacitors — Upgrades Siege Mode for more damage. Picked in the balanced and damage builds.
Dicas
- Choose the level 10 heroic after seeing the enemy team: Napalm Strike or Blunt Force Gun.
- Quest talents pay off only if you complete them early; skip them if you're not sure.
- A talent that upgrades an ability you rarely use is worth less than it looks.
- Talents unlock for the whole team at the same level: watch the enemy's level 10 too.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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