Introdução
Morgana is a control mage who plays support around two spells. Dark Binding is a long skillshot that roots the first enemy it hits for a long time, enough for the whole lane to follow up. Black Shield makes an ally immune to crowd control while it holds, which cancels hooks, stuns and most engages. Tormented Shadow clears waves and deals damage over time to anyone standing in it, and Soul Shackles tethers nearby enemies and stuns them if they do not break free. Her whole game is about timing: a well-held shield wins more fights than any root.
Pontos fortes
- Dark Binding is one of the longest roots in the game.
- Black Shield cancels hooks, stuns and engages.
- Safe in lane and good wave clear with Tormented Shadow.
Pontos fracos
- Her root is a slow skillshot: agile enemies dodge it.
- No escape; she needs Zhonya's to survive her own ultimate.
- Poke mages out-range her in lane.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Control mage — the shield decides the fightEquilibradoRecomendadaBlack Shield is worth more than anything in this list; the items exist to make sure it is available again. Hold it for the engage you know is coming, not for the poke you can walk away from.
- Protector — keep the carry aliveUtilidadeSituacionalFor games where your marksman is the win condition and the enemy has several ways to catch them. You give up damage for Mikael's Blessing and Redemption, and Black Shield becomes one of three saves instead of the only one. Take it when your team already has enough damage.
Builds
Control mage — the shield decides the fight
Quando usar
Black Shield is worth more than anything in this list; the items exist to make sure it is available again. Hold it for the engage you know is coming, not for the poke you can walk away from.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

2
1- SuportePrincipal
- MeioPrioridade 2
Itens iniciais
Itens principais
- 1Invadomínio de Zaz'ZakThe damage upgrade of the support quest
- 2Ampulheta de ZhonyaSurvive your own ultimate
- 3Cetro de Cristal de RylaiNobody escapes the pool
Botas
Situacionais
Runas
Primária· Feitiçaria












Secundária· Determinação









Fragmentos
Feitiços de invocador
Flash
Incendiar
Ordem de habilidades
Evoluir primeiro:Q›W›E
Protector — keep the carry alive
Quando usar
For games where your marksman is the win condition and the enemy has several ways to catch them. You give up damage for Mikael's Blessing and Redemption, and Black Shield becomes one of three saves instead of the only one. Take it when your team already has enough damage.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

2
1- SuportePrincipal
- MeioPrioridade 2
Itens iniciais
Itens principais
- 1Bênção de MikaelCleanse the crowd control the shield could not block
- 2RedençãoHeal the whole fight from a distance
- 3Ampulheta de Zhonya
Botas
Situacionais
Runas
Primária· Determinação












Secundária· Inspiração









Fragmentos
Feitiços de invocador
Flash
Exaustão
Ordem de habilidades
Evoluir primeiro:Q›E›W
Habilidades
Sifão da AlmaPassivaMorgana drena o espírito dos inimigos, curando-se conforme causa dano a Campeões, tropas grandes e monstros médios e grandes da selva.
QLigação das Trevas10s50/55/60/65/70 mpMorgana prende um inimigo no lugar com magia sombria, forçando-o a sentir a dor que provocou e causando Dano Mágico.- Tempo de recarga
- 10
- Custo
- 50·55·60·65·70
- Alcance
- 1250
WSombra Atormentada12s70/80/90/100/110 mpMorgana conjura uma sombra amaldiçoada em uma área, causando dano aos inimigos que ousarem permanecer em seu círculo sombrio. Eles sofrem Dano Mágico ao longo do tempo, que aumenta quanto mais suas Vidas estiverem baixas.- Tempo de recarga
- 12
- Custo
- 70·80·90·100·110
- Alcance
- 900
EEscudo Negro26/23.5/21/18.5/16s80 mpMorgana abençoa um aliado com uma barreira protetora de fogo estelar que absorve Dano Mágico e efeitos de desarme até que quebre.- Tempo de recarga
- 26·23.5·21·18.5·16
- Custo
- 80
- Alcance
- 800
RGrilhões da AlmaSuprema120/110/100s100 mpMorgana libera a força total de seu poder celestial conforme desprende suas asas e flutua acima do chão. Ela lança correntes de dor sombria nos Campeões inimigos próximos, ganhando Velocidade de Movimento. As correntes causam Lentidão e um dano inicial. Depois de um intervalo, atordoam quem não conseguir quebrá-las.- Tempo de recarga
- 120·110·100
- Custo
- 100
- Alcance
- 625
Estratégia
1Early game: lane (levels 1–5)
Morgana's lane is controlled by the threat of Dark Binding. Stand beside your marksman, throw the root when the enemy walks up to last-hit or into a bush, and follow with Tormented Shadow. Against engage supports like Leona or Nautilus, keep Black Shield ready: the moment their engage is cancelled, the lane turns into a two-versus-one for you.
- Level 1 Q, level 2 W, level 3 E.
- The threat of the root is half its value: keep it up.
2Mid game: picks around objectives
Once lanes break, Morgana is a pick champion. Ward the paths the enemy uses to reach dragons and heralds, then wait with Dark Binding in the fog. A root on a carry is three seconds of free damage for your team. Keep Black Shield for your own carry when the enemy looks for a catch.
3Late game and teamfights
In teamfights, Black Shield on the ally the enemy is diving usually decides the fight. Look for Dark Binding on the enemy engager before they commit, or on the carry trying to reposition. Soul Shackles is strongest after the enemy has jumped onto your team: walk into the middle, cast it, and Zhonya's if they turn on you.
Dicas
- Hold Black Shield until the enemy uses their engage; a wasted shield is an open door.
- Throw Dark Binding from behind your marksman: the root lasts long enough for them to reach you.
- Put Tormented Shadow under a rooted target for extra damage.
- Soul Shackles + Zhonya's Hourglass: walk in, cast, freeze, and let the tether finish.
- Shield yourself when you are the target; you cannot protect anyone from the fountain.
Confrontos
Forte contra
Black Shield cancels her whole engage, leaving her in the middle of your lane.
A shielded ally cannot be pulled; a missed hook is a lane lost for Blitz.
Shield blocks his hook and his ultimate: he walks in and does nothing.
Fraco contra
Out-ranges Morgana and pokes her lane down without being touched.
Long-range poke and true damage: Black Shield does little against it.
Combina bem com
A rooted target is an easy Deadly Flourish and a free Curtain Call.
Bullet Time on a long root lands every wave of bullets.
Root, trap, headshot: the lane is over before the root ends.
Mudanças
- Guide written for the current patch; starting item updated to the support quest.
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