More Tyrande guides
This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.
Overview
In Heroes of the Storm there are no items: Tyrande picks one talent at levels 1, 4, 7, 10, 13, 16 and 20. This guide goes through every tier. Your big moments are level 10, when you pick Shadowstalk or Starfall, and level 20, when the heroic gets its upgrade.
Strengths
- Heals itself, which keeps it in lane longer.
- Heals allies: keeps the team in fights.
- Strong gank potential around the map.
Weaknesses
- No escape tools: vulnerable when divers reach it.
- First target for the enemy dive.
Build cheat sheet
Pick the build that fits what you want to do this game.
- Balanced talentsBalancedRecommendedAt each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
- Damage talentsOffensiveAdvancedAt each level, the talent most focused on damage. Choose it when your team has enough frontline and needs you to kill.
- Survival talentsDefensiveSituationalAt each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.
Builds
Balanced talents
When to use it
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Map job
Battlegrounds change every match, so this is its job on any of them.
- Solo laneHolds a lane alone and wins it.
- Double soakSoaks experience in two lanes at once.
- RotateMoves between lanes to gank and help.
- Mercenary campsTakes mercenary camps when it is safe.
With the teamMainStays with the team: it wins fights, not lanes.
Talents by level
RangerSentinel width is increased by 25% and deals up to 250% more damage based on distance traveled.W
Moonlit ArrowsBasic Attacks decrease the cooldown of Light of Elune by an additional 0.5 seconds.
Trueshot AuraActivate to grant Tyrande and nearby allied Heroes 40% increased Attack Damage for 5 seconds, and to reset the cooldown of Hunter's Mark.Active
- 1Upgrades Light of Elune for more utility.
- 4Fits more than one plan at level 4: damage and survivability.
- 7Upgrades Lunar Flare for more damage.
- 10Fits more than one plan at level 10: damage and utility.
- 13Fits more than one plan at level 13: damage and utility.
- 16The most damage-focused option at level 16.
- 20The most damage-focused option at level 20.
Damage talents
When to use it
At each level, the talent most focused on damage. Choose it when your team has enough frontline and needs you to kill.
Map job
Battlegrounds change every match, so this is its job on any of them.
- Solo laneHolds a lane alone and wins it.
- Double soakSoaks experience in two lanes at once.
- RotateMoves between lanes to gank and help.
- Mercenary campsTakes mercenary camps when it is safe.
With the teamMainStays with the team: it wins fights, not lanes.
Talents by level
RangerSentinel width is increased by 25% and deals up to 250% more damage based on distance traveled.W
Moonlit ArrowsBasic Attacks decrease the cooldown of Light of Elune by an additional 0.5 seconds.
Trueshot AuraActivate to grant Tyrande and nearby allied Heroes 40% increased Attack Damage for 5 seconds, and to reset the cooldown of Hunter's Mark.Active
- 1Upgrades Sentinel for more damage.
- 4Adds an active ability for damage.
- 7Upgrades Lunar Flare for more damage.
- 10Heroic ability focused on damage.
- 13Upgrades Sentinel for more damage.
- 16The most damage-focused option at level 16.
- 20The most damage-focused option at level 20.
Survival talents
When to use it
At each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.
Map job
Battlegrounds change every match, so this is its job on any of them.
- Solo laneHolds a lane alone and wins it.
- Double soakSoaks experience in two lanes at once.
- RotateMoves between lanes to gank and help.
- Mercenary campsTakes mercenary camps when it is safe.
With the teamMainStays with the team: it wins fights, not lanes.
Talents by level
RangerSentinel width is increased by 25% and deals up to 250% more damage based on distance traveled.W
Moonlit ArrowsBasic Attacks decrease the cooldown of Light of Elune by an additional 0.5 seconds.
Trueshot AuraActivate to grant Tyrande and nearby allied Heroes 40% increased Attack Damage for 5 seconds, and to reset the cooldown of Hunter's Mark.Active
- 1Upgrades Light of Elune for more utility.
- 4The most survivability-focused option at level 4.
- 7Upgrades Light of Elune for more survivability.
- 10Heroic ability focused on survivability.
