More Camille guides
This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.
Overview
Top is an island: few ganks, long trades and a lot of wave management. Freeze the wave near your tower when you're weaker and push it when you want to roam or recall. Early, fight for tower plates and help your jungler with Herald or grubs when your wave is pushed.
Strengths
- Sustain from Tactical Sweep.
- High physical damage: Riot rates it 8/10 in attack.
- Mobility: The Hextech Ultimatum lets you reposition, engage or escape.
Weaknesses
- Melee range: ranged opponents can poke it in lane.
- Isolated lane: vulnerable to ganks when you push.
Build cheat sheet
Pick the build that fits what you want to do this game.
- Lane buildBalancedRecommendedHow to open: starting items, then the components of Bastionbreaker on your first backs, and boots when the lane allows.
- Standard buildBalancedAdvancedThe default path: Bastionbreaker, Black Cleaver and Serylda's Grudge give the attack damage, armor penetration and ability haste this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
Builds
Lane build
When to use it
How to open: starting items, then the components of Bastionbreaker on your first backs, and boots when the lane allows.
Where it's played
Picked before the game: the main lane first, then the alternatives.

2
1100%- TopMain100% of matches
- SupportPriority 2
Starting items
Early game
Core items
- 1Bastionbreaker
Boots
Runes
Primary· Domination












Secondary· Precision









Shards
Summoner spells
Flash
Teleport
Standard build
When to use it
The default path: Bastionbreaker, Black Cleaver and Serylda's Grudge give the attack damage, armor penetration and ability haste this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
Where it's played
Picked before the game: the main lane first, then the alternatives.

2
1100%- TopMain100% of matches
- SupportPriority 2
Starting items
Core items
- 1Bastionbreaker
- 2Black Cleaver
- 3Serylda's Grudge
Boots
Situational
Runes
Primary· Domination












Secondary· Precision









Shards
Summoner spells
Flash
Teleport
Abilities
Adaptive DefensesPassiveBasic attacks on champions grant a shield equal to a percentage of Camille's maximum health against their damage type (Physical or Magic) for a brief duration.
QPrecision Protocol9/8/7/6/5s25 mpCamille's next attack deals bonus damage and grants bonus Move Speed. This spell can be recast for a short period of time, doing significantly increased bonus damage if Camille delays a period of time between the two attacks.- Cooldown
- 9·8·7·6·5
- Cost
- 25
- Range
- 325
WTactical Sweep12/11.5/11/10.5/10s50/55/60/65/70 mpCamille blasts in a cone after a delay, dealing damage. Enemies in the outer half are slowed and take extra damage, while also healing Camille.- Cooldown
- 12·11.5·11·10.5·10
- Cost
- 50·55·60·65·70
- Range
- 610
EHookshot16/15/14/13/12s70 mpCamille pulls herself to a wall, leaping off and knocking up enemy champions upon landing.- Cooldown
- 16·15·14·13·12
- Cost
- 70
- Range
- 800
RThe Hextech UltimatumUltimate140/115/90s100 mpCamille dashes to target champion, anchoring them to the area. She also deals bonus magic damage to the target with her basic attacks.- Cooldown
- 140·115·90
- Cost
- 100
- Range
- 475
Strategy
1Starting and early items
The first items decide how comfortable the lane is. The lane build below lists them with what each one gives you.
- Key early items: The Brutalizer and Serrated Dirk.
2Trading
Short trades win lanes: hit, use one ability and step back before the enemy's full combo comes back. The kit brings mobility with The Hextech Ultimatum and sustain with Tactical Sweep.
3Wave management
Freeze the wave near your tower when you're weaker, slow push before a back and crash the wave when you want to roam or take a plate.
4Early objectives
Early, fight for tower plates and help your jungler with Herald or grubs when your wave is pushed. Your spikes are level 6, when The Hextech Ultimatum comes online, and each completed item: Bastionbreaker first, then Black Cleaver.
Tips
- Short trades win lanes: hit, use one ability and step back before the enemy's full combo comes back.
- The Brutalizer is your first purchase that changes the lane: get it early.
- Keep The Hextech Ultimatum ready when the enemy's gankers are missing.
- Try waiting until the other team is distracted with fighting your team, and use Hookshot to pick off vulnerable targets.
- Early, fight for tower plates and help your jungler with Herald or grubs when your wave is pushed.
Matchups
Strong against
Camille starts with 650 health and 35 armour against Heimerdinger's 558 and 19: the early trades are already won on paper.
Camille starts with 650 health and 35 armour against Quinn's 565 and 28: the early trades are already won on paper.
The Hextech Ultimatum lets Camille reach Teemo, who has no escape in the kit.
Weak against
Searing Charge (knock-up) lets Ornn pin Camille down before The Hextech Ultimatum gets them out.
Hyper / Wallop (stun) lets Gnar pin Camille down before The Hextech Ultimatum gets them out.
Public Execution (stun) lets Ambessa pin Camille down before The Hextech Ultimatum gets them out.
Changelog
- Guide created for patch 16.19.1.
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