- 13Upgrades Sentinel for more damage.
- 16Upgrades Sentinel for more survivability.
- 20Upgrades Shadowstalk for more survivability.
Abilities
QLight of Elune16s15 mpHeal an ally Hero for 270 (+4% per level). Light of Elune's cooldown is reduced by 1.5 seconds every time Tyrande hits an enemy with a Basic Attack or damages an enemy Hero. Stores up to 2 charges. Cooldown replenishes all charges at the same time.
WSentinel15s50 mpSend an Owl across the battleground revealing its path, dealing 120 (+4% per level) damage to the first Hero hit, and revealing them for 5 seconds. If a Hero revealed by Sentinel dies, refresh its cooldown.
ELunar Flare13s60 mpAfter 0.75 seconds, deal 150 (+4% per level) damage and Stun enemies in the target area for 0.75 seconds.
RShadowstalkHeroic90s75 mpGrant all allied Heroes Stealth for 10 seconds and heal them for 380 (+4% per level) Health over 10 seconds. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.
RStarfallHeroic80s75 mpDeal 92 (+4% per level) damage per second and Slow enemies by 20% in an area. Lasts 6 seconds.
DHunter's MarkTrait20sReveal a non-Structure enemy and reduce their Armor by 15 for 4 seconds. Passive: Tyrande's Basic Attacks heal her for 1% of her maximum Health, doubled against targets with Hunter's Mark.
Strategy
1Level 1
The options at level 1 and which build picks each one:
- Ranger — Upgrades Sentinel for more damage. Picked in the damage build.
- Moonlit Arrows — Upgrades Light of Elune for more utility. Picked in the balanced, survival and utility builds.
- Trueshot Aura — Upgrades Hunter's Mark for more damage.
2Level 4
The options at level 4 and which build picks each one:
- Everlasting Light — Upgrades Light of Elune for more survivability.
- Mark of Mending — The most survivability-focused option at level 4. Picked in the survival build.
- Elune's Chosen — Adds an active ability for damage. Picked in the balanced, damage and utility builds.
3Level 7
The options at level 7 and which build picks each one:
- Elune's Gift — Upgrades Lunar Flare for more damage. Picked in the balanced and damage builds.
- Kaldorei Resistance — Upgrades Light of Elune for more survivability. Picked in the survival build.
- Huntress' Fury — Upgrades Hunter's Mark for more utility. Picked in the utility build.
4Level 10
Your heroic: the most important choice of the game. Pick it after seeing the enemy team.
- Shadowstalk — Heroic ability focused on survivability. Picked in the survival build.
- Starfall — Heroic ability focused on damage. Picked in the balanced, damage and utility builds.
5Level 13
The options at level 13 and which build picks each one:
- Quickening Blessing — Upgrades Light of Elune for more utility. Picked in the utility build.
- Harsh Moonlight — Upgrades Sentinel for more damage. Picked in the balanced, damage and survival builds.
- Ranger's Mark — Upgrades Lunar Flare for more utility.
6Level 16
The options at level 16 and which build picks each one:
- Celestial Attunement — Upgrades Light of Elune for more utility. Picked in the utility build.
- Empower — Upgrades Sentinel for more damage. Picked in the survival build.
- Darnassian Archery — The most damage-focused option at level 16. Picked in the balanced and damage builds.
7Level 20
Level 20 upgrades your heroic or adds a late-game tool. It decides the final fights.
- Eyes of the Huntress — Upgrades Shadowstalk for more survivability. Picked in the survival build.
- Celestial Wrath — Upgrades Starfall for more utility. Picked in the utility build.
- Commander of Sentinels — Upgrades Sentinel.
- Iceblade Arrows — The most damage-focused option at level 20. Picked in the balanced and damage builds.
Tips
- Choose the level 10 heroic after seeing the enemy team: Shadowstalk or Starfall.
- Quest talents pay off only if you complete them early; skip them if you're not sure.
- A talent that upgrades an ability you rarely use is worth less than it looks.
- Talents unlock for the whole team at the same level: watch the enemy's level 10 too.
Changelog
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
Was this helpful?
Your vote helps other players find the best guides.










